Pegfall vs Earcade
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pegfall
A roguelite deckbuilder where you bounce orbs on a peg board to defeat a colossal beast. Features skill-based gameplay with trajectory previews, diverse orb abilities, and permanent upgrades. Offers daily challenges and a mobile-native portrait mode.
- Roguelite deckbuilding gameplay
- Orb physics and bounce mechanics
- Trajectory preview for precise shots
- Multiple regions with unique bosses
- Orb deck customization and upgrades
- Permanent player upgrades
- Daily and weekly challenges
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Pegfall is a one-handed pegboard roguelite. You face an enemy on every floor. Each turn you pick an aim and fire your balls; every peg a ball touches hurts the enemy, and a long chain of hits fills a combo bar for bonus damage. When your balls run out, the enemy strikes back. Brace turns a ball into a shield. Beat the enemy to go down a floor, then pick a reward: a new orb for your deck, a card or a relic. Your health starts low. It grows from heal pegs on the board, from skipping a reward, and from permanent upgrades you buy in the Workshop with the essence you earn by playing. PLAY WITH VOICEOVER ON iPHONE Accessible play turns on by itself while VoiceOver is running. The board is built around one Aim control, with Status, Board summary and Last result next to it. By default, swipe up or down on Aim to move through five named directions, from Far left to Far right, and hear the likely first hit. After that, physics decides, and the game tells you when bumpers or bouncing walls can change the path. Double-tap to fire. When the balls stop, you hear the damage and what is left on the board. Board scan reads the board from top to bottom. While aiming, Magic Tap starts it and a second Magic Tap stops it. Optional aim sounds and the Aim practice lesson, whose practice shot costs nothing, help you learn. While Accessible play is on and VoiceOver is running, an interstitial ad can appear at most once every three minutes, and only after a button you press. You hear a warning first and "Ad closed" after it, and the game waits until then. VoiceOver play has been tested on iPhone. If something is hard to reach, please tell us. ▸ READ THE BOARD, THEN SHOOT A dotted line previews the start of your shot, up to the first two pegs it hits. After that, physics takes over, so the planning happens before you fire. ▸ A CAMPAIGN THAT ENDS — 10 CHAPTERS, 200 FLOORS Every chapter is its own biome and ends on its own boss, and deeper chapters add new board rules. Each chapter resets your build; only the last relic you took carries over as an heirloom. Leave mid-run and continue from the start of that floor. ▸ BUILDS THAT STACK 20 orbs, 23 relics, 40 cards and three characters send each run in a different direction. Take a curse when the floor asks for one. ▸ THE BOARD FIGHTS BACK From the sixth floor of every chapter, the pegs you spend erode. From chapter 3, pairs of pegs are wired into circuits whose discharge goes straight through armour, and some bosses bring hazard or void pegs onto the board. ▸ ENDLESS, DAILY AND WEEKLY Dive without a floor beneath you, take the same daily board as everyone else, or race one shared weekly board with a single attempt. After a Daily, Weekly or Endless run, join the optional online leaderboard with a nickname. No sign-up. ▸ GET STRONGER AS YOU PLAY Spend essence in the Workshop on permanent upgrades to starting health, damage and block, and on themes, ball skins, faces, ball hats and sound packs. Unlock Dark Depths tiers. ▸ BADGES AND BALLS YOU CANNOT BUY Your achievements are badges on your Profile. Three of them unlock a ball that is not for sale: Racer, Summit and Abyssal can only be unlocked by playing. ▸ THEMES AND SOUNDS IN THE SHOP The Iznik, Bosphorus and Sakura themes (try each first), the Music Box sound theme and melody packs your pegs play (listen first). ▸ MADE TO BE PLAYED BY MORE PEOPLE VoiceOver play on iPhone, VoiceOver labels and spoken purchase confirmations throughout the Workshop and the Shop, clear combat feedback, special pegs marked by more than colour, Reduce Motion support and 44 pt touch targets. Special thanks to accessibility tester Matheus Rheine, who helped shape VoiceOver play. ▸ MOBILE-NATIVE True portrait, one-handed, free to start. No energy timer and no premium wall. Monetization: optional rewarded continues, a Remove Ads purchase that stops interstitial ads, themes, looks and sound packs, and essence pouches. Essence also comes from playing.
Earcade
Experience a collection of audio-based games designed for blind and low-vision players. Navigate mazes, drive through traffic, and explore the ocean using only sound and vibration cues. Fully compatible with VoiceOver, these games offer immersive gameplay without visual elements.
- Audio-based gameplay
- VoiceOver compatibility
- Sound and vibration cues
- Multiple game genres
- Designed for accessibility
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Earcade is an arcade you play with your ears, not your eyes. Every game was designed for blind and low-vision players and is fully compatible with VoiceOver: none of them ask you to look at the screen, and all of them are played by following sound and vibration. PLAY WITH HEADPHONES Most games rely on directional sound. Is the car coming from your left, is the enemy jet straight ahead, which ear is the signal clearing up in? Headphones make the direction unmistakable. THE GAMES Maze Escape You are a cat lost in a dark maze, and the bell on your collar chimes with every step. Swipe to move step by step. If you lose your way, press and hold the screen — the cat waiting at the exit meows from the direction you need to go. Traffic Monster You are driving the wrong way and cars are coming straight at you on a three-lane road. Whichever side the engine sound comes from, that lane is taken; swipe left or right to slip into the empty one. Hunter Fish You are a small, hungry fish in a dark ocean: eat or be eaten. Drag your finger and your fish follows. Start with the smallest ones; as you eat you grow, and the mid-sized and then the big ones become fair game. If the tension sound rises, a fish you cannot eat is closing in — get away. Eat them all and the ocean is yours. Back To The Sky The ground is far below and you are climbing from cloud to cloud. The cloud above you hums as it swings left and right; the moment the sound is equal in both ears, tap the screen and your star jumps and grabs on. If the phone starts to vibrate, the cloud you are standing on is breaking apart — jump again before you fall. Piano Play freely, repeat the notes you hear, or learn a song from start to finish. Notes flow as you move your finger across the screen. Pong A ball bounces from wall to wall in a dark arena and you are the last line of defence. Move your finger across the bottom half of the screen and the paddle follows. Track the ball by sound: whichever ear it rings in, that is where it is. Miss it and the game is over. Signal Hunter Midnight at the front, and you are the soldier at the radio. The enemy's messages are buried in static. Slide the two edge bars to hunt for the frequency: the closer you get, the quieter the crackle in that ear becomes, and it falls silent when you lock on. Cannonball on Deck Gold coins are scattered across a pirate ship's deck, with bottomless holes between them. Hold the phone flat and tilt it gently; the cannonball rolls that way. Press and hold the screen and the nearest coin rings out its position, while the holes hum. Collect them all without falling in. Air Combat You are in enemy airspace and you are all that is left of your squadron; jets keep coming in waves. Hold the phone upright and tilt it left and right to steer. When the enemy's engine sounds equal in both ears it is straight ahead — tap to fire. ACCESSIBILITY • Full VoiceOver support: in-game gestures keep working while VoiceOver is on • Built-in Accessibility Mode: the app's own voice, with adjustable speech rate • Critical information is carried by haptics as well • Turkish and English • Open any game straight from a Siri shortcut DARK MODE Some games have a dark mode: the screen goes completely black and sound is all you get. A real test for sighted players too.
Screenshots
Verdict
The clearest difference is ads: Earcade at none against Pegfall's shown. Earcade also leads on monetization model (free vs free with in-app purchases) and rating (5.0 vs 4.8). Pegfall's advantage is update cadence (every 4 days vs every 10 days) and ratings volume (19 vs 3). On price, review sentiment and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pegfall sells 2 one-off in-app purchases and Earcade sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Earcade holds the better App Store score, 5.0 against 4.8. That said, the two scores are not equally well evidenced: Pegfall has 19 ratings behind it against 3, so its average is the more settled of the two. Written reviews split almost evenly too, at 100% and 100% positive.
Pegfall ships an update every 4 days, Earcade every 10 days. The most recent releases landed on October 13, 2026 and October 2, 2026 respectively.
| Parameter | Pegfall | Earcade |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (19 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 19 — better | 3 |
| Update frequency | Every 4 days — better | Every 10 days |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 90 MB | 18 MB |
| Age rating | 9+ | 9+ |
| Developer | suleyman gokhan birkin | Murat YOLALAN |
Customer experience
Pegfall
Earcade
In-app purchases
Pegfall
- Aurora Skin$1.99
- Remove Ads$2.99
Earcade
- Small Tip$1.99
- Medium Tip$3.99
- Large Tip$9.99
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- Giant Tip$19.99









