
The Last Monster: Escape
Roguelite deckbuilder
About
What's New in The Last Monster
1.0.1
August 14, 2026
THE SECOND MONSTER They locked up more than one thing. NEW CHARACTER — THE WEREWOLF A second playable monster with 48 cards of his own. Fury builds while you fight; fill the bar and you transform — four extra mana, no defense, one turn to end it. A different game, not a new coat of paint. BLOOD FINALLY DOES SOMETHING Fill the Vampire's Blood to 6 and Bloodrush takes over: two turns of double damage, and two turns of taking more. The question is no longer when to spend it, but when to fill it. MORE RUN, LESS REPEAT - 120 cards with upgrades (was 36) - 25 events (was 12) - Three bosses per act, nine in total — the last door is not always the same - Three new boss relics - Ascension 6-10: five new tiers that squeeze the run outside combat — gold, elites, drafting, bosses, status effects - Acts 2 and 3 no longer show you the same fight twice in one run - Clear Act 1 and the first Ascension tiers open up, purchase or not FIXED, MOSTLY BY PLAYING IT - INCOMING now updates when your block does - Card keywords are explained on the card — Exhaust, Weak, Fragile - You can leave a fight from the menu again - Bigger, clearer card and panel text - iPad: the buttons no longer eat the whole screen - Character select is portraits now, and the Ascension arrows sit on the NEW ESCAPE button itself
MoreIn-App Purchases
$4.99
Full Escape
Unlock Acts 2-3 and play with no ads.





