Pegfall: Bounce Roguelite

Pegfall: Bounce Roguelite

Pegboard Physics Deckbuilder

19 ratings
3 reviews
Free
In-App PurchasesWith Ads

Details

Released
July 21, 2026
Updated
October 7, 2026

Features

Pegfall: Bounce Roguelite video #1 for iPhone
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Pegfall: Bounce Roguelite screenshot #9 for iPhone
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About

A roguelite deckbuilder where you bounce orbs on a peg board to defeat a colossal beast. Features skill-based gameplay with trajectory previews, diverse orb abilities, and permanent upgrades. Offers daily challenges and a mobile-native portrait mode.

✓Roguelite deckbuilding gameplay
✓Orb physics and bounce mechanics
✓Trajectory preview for precise shots
✓Multiple regions with unique bosses
✓Orb deck customization and upgrades
✓Permanent player upgrades
✓Daily and weekly challenges
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What's New in Pegfall

1.3.2

October 7, 2026

• New: a Game guide that explains how a run works. Open it from Settings, the "?" button in the menu, or the Aim control's Actions. • Restore Purchases now tells you what it found, including when there is nothing to restore. • New for screen reader players: an Orb details action on the Aim control reads what your orb in hand and the next one do, and what the next level is worth. • The in-hand and next orb lines now carry a short effect after the name, for example "Venom, poison". • Optional last-ball reminder: with one ball left, the enemy's intent is read out again (Settings > Accessibility). • With VoiceOver on, you can now choose to hear melody packs on chain hits (Settings > Accessibility). Until now the chain kept the rising scale. • Aim details now mention the extra balls of Twin, Scatter and Cluster and the extra shot of Echo. • On your third accessible run, a one-time tip points you to the Actions menu. • Choosing Menu on a chapter-clear screen now unlocks the next chapter. • The Pronged, Breaker, Executioner, Heal and Dark Depths descriptions, and the enemy's "Healing" intent, now say what they really do.

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Subscriptions & In-App Purchases

$2.99

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User reviews

A fun accessible game.

This is a fun and bouncy accessible game. Thanks for making this playable by everyone.

Response from developer

Thank you so much, Leela! A game that everyone can play is exactly what I'm aiming for, and your words mean a lot to a solo developer. If you ever have an idea or run into something awkward, please tell me. Gökhan

Very addictive and accessible absolutely recommend

Really unique idea for a game with great upgrades a lot of stuff to work for and a very unique story best of all it’s got some great accessibility for visually impaired players would absolutely recommend especially if you visually impaired but also if you’re just looking for something which is casually enough to play for fun but complicated enough to keep your brain working
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Response from developer

Thank you so much! It genuinely means a lot to read a review like this. I’m especially happy that you described the game as casual enough to enjoy while still having enough depth to keep your brain working — that’s exactly the balance I was hoping to achieve with Pegfall. And thank you especially for mentioning the accessibility. I’m continuing to improve the VoiceOver experience, and feedback from blind players is directly shaping the upcoming updates. There are still plenty of things I want to make even better. Thank you again for playing, recommending the game, and taking the time to leave such a kind review. I hope you enjoy what’s coming next! ❤️

Very accessible game with VoiceOver.

This game is a great little time waster. The VoiceOver accessibility is top-notch, it’s best of the best. The developer is actively working on making their games more accessible to so that’s amazing.

If you want a little time waster where you listen to sounds, shoot pegs, use cards to upgrade yourself, and relics too, download this game.
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Response from developer

Thank you so much, this made my day! Making Pegfall fully playable with VoiceOver has been one of my main goals, so hearing that it works well for you means a lot. I'm a solo developer and I keep improving accessibility with every update. If anything is unclear, too fast, or could be announced better, I'd love to hear it; your feedback directly shapes the next versions. Thanks for playing, and enjoy the runs!

Developer apps

FAQ

What is Pegfall's core gameplay?

Pegfall is a roguelite deckbuilder where players fire orbs onto a peg board. The goal is to bounce the orbs to chain damage and defeat a colossal beast. Each shot draws an orb from your deck, and a dotted line shows the trajectory.

How does Pegfall ensure fair play?

Pegfall emphasizes skill over luck with a dotted trajectory preview that shows exactly where your shot will go. It also includes pity compensation for bad bounces, ensuring every shot feels controlled by the player.

What kind of progression is available in Pegfall?

Players can get stronger through permanent upgrades like Vitality, Power, and Guard, which make each run start a little tougher without being pay-to-win. Additionally, Dark Depths offer ascension tiers that increase game difficulty as you win.

Does Pegfall offer multiplayer modes?

Pegfall focuses on a single-player experience. It features daily and weekly challenges with fixed seeds, allowing everyone to play the same board and compete for high scores or maintain streaks.

What are the monetization options in Pegfall?

Pegfall is free to start and features honest monetization. Optional purchases include rewarded continues and cosmetic skins. The game explicitly states there is no pay-to-win.

Is Pegfall playable offline?

The provided description does not specify offline play capabilities. However, its focus on daily challenges and potential for online leaderboards suggests an internet connection may be required for full functionality.

What is the age rating for Pegfall?

Pegfall is rated '9+' by the developer, indicating it is suitable for players aged 9 and older. This rating is based on its content and themes.

How often is Pegfall updated?

The game was last updated on August 19, 2026, with version 1.0.4. While this indicates recent development activity, the frequency of future updates is not specified.