あ
初期もゼロも神ゲーなんだけど、なんでスタミナ性にしたんだ。
First game was way better
The first game was better since it had less ads. Too many parts of the game has ads. The first shop reroll needs an ad. Rerolling karma needs an ad. The stages aren’t even skill based most of the time as enemies have huge AoE and projectile attacks that combo together to be unavoidable. Blessings and karma don’t really matter much because killing the enemies requires high base stats. All that makes the “get hit 5 times or less” star almost impossible to get for some stages. Gacha mechanic is pay to win, but they gotta make money somehow. The game has great art and interesting mechanics, but some parts discourages playing again.
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iPhoneラグについて
ゲーム性は時間のない社会人にも前作よりかは遊びやすくなった印象です。しかし、今現在、iPhoneでプレイしていると、一ステージごとにアプリを再起動しないと、徐々にラグがひどくなる現象を確認しています。ここだけ修正いただきたいです。
Data Collection Required. Don’t Bother
Another game that requires to to allow it to collect your data to play. Don’t promote these.
Woopie
Completion Rewards bug cant get any gems







