Cozy and Fun!
9/10 Game
TLDR; I recommend this game, especially if it continues to be updated :)
Pros:
-Graphics
-UI layout
-Layout/Town vibes
-World feels active and feels “lived in”
-Amount of inventory space
-WIDE range of items, crops
-Noise, Music, Sounds
-Lots to collect from trees and rocks; often the 15-60 minute cool down timer doesn’t feel like it impedes game play and helps me “slow down” as a resource collector
-Quests that make you feel like you’re working for them (engaging and goal directed gameplay which I enjoy)
“Cons”:
-Hard to move around (cursor doesn’t follow finger, confined to small area); possibly either let the cursor move more freely, or locate it in the bottom left corner consistently so that other pop ups don’t cause it to think the player is clicking for something rather than walking)
——from this, because of difficulty moving around, the indoor spaces feel too large and maze like/empty. Good example of indoor space usage: Armory, Clean Paws, Greenhouse
-Symbols too high up for axe specifically, makes hard to determine which object can be used
-Small farm space. Would be nice to get the option to craft/purchase planters or more farm space.
-Doesn’t feel like much to do at Megadon Shores and Snowy Island besides fish, collect materials, and see 1 new merchant. Wondering if more could come from the “bazaar”, such as possible artifacts or rotating rare items that you can get from reputation points or hearts from townies (maybe this would only be 9-12 slots instead of 3 tabs long)
-Doesn’t feel like much to “make” within each of the professions. I would love to see an increase in items that can be crafted or made.
-A lot of items are available to be gathered/collected, but many of them don’t feel like they have a purpose besides being a filler item. I would love to see the ability to gift many/all items to villagers (perhaps for reputation points instead of hearts)
Suggestions:
-“Fish Oven” in The Rusty Starfish should count towards cooking profession
-Loading Screen is half blacked out and half background.
-See about adding in fishing rod upgrades, or the ability for the bobber to sink slightly faster when in the fishing minigame. I find the bobber going down is the only thing holding me back from consistently catching fish fast.
-Easier to organize the chests and between tabs in inventory. Can’t organize without lots of back and forth or difficulty. Perhaps even 1 “auto organize” button?
-Pancake recipe has the same description as Fruit Cake in The Dancing Chicken.
-Add in option to purchase or craft more chests for home inventory.
-Add in option to purchase or craft sprinklers.
-Unsure if it was my mistake on missing dialogue, but “Tab 1-3” did not make sense and caused me to not find out more buying inventory from NPC’s. Perhaps an icon that looks like a book/receipt, or a scroll bar? Could be user error, but I felt confused.
Maybe either 2 tool slots or option to purchase second tool slot? Seed slot feels unnecessary since it isn’t used as frequently (so far in early game).
Lost
Can’t even get a refund when it’s not our fault.
Just amazing.
Cute&Cozy
Cute and peaceful, a good game to relax to
Cute and Cozy!! Def get it
About an hour I played
Really Great No Complaints So Far
Kinda confusing
Exciting prospect, quickly disappointing
Repetitive & needs work
Response from developer
Thank you for your feedback! New update is now live, addressing some of the issues you mentioned: With many new upgrades and improvements, including completely new (larger) font, localisation fixes and a new relic system that can be used to increase movement speed by 40%. The game will keep improving and all community suggestions will be taken into consideration for future updates. I hope you will be able to enjoy the game more now, and in the future to come ❤️
Really fun
Option for sound and music?
Response from developer
Greetings traveler! You can toggle the music on and off in the settings tab, which you can open by clicking the Star icon at the top right of your UI, and then click the Settings icon. Please let me know if you found it or need additional assistance ❤️
Cute, and looking forward to updates and improvements:)
The first thing we see after character creation is a block of text welcoming us to megis island and giving us the run down on what we can do. Reading a lot of information on the get go feels like a chore, even if the story is cute and enticing. Maybe this text can be broken up into smaller snippets?
Next is, I noticed or was pointed toward some arrows on the ground. Once I passed these arrows I was kind of left wondering where to go. If the game is going for more of an open concept “choose your own adventure” I think that’s a great idea. However, I feel like there needs to be more hand holding - at least in the beginning. Just to get our footing on megis. I definitely could have been told exactly where to go in the beginning, but large blocks of texts feel like a chore and I can’t be the only one.
I know this game will continue to get updated and I really love the idea behind this game!! I will update as time goes on. Thank you to everyone who has worked on this game!
So much potential!
I will keep this game downloaded and check back for future updates ❤️
