VOIDWAKE vs The Last Monster
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
VOIDWAKE
Engage in tactical combat with a portrait-first action RPG designed for one-handed play. Master unique operatives, build powerful equipment synergies, and descend into challenging arenas. Enjoy deep loot and expressive builds with offline play and no ads.
- Portrait-first tactical action RPG
- One-handed swipe controls
- Configurable tactical autopilot
- Four distinct operative doctrines
- Branching talent trees
- Procedural trigger-effect equipment synergy
- Offline play with local saves
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Enter the Rift. Build an operative strong enough to return. VOIDWAKE is a portrait-first tactical action RPG built for one-handed play. Swipe the arena to move or attack in eight directions, tap to hold position, or engage a configurable autopilot that reads hazards, objectives, firing lines, and enemy behavior one tactical turn at a time. CHOOSE YOUR OPERATIVE Master four distinct combat doctrines: the explosive Breacher, relentless Reaver, system-driven Operator, and shield-bearing Auric Warden. Each begins with its own equipment rules, innate abilities, and three genuinely branching talent trees. BUILD A SYNERGY ENGINE Weapons, armor, shields, and relics can combine a Trigger, an Effect, and modifiers into readable mechanical sentences. Critical hits can launch arcs. Blocks can answer with shield strikes. Burning enemies can spread fire. Summons, statuses, reactions, and class talents can reinforce the same engine. DESCEND THE RIFT Fight through four sectors and twenty compact arenas. Read enemy telegraphs, survive changing hazards, break sector Guardians into loot and coin orbs, choose dangerous temporary Void gifts, and destroy the Rift Heart. Every item and level is permanent, even on death; extracting safely adds a coin dividend. RETURN TO THE COMMAND DECK Equip and compare loot, rebuild talents freely, buy and sell at Requisitions, tune favorite items, unlock deeper Rift tiers, and maintain a roster of persistent operatives. BUILT BY ONE DEVELOPER VOIDWAKE is made by one developer in spare time. It is a love letter to the action RPGs and strategy games that made the '90s feel limitless, rebuilt for quick portrait sessions with deep loot, expressive builds, and no ads, accounts, or always-online grind. - Designed for portrait iPhone and iPad play - Manual swipe controls and configurable tactical autopilot - Four operatives and twelve branching talent trees - Procedural trigger-effect equipment - Offline play with local saves - No account, advertising, tracking, or in-app purchases
The Last Monster
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Build a deck as the Vampire or the Werewolf and fight your way out of a three-act prison, one turn-based card battle at a time. The heroes already won. You are the last monster they left in the cells. Each monster plays by its own rule. The Vampire fills his Blood as he fights; when it's full, Blood Echo plays your next card twice, the second time without spending mana. The Werewolf builds Fury, and at 3 he becomes the Beast and stays that way: every attack deals double damage, until you play a Defense card, which costs 1 more mana and turns him back. Every run is a new escape: a new map, new card rewards, new relics, new events. Enemies show their intent before they act, so every turn is a question you can read. And every night brings a Night Shift: one prison, the same for everyone, with its own task and a twist to the rules. Finished tasks unlock new cards and relics, and every 30 tasks you choose a legendary card that joins your escapes. • 131 cards, most of them unique to one of the two monsters, including 6 legendaries. The Vault keeps every card and relic you find. • 28 relics, 30 enemies, 25 events, and a pool of three bosses at the end of each act • Three acts of 15 floors each, then 10 Ascension levels once you get out • Act 1 is yours in full. Acts 2 and 3 are ad-supported: watch one short ad at each act transition, or open them for good with a single purchase, Full Escape, which also removes ads. No subscription. • Plays offline, and your progress is backed up to iCloud • Game Center leaderboard and achievements App languages: English. Get out before the last door closes.
Screenshots
Verdict
The clearest difference is price: The Last Monster at Free against VOIDWAKE's $4.99. VOIDWAKE's advantage is in-app purchases (none vs 1) and ads (none vs shown). On device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
The Last Monster is free to download; VOIDWAKE costs $4.99 up front. The Last Monster sells 1 one-off in-app purchase. VOIDWAKE asks for nothing beyond the download.
VOIDWAKE ships an update weekly, The Last Monster monthly. The most recent releases landed on October 24, 2026 and October 25, 2026 respectively.
| Parameter | VOIDWAKE | The Last Monster |
|---|---|---|
| Price | $4.99 | Free — better |
| Rating | 5.0 (3 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 3 — better | — |
| Update frequency | Weekly — better | Monthly |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 117 MB | 136 MB |
| Age rating | 12+ | 12+ |
| Developer | Dustin Duane | Burak Emre Nevruzoglu |
In-app purchases
VOIDWAKE
No in-app purchases
The Last Monster
- Full Escape$4.99








