Vulkan Capabilities Viewer vs Shaderly
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Vulkan Capabilities Viewer
This tool reports detailed 3D hardware capabilities for developers using Vulkan on iOS devices. It helps ensure compatibility for games and 3D applications across various iOS generations by uploading device reports to a central database.
- Enumerate hardware capabilities
- Report Vulkan features
- Upload device reports
- Check app compatibility
- Open source
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For developers using Vulkan layered over the Metal graphics API, this tool enumerates all the hardware capabilities and limitations of the device it is run on. A report of the current device is uploaded to a central Vulkan Capabilities database at gpuinfo.org where other developers can use this information to ensure their games and 3D apps are ready for as wide a variety of iOS device generations as possible. This software is free and OpenSouce licensed and can be obtained here: https://github.com/SaschaWillems/VulkanCapsViewer
Shaderly
Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.
- Real-time shader editing
- SpriteKit SKShader compatibility
- Code highlighting
- Live preview (resizable, fullscreen, picture-in-picture)
- Save and share shader videos/snapshots
- Shader thumbnails and previews
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Shaderly is real-time OpenGL ES 2.0 shader editor. It runs on SpriteKit SKShader, so all shaders you made with Shaderly can be used later in your SpriteKit projects. Great tool for prototyping effects and for making generative art. I hope this app is useful to you. The app was born as a result of the desire to continue working on my game while sitting in a bomb shelter without my computer. And now I'm creating it for you. Features: • Code highlighting • Live preview (resizable, fullscreen, picture-in-picture) • Save and share shader video or snapshot • Shader Thumbnails • Shader Previews
Screenshots
Verdict
The clearest difference is rating: Vulkan Capabilities Viewer at 5.0 against Shaderly's 4.4. Vulkan Capabilities Viewer also leads on in-app purchases (none vs 3) and update cadence (every 2 months vs every 13 months). On price, ratings volume, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Shaderly sells 3 one-off in-app purchases. Vulkan Capabilities Viewer asks for nothing beyond the download.
Vulkan Capabilities Viewer holds the better App Store score, 5.0 against 4.4. Both are backed by a comparable volume of ratings — 5 and 8 respectively.
Vulkan Capabilities Viewer ships an update every 2 months, Shaderly every 13 months. The most recent releases landed on September 6, 2026 and September 7, 2026 respectively.
| Parameter | Vulkan Capabilities Viewer | Shaderly |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (5 ratings) — better | 4.4 (8 ratings) |
| Positive reviews | — | 80.0% of reviews |
| Number of ratings | 5 | 8 — better |
| Update frequency | Every 2 months — better | Every 13 months |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17 | 16.0 — better |
| Further details — not scored | ||
| Size | 23 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | LunarG, Inc. | Dmytro Denys |
Customer experience
Vulkan Capabilities Viewer
Shaderly
In-app purchases
Vulkan Capabilities Viewer
No in-app purchases
Shaderly
- Donate Coffee$1.99
- Donate Three Coffees$4.99
- Donate Five Coffees$9.99
Questions
Is Vulkan Capabilities Viewer free?
Is Shaderly free?
Which has better reviews, Vulkan Capabilities Viewer or Shaderly?
Do Vulkan Capabilities Viewer or Shaderly have ads?
Which is updated more often, Vulkan Capabilities Viewer or Shaderly?
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