Fault vs Monocular Enemy
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Fault
This is an obstacle avoidance game where players must survive for as long as possible. Test your reflexes and see how long you can last against an onslaught of challenges.
- Obstacle avoidance gameplay
- Survival challenge
- High score tracking
- Original music score
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Fault is an obstacle avoidance game where you try to survive for as long as possible. Featuring Music by Matthew Pablo http://www.matthewpablo.com
Monocular Enemy
Embark on a retro 2D side-scrolling adventure as a robot fighting to save the world from monsters. Navigate traps, defeat enemies, and overcome bosses to restore peace. This free game offers a complete experience without waiting or billing elements, featuring auto-save functionality.
- 2D side-scrolling gameplay
- Robot protagonist
- Monster and boss battles
- Trap avoidance
- Auto-save functionality
- Free to play
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Monocular enemy is a 2D action game of side scrolling. A robot got up to save the world dominated by monsters. Defeat enemies, avoid traps, defeat the boss and regain peace to the world. This game has no boring waiting time or billing elements. You can play free of charge until the ending. It supports auto save. ■ Operation method Lkey: move left Rkey: move right Akey: Jump ■ Attack method Akey + Akey Pressing Akey while jumping attacks. Falling + Akey Pressing Akey while falling will attack. BGM: Pocket sound depeloper twitter: YUSEI MIYOSHI
Screenshots
Verdict
The clearest difference is rating: Monocular Enemy at 4.6 against Fault's 3.9. Fault's advantage is ads (none vs shown) and monetization model (free vs free with in-app purchases). On price, review sentiment, ratings volume and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Monocular Enemy holds the better App Store score, 4.6 against 3.9. Both are backed by a comparable volume of ratings — 94 and 93 respectively. Written reviews point the same way: 79% of Fault's written reviews are positive against 83% of Monocular Enemy's.
| Parameter | Fault | Monocular Enemy |
|---|---|---|
| Price | Free | Free |
| Rating | 3.9 (94 ratings) | 4.6 (93 ratings) — better |
| Positive reviews | 79.3% of reviews | 83.3% of reviews — better |
| Number of ratings | 94 — better | 93 |
| Update frequency | — | Every 15 months |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 11 MB | 44 MB |
| Age rating | 4+ | 9+ |
| Developer | Varun Ramesh | YUSEI MIYOSHI |
Customer experience
Fault
Monocular Enemy
Bugs and requests
Fault
Reported bugs
3 issues- Dying from hitting nothing
- Hitbox issues
- Major bugs sometimes occur
Requested features
23 requests- Pause button
- Auto-pause on inactivity
- Display time to beat record
- Separate modes for maze, battleship, tunnel
- More modes and levels
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- Health bar/multiple lives
- Skins/cosmetics
- Shop system
- Sensitivity adjustment option
- Practice mode
- Hitboxes displayed
- Color customization for ship/cursor
- Story mode
- PvP mode
- Power-up shop
- Currency system for upgrades
- Healing bullets instead of damaging
- Checkpoints
- Multiplayer
- Easy/normal/hard modes
- Save points/checkpoints
- More music options
- Different characters
Monocular Enemy
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Fault
No in-app purchases
Monocular Enemy
No in-app purchases
Questions
Is Fault free?
Is Monocular Enemy free?
Which has better reviews, Fault or Monocular Enemy?
Do Fault or Monocular Enemy have ads?
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