An excellent, straightforward 4x game
An easy to use implementation of a straightforward 4x game (explore, expand, exploit, and exterminate), similar to the old Empire game. The maps are fixed, not generated, but there are many of them (dozens), with the affordable map packs adding dozens more.
The number of opponents are fixed at 5, regardless of map size. One of the add-ons lets you adjust the speed and production costs of units. You can double tap the map to give a non-air unit a multi-turn path, but otherwise you move every unit individually every turn. This can make the late game on larger maps a little tedious, but that’s because I usually like playing past the first couple times the computer offers to surrender.
I’ve been playing for decades, and still enjoy it.
The number of opponents are fixed at 5, regardless of map size. One of the add-ons lets you adjust the speed and production costs of units. You can double tap the map to give a non-air unit a multi-turn path, but otherwise you move every unit individually every turn. This can make the late game on larger maps a little tedious, but that’s because I usually like playing past the first couple times the computer offers to surrender.
I’ve been playing for decades, and still enjoy it.
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Great Game
Another person who started playing Empire years ago and this is every bit as engaging and better in some ways. I strongly recommend purchasing the “Custom Maps” pack. It lets you set size and density of maps, number of computer players, alter production and movement specs of pieces etc. it is also reassuring that the developer continues to update and improve this 14 year old game. Try his Firefight for the graphics, you will be impressed, but MOB is still my go to.
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Great game
I just say the new update and love it, I hope in the future we can see all the items you make vs your competitors and how many of each item you killed! Thank you for such a great game
Endless playability
Absolutely love this game and this developer. Started with Slay wayyyyyy back in the year 2000 on an HP jornada pocket PC. Switched to MoAB, and play it again and again to this day.
Great update with the Best Piece summary! Would love to see a similar “stats summary” page that shows how many total units lost, total units created, total enemy units destroyed, cities captured, cities lost, cities nuked, etc. at end of game.
Great update with the Best Piece summary! Would love to see a similar “stats summary” page that shows how many total units lost, total units created, total enemy units destroyed, cities captured, cities lost, cities nuked, etc. at end of game.
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Nostalgia favorite
As someone who spent many hours playing Strategic Conquest, this is a nice nostalgic play. The map of the day feature is a nice add. It would very nice if there were a couple more feature adds. 1. Remember the destination of a piece across multiple turns. When trying to cross a big map, it is annoying to every turn have to move a piece. 2. Be able to setup a destination for a city production so that every piece spawned in that city automatically moves to the destination location. This would be great for armies on big islands or fighters crossing a large game board.
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