Pilot 9 vs Escaping Hell
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pilot 9
Engage in aerial combat as a pilot of advanced jet and helicopter fighters to thwart global domination. Select diverse aircraft, pilots, and gear to complete challenging missions and earn rewards for future battles.
- Pilot jet and helicopter fighters
- Customizable vehicles with add-ons and skins
- Upgradeable pilots for increased XP
- Multiple levels and missions
- In-game lottery and daily rewards
- Multi-attribute vehicle rewards
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Pilot 9 puts you in the cockpit of today's advanced jet and helicopter fighters with the goal of stopping global domination by an aggressive enemy bent on taking over the world. In this vertical shooting game, you can select different aircraft and pilots as you attempt to complete levels and missions that contain different threats. Some levels reward you with epic rewards that will help you fight in the future. Are you ready to fly the unfriendly skies? Features: - Pilot a jet or helicopter! - Vehicles with different add-ons and skins - Gear with different add-ons and skins - Pilots that will increase in-game XP - Twelve different enemies - Different levels and missions - In-game lottery! - Multi-Attribute vehicle rewards - Daily rewards
Escaping Hell
Control a runner's jumps to escape a rising inferno. Master the timing and distance of each leap to ascend an infinite pit, avoiding obstacles and the fiery lake below. Compete for the highest score in daily challenges and on global leaderboards.
- Infinite vertical climbing gameplay
- Precise jump control
- Dynamic obstacles and hazards
- Daily challenge mode
- Global leaderboards
- Landscape orientation play
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They bound his will to the corridor. He runs because he cannot stop. The stone turns him at every wall. The only freedom left is the jump — when he takes it, and how much of one it is. They threw him in for a debt he could not pay. A message, they said: carry word up to the mouth of the pit, and you walk free. He does not remember the words. He remembers daylight, and that the lake of fire climbs after him, and that if he hesitates it will have him. You do not steer him. You do not stop him. Hold to wind a jump up. Let go to take it. He keeps running the whole time the gauge fills, so a wind-up is a stretch of floor you will never get back. The ledge under his feet is what decides how much sky you can buy. A long run of stone can steal you a miracle. A perch the width of his shadow cannot even buy the next row. That is the whole game: not whether to jump, but how much of one this piece of floor is worth. The pit does not play fair. Springs throw him higher than any jump he can make — higher still if you press the instant they take hold. Belts hurry him one way and drag him the other, and he carries that speed into the air. Slabs slide across the holes, so the landing you aimed at has already left. Stone is only stone, and even that is a kindness. Higher up, the sky finds you. Lightning down the shaft. The walls tearing past. The floor falling away twice as fast as it has all climb — and ledges that no longer keep their rows. Until then the pit has always promised a way up from wherever he is standing. After that it stops promising. You never quite leave the lake. The first jump puts it behind him. Then it thins to a ribbon, no taller than he is, and rides the bottom of the world for the rest of the run. A hand’s width of fire, forever, however high you take him. INFINITE RUN — there is no top. Height is how long you lasted. DAILY PIT — one climb a day, the same pit for every living soul, against the clock. This one has a mouth. You can reach it. LEADERBOARDS — a global hundred, written in the game’s own hand. Played in landscape, a thumb on each side of the pit. Left-handed or right-handed. He will keep running. The rest is yours.
Screenshots
Verdict
The clearest difference is in-app purchases: Escaping Hell at none against Pilot 9's 5. Escaping Hell also leads on update cadence (every 3 days vs every 6 weeks) and rating (5.0 vs 4.7). Pilot 9's advantage is ratings volume (15 vs 1) and device support (3 vs 1). On price and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pilot 9 sells 5 one-off in-app purchases. Escaping Hell asks for nothing beyond the download.
Escaping Hell holds the better App Store score, 5.0 against 4.7. That said, the two scores are not equally well evidenced: Pilot 9 has 15 ratings behind it against 1, so its average is the more settled of the two.
Pilot 9 ships an update every 6 weeks, Escaping Hell every 3 days. The most recent releases landed on October 12, 2026 and October 5, 2026 respectively.
| Parameter | Pilot 9 | Escaping Hell |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (15 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 15 — better | 1 |
| Update frequency | Every 6 weeks | Every 3 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.6 — better | 17.0 |
| Further details — not scored | ||
| Size | 505 MB | 106 MB |
| Age rating | 9+ | 9+ |
| Developer | Craig Buck | Hang Su |
Customer experience
Pilot 9
Escaping Hell
In-app purchases
Pilot 9
- Coin Pile$0.99
- No Ads$0.99
- Cheddar$1.99
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- Tall Stacks!$2.99
- Mint$4.99
Escaping Hell
No in-app purchases









