Guidus One

Guidus One

Pixel Roguelike Action RPG

204 ratings
102 reviews
Free
In-App PurchasesWith Ads

Details

Released
August 20, 2026
Updated
October 10, 2026
Guidus One video #1 for iPhone
Guidus One screenshot #2 for iPhone
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Guidus One screenshot #7 for iPhone
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About

Embark on a real-time, grid-based roguelike action RPG adventure. Explore ever-changing dungeons, unlock unique heroes, and master strategic tile-based combat. Enjoy charming pixel art and one-handed vertical play.

✓Real-time grid-based combat
✓Unique hero roster
✓Randomly generated dungeons
✓Charming pixel art graphics
✓Vertical one-handed play
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What's New in Guidus One

1.2.5

October 10, 2026

- Bug fixes

16

Subscriptions & In-App Purchases

$3.99

Golden Ghoul Package

Golden Key×3/Shine Crystal×120

User reviews

Devs clearly hate the players

If it doesn’t feel like the devs have made a game as unfun as possible, is it even a roguelike? Insert a leveling system that throws obnoxious debuffs at you, enemy spawns that make it so very often you spawn in with literally unwinnable layouts of enemies, and a stamina system that punishes you for that. 2/5 because the game had potential if it wasn’t for tons of cashgrabs and malicious game design. Don’t waste your time
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Idk I’ve never been good at titles

I am a fan of the original guidus and played quite a bit of it back in I think 2022-2023 and was excited to see a new one came out. While I am a little disappointed by the addition of more monetization I guess it is to be expected for a free mobile game. My biggest problem with the game however is with the font and how it clashes with the pixelated art style. I haven’t seen how it looks in other scripts but the font used for the Latin alphabets is way too smooth and looks out of place
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Missing features

This is a little different to the original which is fine but the main thing is offline mode not being available and the bombardment of micro transactions on your screen which gets annoying I hope the game improves in the future and adds the characters from the original game

Bad mechanic

They added this terrible unkillable mechanic to some monsters that just happens, no indicator, no warning no nothing. Like you get into a great flow of the game only for this monster who btw only indicates it’s in the berserker mode after you already took the monster down to zero hp. It’s counterintuitive and not fun it makes absolutely no sense that you guys didn’t add any indicator, you’ll get your 5 stars back when you add an indicator or just straight up remove the mechanic. It not fun and just straight up ruins gameplay.
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레벨 디자인이 아쉽다

41 레벨 부터는 무슨 깨라고 만든건가 싶은 정도로 적들의 체력이 급상승한다.

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Developer apps

FAQ

What kind of gameplay does Guidus One offer?

Guidus One features real-time, grid-based roguelike action RPG gameplay. Players move on a tile-based map, making strategic decisions in combat against enemies as they explore dungeons.

Can I play Guidus One offline?

The provided description does not specify offline play capabilities. However, many roguelike games are designed for offline enjoyment, so it's likely possible.

Does Guidus One have ads?

Yes, Guidus One contains advertisements. This is indicated by the 'hasAds' flag being true in the application data.

What devices is Guidus One available on?

Guidus One is supported on iPhone, iPad, and iPod devices. It is optimized for a vertical screen for one-handed play.

How often is Guidus One updated?

The application data shows the latest version is 0.0.1, released on August 20, 2026. Further update frequency information is not available at this time.

What is the age rating for Guidus One?

Guidus One has an age rating of 12+. This suggests it is suitable for players aged 12 and above.

Are there in-app purchases in Guidus One?

Yes, Guidus One features in-app purchases. This allows players to buy items or content within the game.

What makes the dungeons in Guidus One unique?

The dungeons in Guidus One are ever-changing roguelike environments. Each attempt features randomly generated terrains, traps, and monsters, requiring players to adapt their strategies.