Sandbox vs Doomsday
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sandbox
Explore a creative sandbox world where you can mix elements to discover their reactions and create dynamic environments. Experiment with physics, build structures, and witness exciting events like explosions and growth. New modes allow for planet destruction and life cycle simulation.
- Element mixing and reaction discovery
- World building with plants and weather
- Physics experiments (fire, explosions)
- Planet destruction mode
- Life cycle simulation mode
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Sandbox - Physics Simulation Do you curious what happened when lighting hit firework powder? Would you like to mix gas with gun powder and let them explode? Would you like to create a sandbox world, plant trees, flowers & watching them growing? Let download Sandbox game to enjoy a creative & relaxing game! You have many elements in game, you can mix them together & discover how them react to each other, how they turn to different form! You can build strong platform, grow your world, put fire, lighting, rain, plants,... on it! With SandBox you can create & destroy everything, you will find many exciting experiment: boil water, making rain, making fire & explosion,... Big Update: - new game mode Planet Destroy: use powerful weapons to destroy whole planet - new game mode Life Box: simulate real life cycle Let download & Relax with Sandbox!
Doomsday
Engage in intense nuclear strategy, from 1v1 ICBM duels to full-scale global warfare. Build nations, manage economies, and wage war with a vast arsenal of devastating weapons in a dynamic, living world.
- 1v1 ICBM duels
- Full-scale global war simulation
- Dynamic living world with AI nations
- Extensive arsenal of 16 weapons
- Detailed economy and logistics management
- Realistic destruction effects
- Offline play
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Doomsday: M.A.D. (Mutually Assured Destruction) is a nuclear strategy game: a 1v1 ICBM duel, a full war from DEFCON 5 to DEFCON 1, and a living world where nations are born, trade, arm themselves and go to war on their own. THE DUEL Two nations share a generated map. Each one has a headquarters, silos, rocket batteries, missile defences, a radar and tank factories. Raze the enemy HQ or bring its population under 15% to win, and saturate their missile defences before the big strikes. WAR MODE A crisis that builds from DEFCON 5 to DEFCON 1, each level clearing more weapons. Industry, oil and uranium, strategic sites to take, bases to build. Raise battalions, build tanks and artillery, send fighters, attack aircraft, bombers and drones, build a shipyard and its fleet: destroyers, cruisers, battleships, missile ships, submarines, carriers. Select and give orders with a finger. Or watch two AIs wage a full war. THE LIVING WORLD Two to eight nations on untouched land, each with its own name, tongue and ruler. They found towns that grow district by district, live off their food, wood, ore, oil and uranium, govern with their ministers, lay railways, trade, make alliances, go through crises and fight real wars: mobilisation, fronts, trenches, supply, landings, war fleets, peace treaties. Their towns judge their rulers: leaders, uprisings, coups, revolutions, dynasties. Industrial, atomic and orbital eras; the bomb leaves dead land and a nuclear winter. Every system can be turned on or off in the rules of the world, and you choose which units, defences and weapons the nations may use. Watch, or play god: volcano, tsunami, meteor, found a nation, stir up a province, change a ruler's temper, ring for war or for peace. • 16 weapons: tactical salvo, cluster munitions, napalm, thermobaric, hypersonic glider, ICBM, MIRV, bunker buster, neutron bomb, EMP, Tsar Bomba, tungsten rod, orbital beam, antimatter, black hole, tectonic quake. • Destruction you can read: blast fronts that knock buildings over, craters, districts on fire, flattened forests, sinking ships. • Nine maps (island, archipelago, valley, desert, arctic, continents, inner sea, thousand isles, coast and isles) in five sizes, up to 24 km across. ECONOMY AND LOGISTICS Farms, sawmills, mines, oil wells and uranium mines on real deposits; steelworks, refineries, munitions and arms factories, enrichment plants: a nation that owns its production chain pays half price for its weapons, and one that loses it pays double. Trucks, warehouses, double-track railways with stations, viaducts and tunnels, shipping lines: blow up a bridge or sink a tanker and the goods are lost. A Logistics map shows what is well linked. THE SOUND Real recorded sounds, air-raid sirens, blasts that arrive at the speed of sound, ambience that follows the camera and music that follows the tension. Best with headphones. Plays offline. Free, with the Full Arsenal as a one-time purchase: neutron bomb, Tsar Bomba, antimatter, black hole and the other wildest weapons, for good.
Screenshots
Verdict
The clearest difference is review sentiment: Doomsday at 100% against Sandbox's 47%. Doomsday also leads on rating (5.0 vs 4.4) and ads (none vs shown). Sandbox's advantage is ratings volume (9K vs 8) and iOS requirement (15.0 vs 17.0). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Sandbox sells 1 one-off in-app purchase and Doomsday sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Doomsday holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: Sandbox has 9K ratings behind it against 8, so its average is the more settled of the two. Written reviews point the same way: 47% of Sandbox's written reviews are positive against 100% of Doomsday's.
Sandbox ships an update monthly, Doomsday every 2 days. Both last shipped on October 25, 2026.
| Parameter | Sandbox | Doomsday |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (9K ratings) | 5.0 (8 ratings) — better |
| Positive reviews | 47.2% of reviews | 100.0% of reviews — better |
| Number of ratings | 9K — better | 8 |
| Update frequency | Monthly | Every 2 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 204 MB | 55 MB |
| Age rating | 4+ | 12+ |
| Developer | Tran Dinh Hung | BPA SOLUTIONS |
Customer experience
Sandbox
Doomsday
Bugs and requests
Sandbox
Reported bugs
3 issues- Certain elements not functioning as expected
- Saved files becoming corrupted
- Inconsistent performance and stability issues
Requested features
4 requests- Add more elements and materials to experiment with
- Implement a pause/speed up time feature
- Introduce a sandbox mode without any ads
- Allow users to save and load custom creations
Doomsday
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Sandbox
- Remove Ads$3.99
Doomsday
- Full Arsenal$3.99









