Very fun and simple game!
It’s a very fun game that can practically run on every device. Plenty of customization and an offline mode.
Great Game, Needs Optimization
iPhone 16 Pro 512GB, iOS 26
Praise:
Man, where do I begin? This game is [phenomenal].
If you ever played Solar Scuffle on Roblox, you’ll be very familiar with the game’s mechanics. If not, it’s pretty easy to learn.
There are people who complain that you can’t beat the AI in it, but I’ve beaten it on brutal mode a few times now and realized it really comes down to the user. Really you have to come up with your own method for every situation; that’s the beauty of actual strategy games (not most games engineered for dopamine today).
Literally this is the game I’ve been looking for on mobile for the longest time and I’m in love with it.
Complaint:
With that being said, my main complaint comes down to the lack of optimization over these past couple of years. Mainly I can’t have my Spotify running and play the game without it disconnecting or crashing.
Tips:
Add a feature or two to the gameplay. Not a complaint, but it may help with retaining players.
To those reading this:
Get this game and review it to push the algorithm forward. This game genuinely deserves more attention as it’s one of the best I’ve played, period.
Praise:
Man, where do I begin? This game is [phenomenal].
If you ever played Solar Scuffle on Roblox, you’ll be very familiar with the game’s mechanics. If not, it’s pretty easy to learn.
There are people who complain that you can’t beat the AI in it, but I’ve beaten it on brutal mode a few times now and realized it really comes down to the user. Really you have to come up with your own method for every situation; that’s the beauty of actual strategy games (not most games engineered for dopamine today).
Literally this is the game I’ve been looking for on mobile for the longest time and I’m in love with it.
Complaint:
With that being said, my main complaint comes down to the lack of optimization over these past couple of years. Mainly I can’t have my Spotify running and play the game without it disconnecting or crashing.
Tips:
Add a feature or two to the gameplay. Not a complaint, but it may help with retaining players.
To those reading this:
Get this game and review it to push the algorithm forward. This game genuinely deserves more attention as it’s one of the best I’ve played, period.
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phenomenal (minus one bug)
so the game is fantastic, love playing it, but, im unsure why this happens and have no idea if its even the game's fault, but when i play music on my phone via Music, if Ruthless Conquest has music playing, it randomly crashes, if i mute it, it randomly backs out to the menu. I have an iPhone 11 running 17.2.1
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Credits to sound design and music?
No credits for me?
Igor Kalicinski Read Please!!
Mr Igor, I have been your number one fan for Ruthless Conquest ever since I was 11 with my iPhone 6. Now I’m 15 and have an IPhone XS Max, and I still play this. I have not gotten board of this game, and I enjoy playing it for 9 hours straight in car trips. I love that there is no ads and it’s very easy controls yet challenging gameplay.
Now I ask you, Mr. Igor for a new update or Ruthless conquest 2. With all due respect, I ask that you update it with a small tutorial for the new players that join this game. It took me a few hours to learn how to use it, and to send people free “ships”.
I also ask that you have an in-game currency that you earn when you win 1st, 2nd, or 3rd in battles. With that money, you can buy different colors, ship styles, or color changing planets and skins. I ask that you keep the game based on skill, so please have no “upgrades” that put you head of other players by making ships faster or other things.
I also ask for different game modes and mods, and that could be endless possibilities, so I wont go into ideas.
It would be cool to know who you are up against too, by implicating “Ranks”. I have been playing this game for 5 ish years, I would be nice for a novice to know what they were up against! lol
So some ranks could be from Novice to Ruthless. I consider Ruthless before your name to mean you are like a “Grandmaster” at a game. That why I thought I deserved to have ruthless before my name, RuthlessWarHero. I used to be just WarHero, and the i changed it to RuthlessWarHero after 3 years of play, and countless battles won.
If you decide to make a Ruthless Conquest 2 or a major update, would love to send you my email so I can test and give you feedback on what you are looking to do. I could be free testing on new updates you wonder if people will like. Just reply to this review, and I’ll send my email.
I don’t if Ruthless Conquest 2 costs money, just please let it be add free:)
Oh, and also, I ask that you do a complete remake in the AI bots. If you could do two things for that:
#1:
The bots gets way to easy after years of play. I naturally play Brutal Ai, and I never lose. Please make the AI a lot smarter and strategically intelligent, able to make alliances with weaker or stronger AI. Please make them able to send ships to each other in order to work against the player, if they do team.
#2
The AI only make satellites on a planet where players or enemies can reach them. So the rest of their planets will not have satellites, which just means I need to knock out the planet with the satellite, and I beat that Ai Bot. OH! And also, the AI send all of their fleet into one spot, leaving the rest of the planet’s defenseless. Can you fix that please?
Speaking of satellites and planets, can you make other in match upgrades that DO NOT save when you leave the match. I’ll explain what I mean: Can we make 3 satellites? Or can we have circle-like satellites that produce extra ships for the planet. (With a max of 2 or 3 circle satellites.) Now of course, the player WOUDLD NOT save those upgrades for the next match or game, or whatever, just like how you have it now. For example, when I make a satellite, and win or lose a game, I don’t get to keep the satellite for the next game.
I’ll see the rest of these readers in battle,
—RuthlessWarHero—
Now I ask you, Mr. Igor for a new update or Ruthless conquest 2. With all due respect, I ask that you update it with a small tutorial for the new players that join this game. It took me a few hours to learn how to use it, and to send people free “ships”.
I also ask that you have an in-game currency that you earn when you win 1st, 2nd, or 3rd in battles. With that money, you can buy different colors, ship styles, or color changing planets and skins. I ask that you keep the game based on skill, so please have no “upgrades” that put you head of other players by making ships faster or other things.
I also ask for different game modes and mods, and that could be endless possibilities, so I wont go into ideas.
It would be cool to know who you are up against too, by implicating “Ranks”. I have been playing this game for 5 ish years, I would be nice for a novice to know what they were up against! lol
So some ranks could be from Novice to Ruthless. I consider Ruthless before your name to mean you are like a “Grandmaster” at a game. That why I thought I deserved to have ruthless before my name, RuthlessWarHero. I used to be just WarHero, and the i changed it to RuthlessWarHero after 3 years of play, and countless battles won.
If you decide to make a Ruthless Conquest 2 or a major update, would love to send you my email so I can test and give you feedback on what you are looking to do. I could be free testing on new updates you wonder if people will like. Just reply to this review, and I’ll send my email.
I don’t if Ruthless Conquest 2 costs money, just please let it be add free:)
Oh, and also, I ask that you do a complete remake in the AI bots. If you could do two things for that:
#1:
The bots gets way to easy after years of play. I naturally play Brutal Ai, and I never lose. Please make the AI a lot smarter and strategically intelligent, able to make alliances with weaker or stronger AI. Please make them able to send ships to each other in order to work against the player, if they do team.
#2
The AI only make satellites on a planet where players or enemies can reach them. So the rest of their planets will not have satellites, which just means I need to knock out the planet with the satellite, and I beat that Ai Bot. OH! And also, the AI send all of their fleet into one spot, leaving the rest of the planet’s defenseless. Can you fix that please?
Speaking of satellites and planets, can you make other in match upgrades that DO NOT save when you leave the match. I’ll explain what I mean: Can we make 3 satellites? Or can we have circle-like satellites that produce extra ships for the planet. (With a max of 2 or 3 circle satellites.) Now of course, the player WOUDLD NOT save those upgrades for the next match or game, or whatever, just like how you have it now. For example, when I make a satellite, and win or lose a game, I don’t get to keep the satellite for the next game.
I’ll see the rest of these readers in battle,
—RuthlessWarHero—
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