Afterplace vs Formbreaker
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Afterplace
Embark on an open-world adventure on your mobile device, exploring a vast landscape filled with hidden secrets, treasures, and quirky characters. Engage in combat, uncover mysteries, and forge your own path through a world without waypoints.
- Open world exploration
- Hidden secrets and treasures
- Combat with monsters
- Interactive characters
- No virtual buttons
- Dynamic control adaptation
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An open world adventure game filled with silly characters and terrible secrets. Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path. Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, use two thumbs like a traditional controller, or control the game with a physical gamepad. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket. About the Author: Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!
Formbreaker
Explore a world drained of color and restore it by defeating bosses and freeing captives. This open-world shooter offers a complete experience with no ads, purchases, or internet required.
- Open-world exploration
- Boss battles
- Color restoration mechanic
- No ads or in-app purchases
- Offline play
- Collectible abilities
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A hungry king drained the colour out of the world. You are the one who told him the truth about it, and you have been in a cell ever since. Formbreaker is an open-world shooter with an ending. One world, eight lands, eight bosses, and a grey map that turns back to colour as you take it apart. No accounts, no ads, no purchases, no energy timers, and no internet connection — it plays the same on a plane as it does at home. THE FIRST MINUTE You wake in the dark with the cells hanging open. The blue hat on the hook in your cell is what gives you your legs — the run, and the roll. The guard's blaster on the floor is what gives you your shot. Clear the cells, walk out through the castle, and the grey world starts at the gate. WHAT IS OUT THERE • Eight lands around one castle, each with its own palette, weather, music and boss: the plains, the Sand Dunes, the Dense Forest, the Rocky Highlands, the Frozen Tundra, the Poison Swamp, the Volcanic Wastes and the Dark Ruins • Seven towns of people who talk to you (Sunscar Oasis, Greenhaven, Stonewatch, Glacierhold, Miregate, Molten Hold, the Ruins of Oblivion), houses you can walk into, and an errand board in every town you restore — with a Hunt at the bottom of it, a champion of the forms that the town wants gone • Caves with someone held in every one of them — and under the last cave of each land, floors that go deeper: her galleries, a key on a hook, her lock, and a Gnawer that has chewed at her seal for years • A fortress in every land, a sanctuary with a circle at its heart, and a watchtower you can climb to see the whole land from the roof — and from any roof, the road to every other tower • A stair in every fortress yard, choked by thorn, lodestone, murk, torrent, mirage, ember or drift. Carry the element that answers it and it gives way • A ring road around the castle where nothing will attack you, for when you want to breathe • Ruins to search, a sealed vault, and a puzzle nobody hands you the answer to • Enemies far above your level that cannot be fought, only outrun WHAT YOU BECOME Bullet abilities you pick up and stack — a shotgun spread, rapid fire, twin shots, heavy rounds and explosive ones — and an element hidden in each land you clear. Free every captive in a land and they walk to the boss gate themselves and break its seal together, because the wards were never keyed to a crown. Beat a boss and the land gets its colour back: its sky, its town, its music. Under each restored land waits a Facet: the Sealwright's own work, fused into you for good. Ten in all, always on, never in your bar. And when the knights finally trust you, they give you the thing they have been keeping: forty volleys of held fire, and then nothing in the ring is a shape any more. THE LAST ROOM Everything in this world is drawn out of the same circle the king drew around nothing. Follow it far enough and you will be standing in a chamber under the ruins with the crown itself, which has been waiting to find out whether you are the one it remembers. It is a single-player game that you finish. Three save slots, three difficulties, and after the ending, every boss again against the clock — with Game Center keeping your times. Your progress saves itself, on your own device, and never leaves it. Landscape, iPhone and iPad. Game controllers supported. One purchase, no ads, nothing collected about you.
Screenshots
Verdict
The clearest difference is price: Formbreaker at Free against Afterplace's $6.99. Formbreaker also leads on update cadence (every 3 days vs monthly). Afterplace's advantage is ratings volume (632 vs 2) and chart position (#35 vs unranked). On rating, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Formbreaker is free to download; Afterplace costs $6.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.9 for Afterplace against 5.0 for Formbreaker. That said, the two scores are not equally well evidenced: Afterplace has 632 ratings behind it against 2, so its average is the more settled of the two.
Afterplace ships an update monthly, Formbreaker every 3 days. The most recent releases landed on November 7, 2026 and October 31, 2026 respectively.
| Parameter | Afterplace | Formbreaker |
|---|---|---|
| Price | $6.99 | Free — better |
| Rating | 4.9 (632 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 94.1% of reviews | — |
| Number of ratings | 632 — better | 2 |
| Update frequency | Monthly | Every 3 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #35 — better | — |
| Devices | iPhone, iPad, iPod, Mac, Apple TV — better | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 249 MB | 56 MB |
| Age rating | 12+ | 12+ |
| Developer | Evan Kice | CHRISTOPHER SOTOMAYOR |
Customer experience
Afterplace
Formbreaker
Bugs and requests
Afterplace
Reported bugs
2 issues- Crashes on certain devices
- Saves not loading properly
Requested features
3 requests- Landscape mode support
- Ability to restart or replay the game
- More in-depth combat and progression systems
Formbreaker
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Afterplace
No in-app purchases
Formbreaker
No in-app purchases









