Ratio
This RATIO is falling 👀😂👎🥩
BBurgerDoesCrap
Second Review
Well, for some reason my first review got taken down and also there’s now the new 6.0 update so I have a lot to say.
First of all, let me just say, while it may seem like I’m complaining a lot, this game is near-perfect. It has a great concept, it’s very fun and everything works well and smoothly.
However, after the new update the levels have gotten a lot easier; endless mode (which used to be the core of the game) has been reduced to a button in the corner; and the coins and hearts system feels like it’s taking away from the ultra casual, original and calming vibe the previous versions had.
Also, every time there’s a major update, I lose all my themes! Keep that in mind next time because I nearly had a mental breakdown.
It’s been two weeks now and I’ve got all the themes back and completed the levels. I think that’s enough to explain how easy these levels are. There’s not a single one that took more than two or three tries. Also, endless mode gets seriously boring after a while.
While I disagree with the hearts and coins and levels system, I think it’s too late to go back to the original ultra casual vibe. So my only request is to make it harder. I genuinely can’t tell the difference in the difficulty of level 100 and level 400. While I’d hate for my progress to be reset, if it’s the only way, I’ll take it. Just make every level slightly harder than the last and maybe I’ll actually feel something the next time I beat level 500. One thing I love about the update is the different worlds and new square types in the levels. Expand on this and add some real lore: why is our square going from world to world, what’s he after, where’s he going? Also, I feel like this game has wasted potential for boss levels, like where there’s a big figure above the ring throwing down all kinds of white tiles at us, maybe breaking the ring or throwing us into darkness. As for endless mode, to make that harder, simply just make it the longer you play or the higher your score gets, the faster it becomes and harder to control.
I believe that if these changes are made, Square Fall will finally become the masterpiece I called it in my original review, before all these updates. Please, Connor, give my life meaning again. (I don’t have one.)
First of all, let me just say, while it may seem like I’m complaining a lot, this game is near-perfect. It has a great concept, it’s very fun and everything works well and smoothly.
However, after the new update the levels have gotten a lot easier; endless mode (which used to be the core of the game) has been reduced to a button in the corner; and the coins and hearts system feels like it’s taking away from the ultra casual, original and calming vibe the previous versions had.
Also, every time there’s a major update, I lose all my themes! Keep that in mind next time because I nearly had a mental breakdown.
It’s been two weeks now and I’ve got all the themes back and completed the levels. I think that’s enough to explain how easy these levels are. There’s not a single one that took more than two or three tries. Also, endless mode gets seriously boring after a while.
While I disagree with the hearts and coins and levels system, I think it’s too late to go back to the original ultra casual vibe. So my only request is to make it harder. I genuinely can’t tell the difference in the difficulty of level 100 and level 400. While I’d hate for my progress to be reset, if it’s the only way, I’ll take it. Just make every level slightly harder than the last and maybe I’ll actually feel something the next time I beat level 500. One thing I love about the update is the different worlds and new square types in the levels. Expand on this and add some real lore: why is our square going from world to world, what’s he after, where’s he going? Also, I feel like this game has wasted potential for boss levels, like where there’s a big figure above the ring throwing down all kinds of white tiles at us, maybe breaking the ring or throwing us into darkness. As for endless mode, to make that harder, simply just make it the longer you play or the higher your score gets, the faster it becomes and harder to control.
I believe that if these changes are made, Square Fall will finally become the masterpiece I called it in my original review, before all these updates. Please, Connor, give my life meaning again. (I don’t have one.)
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MMo36680
New update bad 😢
Before the update the game was perfect. I just want to play till I die not till I complete the level. Maybe they can add a “classic mode” which is just the old game🙂
BBerryi_26
Trash
Trash
ZzL3VIATHAN
Streak Modes
Why would you bring infinity game play back but then mess up streak mode by taking the color changing away? You cant wait to see your blocks turn blue then red to let you know your doing well it was an achievement, now its dumb. CREATORS STOP MESSING WITH A GOOD THING!! PLEASE BRING IT BACK!
This game was pretty cool, me and my son play a-lot to try and beat each other’s scores, until the game developers took infinity mode away and basically ruined the game. Level play is bogus. But the game community spoke and they brought it back but made adjustments to streak mode by removing color changes, come on Bro!! Really, people always messing up a good thing!!
This game was pretty cool, me and my son play a-lot to try and beat each other’s scores, until the game developers took infinity mode away and basically ruined the game. Level play is bogus. But the game community spoke and they brought it back but made adjustments to streak mode by removing color changes, come on Bro!! Really, people always messing up a good thing!!
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LLanetweezie






