Comparison

ML Trainer vs Shaderly

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

ML Trainer

Easily create training data for machine learning image classification models. Capture thousands of images with adjustable settings for speed and accuracy, then export them for use with popular development tools.

Highlights
  • Capture images for ML training data
  • Adjustable scan speed and frame count
  • Low light enhancement with flashlight
  • Export images to Photos app
  • Compatibility with CreateML, TensorFlow, Azure ML
  • Accuracy aids like crosshairs and guides
Features
Read full description

Creating original training data for Image Classification machine learning models just got a little easier! ML Trainer allows developers to quickly capture and export thousands of images to the Photos app, allowing every image to be imported with iCloud or the built in Image Capture app on Mac. Press the Scan button to capture a preset amount of images as you move closer to or pivot around your subject, or Tap the Camera button to capture a single picture. Toggle the Flashlight to improve results in low light conditions, and tap the Save button to export any captured images to the Photos app. While each image is always captured at a speed of 3 Frames Per Second, you can adjust the Frame Count of each Scan in the Settings Menu. A larger Frame Count will save you time, while a lower Frame Count will help improve accuracy across different angles. Enabling Crosshairs and Guides in the Settings Menu can also help improve accuracy. This app was specifically designed to speed up the process of importing data into the Xcode Developer Tool named CreateML. Exported images should also be compatible with other platforms like TensorFlow and Azure Machine Learning. A wired connection to a macOS device with the Image Capture app open will always be the fastest way to import your data to desktop.

About

Shaderly

Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.

Highlights
  • Real-time shader editing
  • SpriteKit SKShader compatibility
  • Code highlighting
  • Live preview (resizable, fullscreen, picture-in-picture)
  • Save and share shader videos/snapshots
  • Shader thumbnails and previews
Features
Read full description

Shaderly is real-time OpenGL ES 2.0 shader editor. It runs on SpriteKit SKShader, so all shaders you made with Shaderly can be used later in your SpriteKit projects. Great tool for prototyping effects and for making generative art. I hope this app is useful to you. The app was born as a result of the desire to continue working on my game while sitting in a bomb shelter without my computer. And now I'm creating it for you. Features: • Code highlighting • Live preview (resizable, fullscreen, picture-in-picture) • Save and share shader video or snapshot • Shader Thumbnails • Shader Previews

Screenshots

ML Trainer4 screens
Shaderly4 screens

Verdict

The call

The clearest difference is price: Shaderly at Free against ML Trainer's $0.99. Shaderly also leads on update cadence (every 13 months vs every 55 months) and ratings volume (8 vs 2). ML Trainer's advantage is rating (5.0 vs 4.4) and in-app purchases (none vs 3). On ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Shaderly is free to download; ML Trainer costs $0.99 up front. Shaderly sells 3 one-off in-app purchases. ML Trainer asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

ML Trainer holds the better App Store score, 5.0 against 4.4. Both are backed by a comparable volume of ratings — 2 and 8 respectively.

UpkeepUpdate frequency

ML Trainer ships an update every 55 months, Shaderly every 13 months. The most recent releases landed on September 21, 2026 and September 7, 2026 respectively.

Scorecard7 real differences · 3 level
ML Trainer versus Shaderly: the parameters behind the verdict, then further details
ParameterML TrainerShaderly
Price$0.99Free — better
Rating5.0 (2 ratings) — better4.4 (8 ratings)
Positive reviews—80.0% of reviews
Number of ratings28 — better
Update frequencyEvery 55 monthsEvery 13 months — better
AdsNoNo
In-app purchasesNo — betterYes
MonetizationPaidFree with in-app purchases — better
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS14.0 — better16.0
Further details — not scored
Size9 MB7 MB
Age rating4+4+
DeveloperCasey PollockDmytro Denys

Customer experience

ML Trainer

All ratings2 ratings
Positive100.0%
Neutral0.0%
Negative0.0%

Shaderly

All ratings8 ratings
Positive87.5%
Neutral0.0%
Negative12.5%
Written reviews5 reviews
Positive80.0%
Neutral0.0%
Negative20.0%

In-app purchases

None

ML Trainer

No in-app purchases

3 purchases

Shaderly

One-time3
  • Donate Coffee$1.99
  • Donate Three Coffees$4.99
  • Donate Five Coffees$9.99

Questions

Is ML Trainer free?
ML Trainer costs $0.99, with no in-app purchases.
Is Shaderly free?
Shaderly is free to download, with in-app purchases available.
Which has better reviews, ML Trainer or Shaderly?
ML Trainer is rated higher. ML Trainer averages 5.0 out of 5 from 2 ratings, while Shaderly averages 4.4 from 8 ratings.
Do ML Trainer or Shaderly have ads?
Neither ML Trainer nor Shaderly shows ads.
Which is updated more often, ML Trainer or Shaderly?
ML Trainer ships an update every 55 months, and Shaderly every 13 months. Most recently, ML Trainer was updated on September 21, 2026 and Shaderly on September 7, 2026.

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