It’s too confusing!!!
I’m working on a movie and there are NO apps that DON’T have a freaking watermark! I need an app that I can use to draw 2d in a 3d space, cause that’s the style of my movie. This would be PERFECT, but I can’t pay to get rid of the watermark! (p.s., the UI is too confusing! i don’t know what anything does!)
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水印
超大水印去掉要花钱
Im so mad
It was going perfect at the beginning then I don’t know where after I finish my three hour artwork it decides to kick me out of the app PLUS delete the whole canvas in my first scene project i hate this.
It just isent..
So im realy new to this and i dont know if its like, just me? I can acctaully do the 3-D part so its just drawings. My art is good and digital art is my best type, so the fact that i cant use this in the way its ment to work is Dissapontiong. I dont recommend this for people who own no apple pencil, another bad thing. They dont support finger touch, witch makes a lot of people frustrated. I acctaully want you to reply and change this app, or the app is going to fall with the lack of people using it for good resons. Sorry to say, but worst drawing app ever. Thanks for hearing me out!! : )
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My review is dead somehow. Here we go again I guess.
I originally asked if this was available on Mac/PC, but then I opened the app, read some reviews, and…yikes.
A paywall that doesn’t even tell you how to pay? 62GB of storage space for a day’s work? Sucking up to the subscription trend? Bruh, do y’all WANT this bird to die before it gets to fly?
At least this doesn’t track people or lock them out when there’s no internet connection like Feather does (which had the smarts to at least LOOK like a one-time purchase thing).
My suggestion to you:
- Ditch the subscription service and account system. It’s not ethical or sustainable, and I’m embarrassed to think about this peak innovation rotting behind it.
- Optimize the drawing storage. Records show it’s not efficient, like, at all (again: 62 GIGABYTES FOR A DAY! [my iPad can barely fit 2G with all the other stuff I do on here]).
- Accessibility options for folks that don’t have Apple Pencil. Maybe have an alternate mode with a separate UI for camera movement controls and the fingers just draw? Idk just make something that can work for non-Apple pen users.
- Clear and unobscure instructions for how to do stuff and implement basic functions that haven’t put in already. The most common complaintsI seem to be getting from the reviews is about unintuitive and missing functionality that is second nature to 2D programs.
This innovation is amazing and it sucks to see it shafted by such simple lapses of judgement on the developers’ part, but as long as you developers are willing to listen to, understand, and act on user feedback such as my own, it’s not hopeless.
We can fix this, together.
A paywall that doesn’t even tell you how to pay? 62GB of storage space for a day’s work? Sucking up to the subscription trend? Bruh, do y’all WANT this bird to die before it gets to fly?
At least this doesn’t track people or lock them out when there’s no internet connection like Feather does (which had the smarts to at least LOOK like a one-time purchase thing).
My suggestion to you:
- Ditch the subscription service and account system. It’s not ethical or sustainable, and I’m embarrassed to think about this peak innovation rotting behind it.
- Optimize the drawing storage. Records show it’s not efficient, like, at all (again: 62 GIGABYTES FOR A DAY! [my iPad can barely fit 2G with all the other stuff I do on here]).
- Accessibility options for folks that don’t have Apple Pencil. Maybe have an alternate mode with a separate UI for camera movement controls and the fingers just draw? Idk just make something that can work for non-Apple pen users.
- Clear and unobscure instructions for how to do stuff and implement basic functions that haven’t put in already. The most common complaintsI seem to be getting from the reviews is about unintuitive and missing functionality that is second nature to 2D programs.
This innovation is amazing and it sucks to see it shafted by such simple lapses of judgement on the developers’ part, but as long as you developers are willing to listen to, understand, and act on user feedback such as my own, it’s not hopeless.
We can fix this, together.
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