WORLDSTACK: The Last Star

WORLDSTACK: The Last Star

Stack the laws of reality

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Free
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Details

  • Released
  • Updated
  • August 6, 2026
  • September 2, 2026

Features

WORLDSTACK: The Last Star screenshot #1 for iPhone
WORLDSTACK: The Last Star screenshot #2 for iPhone
WORLDSTACK: The Last Star screenshot #3 for iPhone
WORLDSTACK: The Last Star screenshot #4 for iPhone
WORLDSTACK: The Last Star screenshot #5 for iPhone
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About

Behind every door, a new law of physics. Open one, and that law joins your run. WORLDSTACK is a colourful, surreal action roguelite. You are the Keeper, carrying the Last Star your light, your health, and your score through unstable pocket worlds. Each world ends at three floating doors. Every door adds a rule to your active stack: lower gravity, flood the world, magnetise metal, let fire spread, wake sleeping hazards, or double your score while making the Last Star fragile. Rules don’t just stack, they interact. Low gravity softens landings so glass floors survive. Fire meeting floodwater fills the world with steam. Magnetised metal near the Star redirects lightning. Your run, your rules, your own beautiful disaster. • 32 world-bending rules with real interactions • 8 designed world archetypes, procedurally rebuilt every run • 12 visually distinct door families • 5 guardians whose fights respond to your active laws • Special events every fifth door: repair, remove, fuse, upgrade or take a risk • Every completed run becomes a constellation you keep • A shared daily seed and rotating weekly missions • Missions, achievements and earnable cosmetics • Fully playable offline with no account • One-handed portrait controls • Reduced flashing, reduced shake, large-text and left-handed modes, plus adjustable sensitivity The doors are patient. The doors are waiting.
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What's New in WORLDSTACK

1.0.2

September 2, 2026

A big pass over how the game feels and a new domain for marketing and support url. • Hits land: hit-stop on heavy damage, a damage vignette, and a proper death ceremony • Real iOS haptics — light and medium taps now answer your thumb, and every button responds • Death screens tell the truth: you learn what actually killed you, with a tip for next time • New Law Codex — all 12 door families, their rewards, and the secret interactions you have found • World-entry title cards name the archetype and its law in a single moment • Journey hub with live badges, instant cosmetic equipping, and door-effect cosmetics that finally render • Three daily missions, a daily streak bonus, and achievements that now pay Star Dust • The climb keeps going: new instability past door 18, and Unbound boss remixes past door 50 • Share your constellations straight from the results screen • Fade transitions, live large-text rebuilds, and notch-safe layouts throughout Fixes: a paused game could un-pause itself under Reverse Law; Feather Law now matches its card; several audio cues that were never wired now play.

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