Nomad Sculpt vs Goblin Node
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Nomad Sculpt
Create 3D models with sculpting and painting tools. Features include layers, multiresolution sculpting, and PBR rendering. Supports various export formats for your digital art.
- Sculpting tools (clay, flatten, smooth, trim)
- Vertex painting (color, roughness, metalness)
- Layer system for sculpting and painting
- Multiresolution and voxel remeshing
- Automatic UV unwrapping
- PBR rendering with post-processing effects
- Export/import in glTF, OBJ, STL, PLY
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• Sculpting tools Clay, flatten, smooth, mask and many other brushes will let you shape your creation. You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes. • Stroke customization Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized. You can save and load your tools preset as well. • Painting tools Vertex painting with color, roughness and metalness. You can easily manage all your material presets as well. • Layers Record your sculpting and painting operations in separate layers for easier iteration during the creation process. Both the sculpting and painting changes are recorded. • Multiresolution sculpting Go back and forth between multiple resolution of your mesh for a flexible workflow. • Voxel remeshing Remesh quickly your mesh to get a uniform level of detail. It can be used to quickly sketch a rough shape at the beginning of the creation process. • Dynamic topology Refine locally your mesh under your brush to get an automatic level of detail. You can even keep your layers, as they will be automatically updated! • Decimate Reduce the number of polygons by keeping as many details as possible. • Face Group Segment your mesh into subgroups with the face group tool. • Automatic UV unwrap The automatic UV unwrapper can use face groups to control the unwrapping process. • Baking You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures. You can also do the opposite, transfering textures data into vertex data or layers. • Primitive shape Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch. • PBR rendering Beautiful PBR rendering by default, with lighting and shadows. You can always switch to matcap for a more standard shading for sculpting purposes. • Post processing Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc • Export and Import Supported formats include glTF, OBJ, STL or PLY files. • Interface Easy-to-use interface, designed for mobile experience. Customization is possible as well! • Quad Remesher (separate in-app purchase only) Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures. It supports guides, face groups and density painting.
Goblin Node
Create PBR textures and material maps for 3D projects on your iPad. Experiment with procedural patterns, build reusable graphs, and preview your creations on 3D models. Start with free features and unlock advanced capabilities with a one-time Pro purchase.
- Create seamless PBR textures and maps
- Preview maps on 3D meshes
- Build reusable graphs and custom nodes
- Experiment with animated material maps
- Combine various node types
- Editable graph system
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An idea for a texture shouldn’t have to wait until you’re back at your desk. Goblin Node is a procedural texture editor for iPad—a convenient place to experiment with patterns, build reusable graphs and create PBR material maps for your game and 3D projects. Explore weathered stone, geometric tiles, layered surfaces or something that doesn’t have a name yet. Connect nodes, adjust their controls and take the result in another direction. BUILD A MATERIAL, KEEP THE POSSIBILITIES • Create seamless textures and maps including base colour, normal, height, roughness and ambient occlusion. • Preview your maps together on 3D meshes and explore their response to lighting. • Reuse your work through graphs, custom nodes and templates. • Experiment with animated material maps and frame playback. • Combine noise, shapes, images, text and paint with 100+ nodes across Free and Pro. The graph remains editable. Change a source pattern, revisit a colour choice or reshape a branch without rebuilding every step. NEW TO NODES? START BY MAKING SOMETHING. Guided projects introduce the essentials, then lead into decorative patterns and a layered stone material. Learn inside the editor, pause when you need to, and return to your project later. START FREE. UNLOCK MORE WITH PRO. Pro is a one-time purchase with no subscription. Get advanced nodes, exports up to 4K, higher bit depths, batch output export, graph-package sharing and unlimited graphs. Bring an idea. Build a graph. Explore the variations.
Screenshots
Verdict
The clearest difference is price: Goblin Node at Free against Nomad Sculpt's $19.99. Goblin Node also leads on iOS requirement (14.0 vs 16.0). Nomad Sculpt's advantage is ratings volume (15K vs 3) and chart position (#3 vs unranked). On rating, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Goblin Node is free to download; Nomad Sculpt costs $19.99 up front. Nomad Sculpt sells 1 one-off in-app purchase and Goblin Node sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.8 for Nomad Sculpt against 4.7 for Goblin Node. That said, the two scores are not equally well evidenced: Nomad Sculpt has 15K ratings behind it against 3, so its average is the more settled of the two.
Nomad Sculpt ships an update every 9 days, Goblin Node weekly. The most recent releases landed on November 14, 2026 and November 13, 2026 respectively.
| Parameter | Nomad Sculpt | Goblin Node |
|---|---|---|
| Price | $19.99 | Free — better |
| Rating | 4.8 (15K ratings) — better | 4.7 (3 ratings) |
| Positive reviews | 87.2% of reviews | — |
| Number of ratings | 15K — better | 3 |
| Update frequency | Every 9 days | Weekly — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Best chart rank | #3 — better | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 14.0 — better |
| Further details — not scored | ||
| Size | 294 MB | 73 MB |
| Age rating | 4+ | 4+ |
| Developer | Hexanomad | Rainer Weston |
Customer experience
Nomad Sculpt
Goblin Node
Bugs and requests
Nomad Sculpt
Reported bugs
3 issues- Crashes when importing/exporting certain file types
- Glitches with symmetry and transform tools
- Inconsistent performance on older iPad models
Requested features
7 requests- Add UV mapping and unwrapping tools
- Implement a more robust autosave system
- Include rigging and animation capabilities
- Add support for more file formats (e.g., FBX)
- Improve palm rejection and gesture controls
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- Provide more brush customization options
- Implement a timeline or layer system for sculpting
Goblin Node
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Nomad Sculpt
- Quad Remesher$15.99
Goblin Node
- Pro Unlock$9.99








