FirstQueen1NEXT vs Pocket Rumble
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
FirstQueen1NEXT
A remake of a classic strategy game, this title offers upgraded gameplay with larger battlefields and troop management. Recruit diverse units, manage their personalities, and strategically lead them to victory against ambitious rulers. Operability is optimized for modern touchscreens.
- Remake of a classic 1988 strategy game
- Upgraded gameplay and improved playability
- Battles with a second battalion of troops
- Subordinates act based on individual personalities
- New characters and items like nurses and special item users
- Strategic unit placement and enemy troop management
- Optimized operability for smartphones and tablets
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*There is an internal purchase, but it is not essential to clear the game! This is to expand the range of enjoyment of the game. *In the vertical display, a cross key appears at the bottom left, but it is not essential for operation. It is not displayed in landscape orientation. High-speed movement is also possible by flicking the screen. *Operation instructions can be found in the game. Tap the book icon at the top left of the screen. *This is a remake of a popular game that was released more than 30 years ago and has been updated and improved. This game is based on the game first released in 1988 on the PC called "First Queen". (Later, it was also released on home console machines) The game screen has been made larger, battles allowing using a 2nd battalion of troops, and the overall game play has been upgraded to improve playability! *Original Game System Your subordinates will usually attack and retreat according to orders, but they will do so based on their individual personalities. There are also characters and items that were not in the original, such as nurses who are dedicated to treat the wounded without any regard to danger and also soldiers who are able to fully use special items. The tribes that make up the nation may become enemies or allies as the game progresses. Defeating an enemy leader can turn the concerning enemy troops into allies. Players can take control of a character and move them out of dire situations. In other words, basically, you are their "guardian". If the characters are in a battle they can win, you can leave them alone. When fighting against a stronger foe, use of items and other abilities might be required. A weak character will quickly retreat when their "LIFE" decreases. If they leave the battle and stay away from enemies, they can quickly recover to fight again. This has resulted in a system where "even strong soldiers will be in danger if surrounded". It is a system for heroes to fight in groups instead of facing battles alone. In the same manner as a typical simulation game, many units are spread throughout the country. Over time, some enemy units will march towards your castle. You also need a strategy on where to stop powerful units. *The operability has been matched to smartphones and tablets. You can flick and scroll in the selection window. Dash with a 4-way flick. Escape with a dash or rescue your allies. It is also possible to damage the enemy by ramming. Heavy characters like Lance have a greater effect, making it easier to break through the enemy's enclosure. The icon palette is enlarged for easy operation. To download all the data from the store, please download it with a Wi-Fi connection. *Record of the Battle of Ornic. The Queen was full of ambition to control the world and began marching south. However, countries that faced her were not unified and fell before her army marching towards Ornic. With the fall of his country, Count Richmont begins a counterattack with Crucible soldiers.
Pocket Rumble
Command a vast army of heroes and monsters in real-time auto-battles. Explore new worlds, liberate villages, and engage in dynamic invasions. Capture, recruit, and evolve your units for ultimate power.
- Massive real-time auto-battles
- Front/back row & attack priority targeting
- Dynamic invasion battles
- Capture, recruit, fuse, evolve, and awaken units
- Online weekly Arena PvP
- Dungeons, upgrades, and boss gimmicks
- Lightweight mode for smooth play
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Command a huge army in a real-time auto-battle RPG. Pocket Rumble is a fantasy army RPG where you build a large party of heroes and captured monsters, explore the field, and fight in real-time auto-battles. Every village you liberate opens up a brand-new world. No ads. - Master a wide variety of jobs: Warrior, Martial Artist, Mage, Priest, Thief, Archer, Summoner, Necromancer, Zone-caster, and Tamer. There are currently 10 class lines, each promoting through 3 tiers for 30 jobs in total. Leveling jobs builds "Class Mastery" - permanent bonuses that make your whole army stronger the more you train. - Massive real-time battles: Form squads of heroes and monsters and watch your whole legion clash at once. Switch between two squads for tactical depth. - Front/back rows & attack priority: Place each unit and set who they target first. Matching elements and classes triggers Team Synergies. - Capture, recruit, fuse, evolve, awaken & reincarnate: Capture enemies, spend Souls to recruit, fuse to evolve, stack duplicates to Awaken up to 5 stars, then Reincarnate back to Lv1 for permanent growth (with auto-reincarnate). - Monster combos & gear refining: 38 special combo effects trigger when you pair the right monster species. Refine awakened gear for up to +50% on top of upgrades. - Dynamic invasion battles: Enemy squads can charge into your fight. Field bosses and bandits appear, too. - Save villages, cross worlds: Clear each village raid to unlock the next world - and raid the bandits' own fort in reverse. - Endless modes: Endless Raid (wave after wave) and Survival (infinite spawns) - climb the rankings. - Online weekly Arena PvP & Solo Arena: Register a defense squad for async PvP, or duel 1v1 per class system. - Lightweight mode keeps things smooth. Gather allies, refine your formation, grow your army, and save the world! Free to play with optional in-app purchases. No ads.
Screenshots
Verdict
The clearest difference is update cadence: Pocket Rumble at every 2 days against FirstQueen1NEXT's fortnightly. Pocket Rumble also leads on price ($0.99 vs $2.99). FirstQueen1NEXT's advantage is iOS requirement (11.0 vs 15.0). On review sentiment, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
FirstQueen1NEXT costs $2.99 and Pocket Rumble $0.99 up front. FirstQueen1NEXT sells 7 one-off in-app purchases and Pocket Rumble sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
FirstQueen1NEXT ships an update fortnightly, Pocket Rumble every 2 days. The most recent releases landed on October 30, 2026 and October 29, 2026 respectively.
| Parameter | FirstQueen1NEXT | Pocket Rumble |
|---|---|---|
| Price | $2.99 | $0.99 — better |
| Positive reviews | 64.3% of reviews | 65.5% of reviews — better |
| Update frequency | Fortnightly | Every 2 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Paid | Free with in-app purchases — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 11.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 417 MB | 941 MB |
| Age rating | 12+ | 9+ |
| Developer | Kure Software Koubou Co.,Ltd. | HIROYUKI KANNARI |
Customer experience
FirstQueen1NEXT
Pocket Rumble
In-app purchases
FirstQueen1NEXT
- PointPack1000$0.99
- 2200ポイントパック$1.99
- 3400ポイントパック$2.99
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- 4600ポイントパック$3.99
- 9800ポイントパック$7.99
- 23000ポイントパック$15.99
- 36000ポイントパック$23.99
Pocket Rumble
- 120 Gems$0.99
- 600 Gems$2.99
- 1200 Gems$5.99
Questions
Is FirstQueen1NEXT free?
Is Pocket Rumble free?
Do FirstQueen1NEXT or Pocket Rumble have ads?
Which is updated more often, FirstQueen1NEXT or Pocket Rumble?
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