Lost For Swords User Reviews

Customer Experience

Positive experience90.2% of reviews
Neutral4.6% of reviews
Negative experience5.2% of reviews

~ Based on 173 written reviews from the US App Store.

What users say

Is Lost For Swords Safe?

Lost For Swords appears safe based on user ratings. AppsHunter Safety Score for Lost For Swords is 93/100.

This assessment is based on 303 user ratings, with an App Store average of 4.7/5.

Safety Analysis

92.1% of ratings point to a safe experience
2.3% of ratings suggest some concerns
5.6% of ratings point to a risky experience

~ Based on 303 App Store ratings for Lost For Swords.

Is Lost For Swords Legit?

Lost For Swords appears legitimate, with a few gaps. AppsHunter Legitimacy Score for Lost For Swords is 70/100.

Based on 70 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Great little Roguelike

I’ve really enjoyed playing this game, totally worth the full game unlock. The grid based actions and combat are easy to understand, but require a good amount of planning and optimization. It’s just the right amount of tactics that requires careful consideration, but isn’t brain meltingly complicated. It’s great that there is an undo action, in case you don’t yet understand how all the mechanics will work out on a given turn. The different characters play differently and provide a good amount of variety.

And then, on top of the standard campaign for each character there is a custom map builder that allows players to build puzzles for other’s to solve. Looking forward to any more towers and enemies that can be added to the main campaign.
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I legitimately love this game. The sheer amount of possible runs means it'll never get old, and it has a (somewhat) simple combat system plus hundreds of cards to change the gameplay. I don't know about anyone else but I call that putting in effort.
I have not bought the full game, and I would very much like to.

[I deleted this part because it seems there already ARE community-made levels. Please tell me if I am correct.]
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Reviews are accurate

I’ll echo a few reviews I read before giving this game a try - you’ll know pretty quickly if you want to support the developer by purchasing the full game, or continue on with your life without it. The core mechanic of the deck works really well - I was a bit skeptical at first, but after a few runs it clicked and I totally see the genius behind the random assortment of weapons/armor you could have in a given room. It allows for fine-tuning the number of cards you have available in a room, which adds a layer of difficulty if you want it.

“Do I take the “easy” room, where I have access to 10 of my cards and 4 enemies? Or do I try to get through a room where I only have 8 cards for 5 enemies - to get an extra copy of small key? (Which increases the number of remove/upgrades to your deck?)”

Fantastic stuff, and great design! Thanks for making it! (I bought the full game after a few sessions)
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Engaging Turn-Based Puzzle Roguelike

Lost for Swords is a really interesting and tactical turn-based game. It honestly took me a little bit to get used how to play, as the controls on iPhone aren’t *super* intuitive. But once I got the hang of it, I bought the full game. It’s really engaging and hard to put down. But if you DO put it down, it saves your progress, which is awesome. There are tons of variables, and with them, various ways to solve the game. There’s also an “undo” button (conditional!) that’s really helpful if you are trying to figure out the best solution. Definitely recommend to those who enjoy in-depth puzzles and tactical games (who don’t mind dying! 😄)
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Unique Addictive Rogue-lite Deckbuilder

This game is really cool. The four different classes provide totally different gameplay within the same mechanics. The mechanics are unique in a way that discourages too small a deck and too large a deck (with exceptions of course). Totally worthwhile purchase. I was a little put off by the presentation at first so if you are too stick it through to at least the second tower and see how you feel.
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Great pacing

The game feels slightly more elevated than your average mobile game, but not too complex where it feels overwhelming. The challenge and difficulty factor is appropriate for a mobile game, the randomness and floor generation really makes you think strategically, and the artwork looks great.

My only complaint is that the text can be a bit small to read, but other than that, it’s a fun game!
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A Clever Twist on Deckbuilders

Lost for Swords is a really clever take on the deckbuilder formula. Instead of just playing cards from your hand, your deck actually forms the dungeon itself. Enemies, loot, and movement are all tied to how the cards are laid out, so you’re effectively navigating the board your deck creates. It’s a unique idea that clicks once you get a feel for it.

The early tutorial leans a bit more puzzle-heavy, but the game opens up quickly into a more flexible and rewarding system.

Everything about the game feels polished and thoughtfully designed. It’s clear a lot of care and passion went into making it.

I also appreciate that it plays in portrait mode, which feels rare these days. It works great for quick sessions, but it’s just as easy to sit down and play for a longer run.

If you’re into deckbuilders and want something that feels genuinely different, this is definitely worth checking out.
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Great game

Amazing game with a lot of thought and creativity put into the enemies, how the abilities interact, and how your cards play out.

Awesome

I’m always on the hunt for a new deck builder, and this is a good one! Love that it can be played in portrait. Very generous on what you get for free, but the full unlock is more than reasonable. Really hope the game continues to get updates and evolve

Fun and addictive

Easy to play, tutorial well made and enjoyed playing game once I understood what I was meant to do.

A great game to play in free time

This game has taken me months to beat and it’s got alot of replay-ability. I don’t often pay for apps but this one was certainly worth it! It’s simple enough to understand but it takes a while to really understand how all the different cards and effects work together. The RnG aspect means that your gonna have to learn basically every type of card. This one will be a favorite for a long time.
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Fun little game

Each deck is different. Solving the rooms is fun as the challenge level increases. Like everything about this game except I WANT MORE!!! Great job Dev.!

Amazing

A very fun and enjoyable game. The game is only a demo until you pay 6 dollars, but it is well worth the price.

Phenomenal

I am beyond impressed with this game and I hope it gets the most attention possible.

The game I’ve been searching for

Been searching for a light road like dungeon crawler style game. I wasn’t 100% on the graphics going in but overtime. I’ve definitely come to enjoy the style. The gameplay is really fun. I’ve only done the free stuff, but I’m more than happy to pay for the full game and support the developer. I’ve also been telling all my friends and everyone and I know about this game. I would love to see more tower/dungeons added in the future. I love the idea of new classes being added on later, but I think what is the best part about the game is getting to new dungeons and levels.
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Incredible game!

I don’t ever write reviews, even for food, but this was an app game like no other. I felt genuine accomplishment in completing it and have upmost respect for the developers. It’s easy to learn and super entertaining. I loved creating OP builds with different trinkets and weapon choices. Moments I thought my run was doomed would end with a smile as I vanquish my foes with tactical brilliance developed by this game. Worth every penny. Thank you!
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Phenomenal-you’ll buy or delete

Great roguelike with an easy learning curve. A definite for and rogue like fan. You’ll either like it enough to get to through the trial and buy it or delete it before you get there. Well worth it.

Great game, but some really annoying balancing

I love the game, and even with the annoyances I’m going to give 5 stars, but the RNG of it needs guardrails. Sometimes cursed items spawn in unreachable corners. Or I get a quest to get 3 keys, but only 1 is even available on the level. Things that are impossible shouldn’t be included.

Awesome Game Very Underrated

I downloaded this game on my other I pad and I didn’t know it only had 18 reviews. This game definitely needs more recognition. I see why people may find it hard but for you, I tell you this: the undo button

Fun little game

Each deck is different. Solving the rooms is fun as the challenge level increases. Nicely done game.