Shaderly vs Data OSC
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Shaderly
Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.
- Real-time shader editing
- SpriteKit SKShader compatibility
- Code highlighting
- Live preview (resizable, fullscreen, picture-in-picture)
- Save and share shader videos/snapshots
- Shader thumbnails and previews
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Shaderly is real-time OpenGL ES 2.0 shader editor. It runs on SpriteKit SKShader, so all shaders you made with Shaderly can be used later in your SpriteKit projects. Great tool for prototyping effects and for making generative art. I hope this app is useful to you. The app was born as a result of the desire to continue working on my game while sitting in a bomb shelter without my computer. And now I'm creating it for you. Features: • Code highlighting • Live preview (resizable, fullscreen, picture-in-picture) • Save and share shader video or snapshot • Shader Thumbnails • Shader Previews
Data OSC
This application allows users to send Open Sound Control (OSC) data from various device sources like motion, location, and microphone. It supports multiple tracking modules and offers customization for icon themes and colors.
- Send OSC data from motion
- Send OSC data from location
- Send OSC data from microphone
- Support for game controller OSC
- Face and body tracking OSC
- Customizable icon themes and colors
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This app contains a set of modules for sending OSC from various data sources including: - Motion - Location - Compass - Microphone - Game Controller - Face Tracking - Body Tracking Signals can be recorded and exported as JSONL or CSV. Change icon theme and color. The OSC protocol stands for Open Sound Control.
Screenshots
Verdict
The clearest difference is in-app purchases: Data OSC at none against Shaderly's 3. Data OSC also leads on update cadence (every 3 months vs every 13 months) and device support (4 vs 2). Shaderly's advantage is review sentiment (80% vs 64%). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Shaderly sells 3 one-off in-app purchases. Data OSC asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.4 for Shaderly against 4.3 for Data OSC. Both are backed by a comparable volume of ratings — 8 and 8 respectively. Written reviews are what separate them: 80% of Shaderly's written reviews are positive against 64% of Data OSC's.
Shaderly ships an update every 13 months, Data OSC every 3 months. The most recent releases landed on September 7, 2026 and September 23, 2026 respectively.
| Parameter | Shaderly | Data OSC |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (8 ratings) — better | 4.3 (8 ratings) |
| Positive reviews | 80.0% of reviews — better | 63.6% of reviews |
| Number of ratings | 8 | 8 |
| Update frequency | Every 13 months | Every 3 months — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPad, Mac, Vision Pro — better |
| Requires iOS | 16.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 7 MB | 39 MB |
| Age rating | 4+ | 4+ |
| Developer | Dmytro Denys | Anton Heestand |
Customer experience
Shaderly
Data OSC
In-app purchases
Shaderly
- Donate Coffee$1.99
- Donate Three Coffees$4.99
- Donate Five Coffees$9.99
Data OSC
No in-app purchases









