Taken Souls User Reviews

Top reviews

There’s good and bad

There are some great things about this game. I like how well the info collected is auto recorded. The diary/journal is really helpful

Unfortunately it glitches on some parts. The maze part is fully glitched. I can’t skip it, start it or do anything with it. Meaning I would have to restart the whole game (several hours) and hope that the maze actually works. I’m not willing to put in the time for the chance so I never got to finish the game.
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Response from developer

Hello! Sorry for the inconvenience! Please email us about this issue at support@absolutist.com. Please describe the problem in more detail, and send screenshots so that we can solve it faster. We will be happy to help you!

No wonder it’s been reduced

Well I can honestly say this game leaves a lot to be desired. I have only just started playing it, so far there doesn’t appear to be a map. Hoping one might materialise soon. Fed up with the arrows appearing and disappearing and can’t get out of a scene. The camera works as and when it feels like it. I dislike having to constantly tap the screen until the camera accepts the fact a picture has been taken. As to the constant instructions coming up, I can find no way to shut them down. All I can say is good that I only paid £2.99 for it. Although now I wish I had done the trial first then deleted and paid the cheaper price, as it didn’t show the cheap price for the free trial game, only for the download upfront game.
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Response from developer

Hello! Sorry for the inconvenience! Please email us about this issue in more detail at support@absolutist.com.

Frustrated

I am at scene with Coins and cannot break the ice! I’ve been back through the game a hundred times or more. All hints point to this scene but all I have is a syringe. Now I have spent hours on a game I can’t finish. No online help either for the IOS version. So upsetting to spend money on a game without support!
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Enjoyable and relaxing escape...

Good detective story with great artwork and some unique elements that add extra layers and variety to the game, such as the camera and the collection of evidence with moral choices to affect the outcome. There was just the right scattering of hidden object scenes, but I did I find some of the puzzles hard to understand with some limited instructions and found myself having to skip more than I would have liked to.
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Вылетает бесконечно

сделайте пожалуйста что нибудь! видно что игра хорошая но совершенно не идёт

Response from developer

Здравствуйте! Спасибо за ваш отзыв! Пожалуйста, напишите нам об этой проблеме на support@absolutist.com. Пожалуйста, опишите проблему подробнее, пришлите скриншоты, чтобы мы могли быстрее ее решить. Мы будем рады Вам помочь!

Great Concept: Poor Execution

This would have been an automatic 5 stars for me due to the variety of sleuth-type puzzles: finding shoe prints & fingerprints, taking in-game photos, lab work (which I did not understand but was able to succeed on most). Music could be changed in game once selections were found in game. Map is available and shows areas not completed, completed, and action available. My kind of game, for sure.

What really annoyed me enough to post a lukewarm review, however, was the maze puzzle. Despite having to hit an area precisely throughout the game for the controls to work, this puzzle took the prize in that a few essential springs were NOT visible or accessible on the iPad. Saw walkthrough to learn that a blue & purple spring does not appear for me in the game. AARRGH! Absolutely hate skipping such puzzles since I enjoy them.

Perhaps the game is better developed for the PC.
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Response from developer

Hello! Thanks for your feedback! Please email us about this issue at support@absolutist.com. Please describe it in details, send screenshots so that we can solve it faster. We will be happy to help you!

So bad

Can’t skip lame tutorial. There is no map. Hint just points at things, but doesn’t tell you why. I’m very, very annoyed by this game, especially since this developer sometimes produces good quality games. My clue on how bad this was should have been that you can’t play it before purchasing. Don’t buy this game.
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Response from developer

Hello, thank you for the feedback. We are so sorry that the game upsets you. We make every effort to create a game that will appeal to all players. In fact there is map in the game, you just have to go a little bit further through the plot to unlock it. Hints are there to slightly guide you, but they won't solve all the mysteries for you, because it's no fun then. We hope that you will give this game a second chance.

Decent Playtime, But Needs Refinement

This murder mystery takes place during the 1860s Victorian era and fuses together elements of the Industrialized Revolution in Europe with fictional Steam punk-oriented technological inventions — such as animated robotic creatures, thus adding a sci-fi edge — as well as incorporates traces of the supernatural.

The explorational aspect focuses on suspenseful elements and gritty realism, as you play a detective investigating a grisly murder in London. The storyline is well evolved, delivering surprising twists along the way as you uncover corruption — such as deception and conspiracies — within the society. The settings fit the period, including the architectural style of the buildings. The cartoonish characters are dressed appropriately to suit their profession within the 19th century. The variations of mechanical robots enhance the Steam Punk-themed environment, as they perform productive tasks that a human would normally do — such as the large robot in the bar, with extended arms, signing tickets at breakneck speed.

You will constantly refer to your well-detailed all-in-one Diary, which records your tasks, story progression, and information on the various characters you meet as well as collected evidence. You also analyze evidence using a forensics device, which brings up a repetitive mini game.

Custom mode is available to configure settings suitable to your tastes. You are given a tutorial at the beginning of the game, which is beneficial to players who are unfamiliar with this developer's style of mechanics. The teleport map — which is acquired a bit into the game — will, most of the time, indicate where there is something to do. However, sometimes the map mistakenly indicated that there was something to do in a particular location, when, in fact, there was not — until you first collected an item within another location. This is not a hand-holding game. The adventure portion of gameplay requires some patience and thought as to where to go next. Part of the reason is because sometimes the interactive close-ups do not have textual hints, and there is nothing to interact with, thus leaving me wondering if there is either a programming flaw on the developer's part or if I will later return to complete a future task. The directional arrows guide you between locations; you might not be able to leave a particular location until you complete the tasks relative to that location. You also need to swipe all the way over to the ends of both sides of the screen to avoid missing interactive areas or unexplored locations.

The arrangements of the HOSs are uniform throughout the game — one singular type. I would have liked some diversity. Some of the puzzles are cleverly tied into the storyline. None are difficult to solve, but this does not diminish their entertaining value. Keep in mind that some of the puzzles are wider than a device’s display can fit; therefore, you will sometimes have to scroll over to both sides of the display to view portions of certain puzzles. You find fingerprints throughout the locations to upgrade the gimmicks' abilities.

There are some hiccups: The written dialogue very often does not match the verbal speech. Furthermore, I often have to collapse the inventory bar to access lower lying items and interactive areas, as well as to be able to click on the directional arrows to return to a prior location. Moreover, the mechanics are slightly clunky; however, it does not hinder my progression. In addition, the maze puzzle towards the end of the main game was erroneously programmed. The left side of the maze was almost completely cut off from view — I did scroll all the way over to both sides, but it didn't make a difference — but I was still able to make my way out. Finally, upon conclusion of the game, I checked my achievements, only to be met with disappointment. I did not collect all of the records — I assume on the case — which is an integral part of the development of the storyline; this should have been a mandatory feat. Also, the game finished before I had pinned the last few pieces of evidence on the Evidence Board (EB), thus denying me the satisfaction of concluding the case via deductive reasoning. I am shocked that a game would be programmed to end that way; it makes the inclusion of the EB seem bottomless. Be aware that choices you make along the way do affect certain outcomes.

In closing, I feel as though I got my money's worth due to the long playtime; however, this is an exhaustive, time-consuming game. I deducted two (2) stars to account for the aforementioned issues, but overall I enjoyed playing this game.
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Response from developer

Hello, thank you wery much for such a detailed feedback. We constantly work on improving our games and we will take it into account. We always appreciate it when users take the time to provide us with feedback on our games... after all, we make them for you! Thank you for your support! Should you need any further assistance, don't hesitate to contact us at support@absolutist.com

Нормально

И достаточно интересно только дорого!

Не стоит своих денег

Графика отвратная, карта глючная, диалоги или пропустить или долго ждать кнопки продолжить. Неплохие СПП.

Response from developer

Здравствуйте! Мы благодарим вас за ваш отзыв. Вы помогаете улучшить нам игру. Советуем вам так же попробовать игру "Kingdom of Aurelia: Mystery of the Poisoned Dagger". Здесь вы можете увидеть замечательную графику, радующую глаз.

Mediocre

Haven’t finished the game yet, and may not as it is mediocre at best. A serious difficulty is the disconnect between written dialogue and spoken words. It also lacks a map, and some of the inventory items are unlabeled. If I get desperate I may go back to playing, but my recommendation is a pass on this one. Definitely not worth the price.
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Response from developer

Hello! Thank you for the feedback! We will appreciate if you write to support@absolutist.com, what exactly you did not like about the game. This will help us to improve it.

Different and great game

Great to see a new game from Absolutist! A long time waiting! I check weekly as you’ve been a nice alternative to big fish games but it’s been several months since you’ve added a game of this type. Thank you kindly! I love the puzzle adventure games with ho scenes added here and there but not the straight ho games so much. They’re a dime a dozen and boring. This was a perfect mix of adventure, puzzles, ho scenes with a who done it story line! I really enjoyed this! There were some glitches such as some mini games did not respond and better directions needed on some but a good mix of easy and more difficult. The ho scenes were nice, also not easy but not overly difficult. They were all of the morphing object and straight forward finds so maybe more variation in your next installment? Graphics were excellent! Transporting map marked clearly. It was sometimes difficult to know what was expected. At times there was no instruction or dialog when opening a window leaving me to guess at possible solutions. Maybe that was the intent? It was usually something that was not ready to be solved yet but could be later in the game. Overall I was very entertained and drawn back to this game any opportunity I could find in my day. Finished in 2 days but the game length was long! A great buy! I highly recommend it! Thank you Absolutist and I truly hope you start adding this genre game more often again! Great job!
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