Donโt care for demonic enemy
You should have put Lucifo on one of the screenshots. That way those who want a sci-fi only matching game can avoid your game.
Very little agency - cute art style
The game looks fun. Thatโs it. It has barely any agency over the outcome of any round. The Kaiju sometimes barely does damage, sometimes it destroys 75% of the health bar in one attack. Tiles to match three appear randomly and are destroyed randomly, so there is no way to plan from round to round. You match four times and then the RNG decides whether you survive the round or not. An upgrade system pretends to improve stats round-over-round, but a 1% increase in population barely makes a difference. It feels like an update to kaiju 1, without adding anything other than cash as a resource.
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Brilliant!
Just as relaxing and enjoyable as its predecessor for passing the time.
Game Stew Fun
Iโve been a fan of this developer for a very long time. Their unique take on world building coupled with simple,addictive mechanics are a fun combination.
Like most Game Stew games, the economy is very unforgiving, I had to delete and reinstall the game four times to reset my economy until I found a build path that let me finish the game.
This isnโt their funnest offering, but I enjoyed it and - as always - I eagerly anticipate their next release.
Like most Game Stew games, the economy is very unforgiving, I had to delete and reinstall the game four times to reset my economy until I found a build path that let me finish the game.
This isnโt their funnest offering, but I enjoyed it and - as always - I eagerly anticipate their next release.
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Great sequel!
If you loved Kaiju Attack, then youโll love this one too!











