Lost For Swords vs Doomfields
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lost For Swords
Explore rooms shaped by your deck in this roguelike deckbuilder. Equip gear, cast spells, and engage in tactical turn-based combat. Plan your resource management carefully as equipment can only be used once, and adapt your strategy with shuffled dungeon and equipment cards for a unique challenge each run.
- Deck-shaped room exploration
- Tactical turn-based combat
- Single-use equipment system
- Card synergy building
- Dungeon floor upgrades
- Procedurally generated challenges
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Lost For Swords is a Roguelike Deckbuilder, where the cards in your deck shape the rooms you’re exploring. Make your way up the tower, equip weapons and armor, cast spells and scrolls, activate auras, collect loot and defeat monsters in tactical turn-based combat. The clue: the equipment you pick up can only be used once! Plan ahead how you spend your resources. Are your cards strong enough? Can you make it to the next floor? Your equipment cards and the cards of the dungeon are shuffled together and placed on the board, creating a unique challenge every time! Between dungeon floors, you can upgrade your equipment to build the strongest deck possible. Can you find synergies between the cards? Lost For Swords is a... * Card Game * Roguelike Dungeon Crawler * Turn Based Strategy Game ...all in one!
Doomfields
Embark on a roguelike auto battler adventure. Lead a team of heroes through procedurally generated dungeons, facing enemies and collecting treasures. Strategize your way through tactical combat with randomized items.
- Roguelite auto battler gameplay
- Procedurally generated dungeons
- Tactical combat
- Randomized items
- Hero team management
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Get ready for an epic adventure in an auto battler roguelike game! In this game, you'll lead a team of heroes on a journey through procedurally generated dungeons filled with dangerous enemies and valuable treasures. With a unique combination of tactical combat and randomized items, you'll need to strategize your way through each encounter
Screenshots
Verdict
The clearest difference is rating: Lost For Swords at 4.7 against Doomfields's 4.3. Lost For Swords also leads on review sentiment (91% vs 79%) and iOS requirement (12.0 vs 15.0). Doomfields's advantage is update cadence (every 6 days vs every 3 weeks). On price, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Lost For Swords sells 1 one-off in-app purchase and Doomfields sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Lost For Swords holds the better App Store score, 4.7 against 4.3. Both are backed by a comparable volume of ratings — 316 and 208 respectively. Written reviews point the same way: 91% of Lost For Swords's written reviews are positive against 79% of Doomfields's.
Lost For Swords ships an update every 3 weeks, Doomfields every 6 days. The most recent releases landed on October 12, 2026 and October 11, 2026 respectively.
| Parameter | Lost For Swords | Doomfields |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (316 ratings) — better | 4.3 (208 ratings) |
| Positive reviews | 90.5% of reviews — better | 78.6% of reviews |
| Number of ratings | 316 — better | 208 |
| Update frequency | Every 3 weeks | Every 6 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 214 MB | 163 MB |
| Age rating | 4+ | 12+ |
| Developer | Maximilian Csuk | Kacper Jankowski |
Customer experience
Lost For Swords
Doomfields
User reviews
Lost For Swords
From 316 App Store ratingsWhat we love
- 🎮 Engaging and unique gameplay
- 🕹️ Addictive and challenging
- 🎨 Great visuals and art style
- 💰 Generous free content
- 🤝 Supportive community
Room to improve
- 🔒 Difficulty unlocking full version
- 🔁 Repetitive boss fights
- ❓ Unclear progression and mechanics
Doomfields
From 208 App Store ratingsWhat we love
- 👍 Great gameplay and depth
- 🚀 Fantastic mobile rogue-like experience
- 💡 Innovative design and mechanics
- 👍 Responsive and communicative developer
- 👍 Minimal ads, fair monetization
Room to improve
- 🐛 Bugs causing lost progress
- 🔍 Unclear mechanics and systems
- 🔍 Disruptive ad placement
- 🔍 Expensive ad removal option
Bugs and requests
Lost For Swords
Reported bugs
2 issues- Backtracking bug in rooms
- Purchasing issues on some devices
Requested features
3 requests- More unlockable classes and cards
- Improved in-game explanations
- Ability to reset progress
Doomfields
Reported bugs
3 issues- Inability to close ads after they finish
- Purchases not going through correctly
- Continue button not working after returning to the game
Requested features
4 requests- Add auto-save or resume functionality
- Improve map readability and navigation
- Provide more feedback and information during combat
- Allow upgrading of shields with armor scrolls
In-app purchases
Lost For Swords
- Full Game$4.99
Doomfields
- 100 Doom coins$0.99
- 600 Doom coins$5.99
- 1400 Doom coins$9.99
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- 3200 Doom coins$17.99
- 7500 Doom coins$34.99









