Rogue Keys

Rogue Keys

Grid-based Fantasy Roguelite

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$4.99 $2.99

Lowest price: $2.99 7 months ago (-0%)


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Details

  • Released
  • Updated
  • October 23, 2025
  • November 19, 2025

Features

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About

Rogue Keys is a turn-based, tactical puzzle/strategy game played on a 5×5 grid where every move counts. Survive enemies, manage your limited turns, and unlock mysterious Glyphs that bend the rules of the game in surprising ways. The twist in Rogue Keys is that your powers and upgrades (as well as enemy buffs) are represented by placed keyboard keys on the board tiles. Each run is a battle of wits against the board itself. You’ll need to balance survival, score-chasing, and risk-taking, all while planning around abilities that grow more powerful the longer you play. FEATURES: • Turn-Based Tactics: Every move consumes precious turns; every decision matters. • Keys of Power: Discover and equip 64 unique keys with over 100 game-changing effects and combos. • Stack & Shift Mechanics: Upgrade keys by using the ‘Shift’ key and chain key abilities for unique effects. • High Score Chasing: Bank points strategically or risk losing them forever. Global leaderboards through Game Center. • Endless Replayability: Procedurally generated boards and randomised keys keep every run unique. • Multi-Run: Extend your streak across multiple runs, earn Glyphs, and carry their powers forward until your streak ends. • Seeded Runs: Weekly seeded runs allow you to jump straight into a single run without the set up and test your skills against other players on the same board. • Accessibility: App and gameplay fully supported with Voiceover.
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What's New in Rogue Keys

1.1

November 19, 2025

The below gameplay and UX changes have been made following player feedback (thank you!): - Added a quick start option to bypass having to choose and place keys. Immediately get into the game - Both enemy pool and spawn rules nerfed to make game a more forgiving - There are now 2 glyph shards on each stage instead of 1. 5 shards now required to be rewarded with a glyph - UI visual and VoiceOver to indicate which tiles have been explored or not (making shard finding easier) - Multiple QoL changes for both VoiceOver and UI visuals/guideance - Multiple small bug and UI fixes

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