A polished gem with great potential!
There seems to be an RNG ship market, I’ve reached level 4, and have upgraded to the Lvl2 Courier. I like it because of its range, and because it’s narrow and seems to slip past the asteroids a little easier.
The controls are unique, but seem work well when you get the hang of them. The option to reverse them might be nice. So you can put your finger behind your ship and pull back to go faster? It can be hard to navigate with your finger in the front. A way to see what % throttle you’re at would be nice too. Or maybe a throttle slider on the edge of the screen.
If I had any suggestions, I’d say-
Maybe make your effective view range expand slightly with level or something? Or reduce damage taken by collisions? Something to help mitigate the collision damage in some way as you progress. They’re very hard to avoid unless you travel very slowly. (Although the progressive system failures as you try to limp home are pretty cool)
Some sort of map so you can find stations you’ve discovered and maybe resource zones would be helpful.
Some information windows so you can see what stuff means, or does would help. For example, my ship says “prototype” on it, I’m not sure what that is. Being able to tap on the word and have a window pop up would be nice. On that same note, some module explanations would be nice as well. I have a couple different scanner modules, I don’t really understand what they functionally do, or how they differ.
Oh. And a way to manage, buy, and sell modules. Like maybe I can have a storage at the station to put modules not in use? Or sell them? Or maybe have a market for them like the ships? Maybe this exists in game already, if it does I haven’t been able to find it.
Last thing, would be to create a discord, and put a link it in the game. It’s always nice to have a community of fellow players to ask questions help eachother progress, and I think it would also help to guide development.
I hope this game gets the attention it deserves. From gamers and the developer alike. Great work!
Controls
Response from developer
Thanks for your feedback! I’m glad you’re enjoying the game. A small tip that might make the controls feel more comfortable: you don’t need to keep your finger on the screen. Once you’ve set a direction, you can lift your finger and the ship will continue flying on its own. To stop, simply tap anywhere in open space. I’ll definitely keep your joystick suggestion in mind, though. Thanks for taking the time to share it!
