An excellent, straightforward 4x game
An easy to use implementation of a straightforward 4x game (explore, expand, exploit, and exterminate), similar to the old Empire game. The maps are fixed, not generated, but there are many of them (dozens), with the affordable map packs adding dozens more.
The number of opponents are fixed at 5, regardless of map size. One of the add-ons lets you adjust the speed and production costs of units. You can double tap the map to give a non-air unit a multi-turn path, but otherwise you move every unit individually every turn. This can make the late game on larger maps a little tedious, but that’s because I usually like playing past the first couple times the computer offers to surrender.
I’ve been playing for decades, and still enjoy it.
The number of opponents are fixed at 5, regardless of map size. One of the add-ons lets you adjust the speed and production costs of units. You can double tap the map to give a non-air unit a multi-turn path, but otherwise you move every unit individually every turn. This can make the late game on larger maps a little tedious, but that’s because I usually like playing past the first couple times the computer offers to surrender.
I’ve been playing for decades, and still enjoy it.
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Great Game
Another person who started playing Empire years ago and this is every bit as engaging and better in some ways. I strongly recommend purchasing the “Custom Maps” pack. It lets you set size and density of maps, number of computer players, alter production and movement specs of pieces etc. it is also reassuring that the developer continues to update and improve this 14 year old game. Try his Firefight for the graphics, you will be impressed, but MOB is still my go to.
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Great game
I just say the new update and love it, I hope in the future we can see all the items you make vs your competitors and how many of each item you killed! Thank you for such a great game
Endless playability
Absolutely love this game and this developer. Started with Slay wayyyyyy back in the year 2000 on an HP jornada pocket PC. Switched to MoAB, and play it again and again to this day.
Great update with the Best Piece summary! Would love to see a similar “stats summary” page that shows how many total units lost, total units created, total enemy units destroyed, cities captured, cities lost, cities nuked, etc. at end of game.
Great update with the Best Piece summary! Would love to see a similar “stats summary” page that shows how many total units lost, total units created, total enemy units destroyed, cities captured, cities lost, cities nuked, etc. at end of game.
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Nostalgia favorite
As someone who spent many hours playing Strategic Conquest, this is a nice nostalgic play. The map of the day feature is a nice add. It would very nice if there were a couple more feature adds. 1. Remember the destination of a piece across multiple turns. When trying to cross a big map, it is annoying to every turn have to move a piece. 2. Be able to setup a destination for a city production so that every piece spawned in that city automatically moves to the destination location. This would be great for armies on big islands or fighters crossing a large game board.
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Perfect game
Endlessly engaging, with just the right amount of complexity. One of my all-time favorites.
They ruined the game
This was a great game to play. Now they have it where you do not select the map that you want to play. All in all bad decision on the change.
Gang up on the human
In my very first game, I encountered all of the other AI opponents quickly in the game and I was thinking, "Wow, this must be a really small map!" But it wasn't the map. Even though fog of war was on, all of the AI opponents threw their forces directly at me - even empires from all the way across the map! At first I thought I was just imagining things but the quick playback at the end of the game clearly showed all of the AI opponents making a beeline for me. It seems unfair to me that I can't see them but they can see me and they all gang up on me. It also seems like a lazy way of increasing the challenge of the game without having to program a better AI. I mean, it seems like the higher difficulty levels merely means the AI opponents cheat more. How is that fun?
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Can’t stop playing
Just like slay been playin for 25 years
Pure Nostalgia
I loved this game when it was called Strategic Conquest. Played it incessantly back in the day. So glad I found this game for Mac iOS.
Blast from the past
I’m an old time Empire player starting around 1976 on a Vax at RIT. Later I enjoyed the DOS versions. Now I’m enjoying it on my phone. This game has staying power and satisfies all my strategy game cravings.
WHY IS EVERYTHING PAY TO WIN????
If this game is still being worked on please make everything free except the custom maps,
If not then ill uninstall this game FOREVER.
Great game btw
If not then ill uninstall this game FOREVER.
Great game btw
Needed for MacOS
I'm hoping the developer recompiles this app for the MacOS and adds support for widescreen.
From Ross and Hank
Hello, I am disappointed that you can’t choose to have more than one human player in a game. My son Hank and I would like to play a game where we each control our own armies, etc. And the computer play the remaining armies. I purchased for $10 your special generated game which showed a tile for selecting up to 6 players only to find out that was only for the number of computer generated players. I feel like I got ripped off and Hank is bummed. It sure would be cool and I think good for your sales to introduce a multi-human player option. Thanks for your consideration. Ross And Hank
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Great. But crashed.
Super game. Played many games. But I click on a screen of map of the day and the game crashed and cannot restart. Help
I love it but multi-player would be so much better
This is a great re-creation of the early Macintosh classic “strategic conquest“.
***However, it would be SO MUCH better if Sean O’Conner introduced a multi-player feature. ***
Ideally that would allow you to find opponents on the Internet, but even allowing opponents on a local Wi-Fi would be a huge improvement. I’ve played more hours than I would care to admit, but the artificial intelligence is just not as good or creative as a human player would be.
***However, it would be SO MUCH better if Sean O’Conner introduced a multi-player feature. ***
Ideally that would allow you to find opponents on the Internet, but even allowing opponents on a local Wi-Fi would be a huge improvement. I’ve played more hours than I would care to admit, but the artificial intelligence is just not as good or creative as a human player would be.
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Missing useful features
Wish it can let me save maps (eg maps I lost in) that I can replay again later. Also wish I can watch how I won/lost at the end of a game ...
A few flaws
As a great fan of the original “Empire”, it took a little bit to get used to some of the differences most notably a fighter’s turn ends even if the attacked unit is destroyed. The lack of a production list and the a inability to give units “marching orders” also creates a lot of mental overhead.
The main issue I have is that periodically the AI goes into “crush the human” mode. Opponents ignore each other and focus on you exclusively. their attacks destroy you in a single engagement while yours do minimal damage.
Could be a great game, but instead it’s a swing and a miss.
The main issue I have is that periodically the AI goes into “crush the human” mode. Opponents ignore each other and focus on you exclusively. their attacks destroy you in a single engagement while yours do minimal damage.
Could be a great game, but instead it’s a swing and a miss.
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Map of the day
I love this game. Bought every update. Map of the day? Any diff from the map generator/customization update I purchased last year? Why would I pay you to generate a map for me while I can use the map making feature I a,ready paid for? Am I missing something? Oh can you increase the difficulty level. I’ll definitely buy that update. Great job Sean!
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A good old game but it has a bug recently
I played this game for many years when it only had pc version. I am still playing it now but in iPad. However recently I found a bug which some cities are not able to produce army ( tanks) in custom map. Hope this defect is resolved.
