Reality Composer vs 3DMark
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Reality Composer
Create augmented reality experiences without prior 3D knowledge. Drag and drop objects, import your own assets, or use the built-in library. Add animations and spatial audio with simple triggers. Export your creations for use in other projects or AR Quick Look.
- Drag and drop object placement
- Import custom 3D models (.usdz)
- Built-in AR content library
- Photogrammetry for 3D model creation
- Object customization (size, style)
- Add animations and spatial audio
- Export as .usdz for AR Quick Look
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Easily prototype and produce AR experiences directly in AR with no prior 3D experience. • Drag and drop to place and rotate virtual objects to assemble your scene directly in AR or on the canvas. • Build your scene by importing your own .usdz files or take advantage of the ready to use virtual objects in Reality Composer’s built-in AR content library, so you can get up and running quickly. • Create high-quality 3D models using photogrammetry and a guided capture process leveraging the advanced LiDAR sensors on your iPhone or iPad (iPhone 12 Pro or later and iPad Pro 5th generation or later). • Customize a virtual object’s size, style, and more. • Add animations that let you move, scale, and add emphasis like a ‘wiggle’ or ‘spin’ to virtual objects, without having any animation experience. • Add spatial audio, all of which can be set up to happen upon a user tapping on those objects, coming in close proximity with them, or other triggers. • Easily send your project back and forth between your iOS device and your Mac with the Reality Composer app bundled with Xcode. • Export your complete scene as a .usdz file to use in AR Quick Look, use in your existing 3D projects, or integrate it into your Xcode project with Reality Composer on Mac. • Record sensor and camera data in the actual location you are building it for, and then replay it on your iOS device while building your app in Xcode later. This lets you iterate and build out your AR experience using the recorded data without the need to physically move your device or go to another location.
3DMark
Benchmark your iOS device to measure and compare its graphics performance. Test the latest iPhones and iPads with various demanding game-like scenes, including ray tracing, to understand real-world gaming capabilities and track performance changes over time.
- GPU performance testing
- Ray tracing benchmarks
- Gaming workload simulations
- Cross-platform comparisons
- Stress testing for sustained performance
- Device performance rankings
- Performance change tracking
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Test and compare the performance of the latest iPhones and iPads with this free and easy-to-use benchmarking app. 3DMark Solar Bay Extreme is a ray-traced gaming benchmark, designed to test the graphics performance of high-end iPhones and iPads. 3DMark Steel Nomad Light is our heaviest non-raytracing benchmark for iOS. Steel Nomad Light lets you compare the performance of the latest iPhones and iPads in heavy gaming workloads. Run 3DMark Solar Bay to compare the latest iOS devices that support gaming with real-time ray tracing. Ray tracing is a new technology in games that is used to produce far more realistic lighting. It has three sections with increasingly higher ray tracing workloads, helping you understand how enabling ray tracing will affect your device’s gaming performance. 3DMark Wild Life is a cross-platform benchmarking app for comparing the performance of the latest smartphones and tablets. Use 3DMark Wild Life Extreme to test and compare the latest iPhones and iPads as well as Apple Mac computers with the M1 chip. Or run the original Wild Life benchmark to test older iPhone and iPad models. 3DMark Steel Nomad Light, Solar Bay, Wild Life, and Wild Life Extreme offer two ways to test your device: a quick benchmark that tests instant performance and a longer stress test that shows how your device performs under longer periods of heavy load. 3DMark benchmarks measure GPU performance by rendering a demanding game-like scene in real-time. The faster the scene runs, the higher your benchmark score. With its charts, lists and rankings, 3DMark gives you unique insights into the performance of your device. - Measure the GPU performance of your iPhone and iPad. - Compare your score with others from the same model. - See how your device compares with the latest models. - See how performance changes with each iOS update. - Search, filter and sort the in-app rankings to compare popular devices. 3DMark is a free app. There are no ads or in-app purchases. Download it today and join millions of people who choose 3DMark for accurate and impartial benchmark results. This app is for non-commercial use only. - Business users, contact UL.BenchmarkSales@ul.com for licensing. - Members of the press, please contact UL.BenchmarkPress@ul.com.
Screenshots
Verdict
The clearest difference is ratings volume: Reality Composer at 273 against 3DMark's 73. 3DMark's advantage is iOS requirement (15.0 vs 17.0). On price, rating, review sentiment and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.2 for Reality Composer against 4.1 for 3DMark. Both are backed by a comparable volume of ratings — 273 and 73 respectively. Written reviews are what separate them: 47% of Reality Composer's written reviews are positive against 53% of 3DMark's.
Reality Composer ships an update every 3 months, 3DMark every 2 months. The most recent releases landed on October 16, 2026 and October 9, 2026 respectively.
| Parameter | Reality Composer | 3DMark |
|---|---|---|
| Price | Free | Free |
| Rating | 4.2 (273 ratings) — better | 4.1 (73 ratings) |
| Positive reviews | 47.3% of reviews | 52.7% of reviews — better |
| Number of ratings | 273 — better | 73 |
| Update frequency | Every 3 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 17.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 152 MB | 2.0 GB |
| Age rating | 4+ | 4+ |
| Developer | Apple Inc. | Underwriters Laboratories Inc. |
Customer experience
Reality Composer
3DMark
Bugs and requests
Reality Composer
Reported bugs
5 issues- Object capture feature not working as expected
- Saved projects not loading or being lost
- Scaling and positioning issues with placed objects
- Compatibility problems with certain devices
- Crashes and freezes when performing certain actions
Requested features
5 requests- Add support for more 3D file formats
- Improve object capture and scanning capabilities
- Implement better physics and interaction between objects
- Introduce more customization options and tools
- Add background processing and multi-tasking support
3DMark
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Reality Composer
No in-app purchases
3DMark
No in-app purchases
Questions
Is Reality Composer free?
Is 3DMark free?
Which has better reviews, Reality Composer or 3DMark?
Do Reality Composer or 3DMark have ads?
Which is updated more often, Reality Composer or 3DMark?
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