Devs clearly hate the players
If it doesn’t feel like the devs have made a game as unfun as possible, is it even a roguelike? Insert a leveling system that throws obnoxious debuffs at you, enemy spawns that make it so very often you spawn in with literally unwinnable layouts of enemies, and a stamina system that punishes you for that. 2/5 because the game had potential if it wasn’t for tons of cashgrabs and malicious game design. Don’t waste your time
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AIApathy Incarnate
Idk I’ve never been good at titles
I am a fan of the original guidus and played quite a bit of it back in I think 2022-2023 and was excited to see a new one came out. While I am a little disappointed by the addition of more monetization I guess it is to be expected for a free mobile game. My biggest problem with the game however is with the font and how it clashes with the pixelated art style. I haven’t seen how it looks in other scripts but the font used for the Latin alphabets is way too smooth and looks out of place
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NNicoNiiKMS
Missing features
This is a little different to the original which is fine but the main thing is offline mode not being available and the bombardment of micro transactions on your screen which gets annoying I hope the game improves in the future and adds the characters from the original game
BBomberman442
Bad mechanic
They added this terrible unkillable mechanic to some monsters that just happens, no indicator, no warning no nothing. Like you get into a great flow of the game only for this monster who btw only indicates it’s in the berserker mode after you already took the monster down to zero hp. It’s counterintuitive and not fun it makes absolutely no sense that you guys didn’t add any indicator, you’ll get your 5 stars back when you add an indicator or just straight up remove the mechanic. It not fun and just straight up ruins gameplay.
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PPenguinMav
레벨 디자인이 아쉽다
41 레벨 부터는 무슨 깨라고 만든건가 싶은 정도로 적들의 체력이 급상승한다.
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