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Dig up bones, awaken spirits, and build an empire of the dead. Construct an undead fortress, automate your corpse farms, and lead your skeleton army in auto-battles and dungeon raids. Experience dark humor and deep lore in this idle necromancer game.
Embark on an epic roguelite adventure through procedurally generated dungeons. Customize your hero, engage in strategic turn-based combat, and uncover a world transformed by chaos. Your choices determine the fate of Endor.
This offline RPG focuses on deep incremental progression, strategic text-based combat, and extensive character customization. Master numerous skills, hunt for rare loot, and trade with other players in a persistent, player-driven economy. Enjoy meaningful growth without constant internet access or flashy graphics.
What We Love
👍 Great idle game mechanics
👍 Active and helpful community (Discord)
👍 Dev is active and listens to feedback
👍 Lots of systems that compliment each other
👍 Fun to theory craft
👍 Always something to work towards
👍 F2P friendly
👍 Well optimized
👍 Addictive gameplay
👍 Fun progression and flair
👍 Frequent updates and good content
👍 Satisfying endgame progression
👍 Great for busy people
👍 Good for non-gamers
👍 Rewarding gameplay without burnout
👍 Solo dev in touch with players
👍 Concise and digestible information presentation
👍 Best execution of Melvor idle style
👍 Top notch idle game
👍 Keeps drawing players back
👍 Fresh and unique gem
👍 Intertwined skills
👍 Satisfying progression
👍 Exciting rare loot drops
Room to Improve
🐛 RNG for certain charms is frustrating
🐛 Mini-games can slow progress
🐛 Some systems are convoluted
🐛 UI for battle screen is odd
🐛 Device-locked purchases
🐛 In-game font is tiny, inaccessible
🐛 Heavy in-game purchases required for full experience
🐛 Method for grinding gold is 'Begging'
🐛 Punishes players for closing the game
🐛 Offline gains are excruciatingly low
🐛 Requires app to be open for progression
🐛 Monetization can feel predatory
🐛 Auto-resurrection is prohibitively expensive initially
🐛 New update punishes idling
🐛 Expensive premium options
🐛 Losing money too fast
🐛 Needs better explanation for some mechanics
🐛 Adventure Pass seems device locked
🐛 Cloud saves not ideally implemented
🐛 Purchases not account-wide
🐛 Many menus and nested menus
🐛 Combat should be doable offline
🐛 Insight mini-game is frustrating
🐛 Imbibing skill has ticket requirement
🐛 Daily battle missions require ads
🐛 Charms and auracle purchases are too expensive
🐛 $99 packages are insane
🐛 Playtime is the only metric that matters
🐛 Not much content for longer play
🐛 Trading doesn't make much sense
🐛 Needs more variation in equipment
🐛 Premium option still has ads
🐛 Only Google Login for cloud save
🐛 Conditions for some items are almost impossible
🐛 Mini-games lack logic/hints
🐛 Basic stats not visible on battle screen without clicking