ZIGCAM vs Shaderly
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
ZIGCAM
This app transforms your iPad or iPhone into a device that transmits real-time depth and camera data using NDI. It integrates seamlessly with development environments like Unreal Engine and broadcast applications such as OBS, allowing you to utilize LiDAR depth data and ARKit information in your preferred PC applications.
- Real-time NDI data transmission
- Emulates iPad/iPhone as data source
- Utilizes LiDAR depth data
- Supports ARKit data
- Integrates with TouchDesigner and Unreal Engine
- Secure and simple operation
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ZIGCAM is an application for building virtual production prototypes and new visual production workflows. Using NDI and NDI metadata, it emulates the iPad and iPhone as devices capable of transmitting depth data and camera data in real time. Because it uses NDI, it can be used out-of-the-box with various development environments such as TouchDesigner and Unreal Engine, as well as broadcast applications such as OBS. With Tablet or Smartphone, you can use LiDAR's highly accurate depth data along with camera images in your favorite PC application. This application is also very simple and secure. This application will allow you to receive the following information to your PC or other device for as long as you want, but will stop all communication the moment you press the "Sending!" button in the application. ・Camera Data ・True Depth (Face Tracking) ・Smoothed Depth (LiDAR) ・Estimated Depth ・Various other ARKit data ZIGCAM provides real-time Face Tracking functionality using the TrueDepth API, but we do not collect, use, disclose, share, or retain any of this data.
Shaderly
Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.
- Real-time shader editing
- SpriteKit SKShader compatibility
- Code highlighting
- Live preview (resizable, fullscreen, picture-in-picture)
- Save and share shader videos/snapshots
- Shader thumbnails and previews
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Shaderly is real-time OpenGL ES 2.0 shader editor. It runs on SpriteKit SKShader, so all shaders you made with Shaderly can be used later in your SpriteKit projects. Great tool for prototyping effects and for making generative art. I hope this app is useful to you. The app was born as a result of the desire to continue working on my game while sitting in a bomb shelter without my computer. And now I'm creating it for you. Features: • Code highlighting • Live preview (resizable, fullscreen, picture-in-picture) • Save and share shader video or snapshot • Shader Thumbnails • Shader Previews
Screenshots
Verdict
The clearest difference is rating: ZIGCAM at 5.0 against Shaderly's 4.4. ZIGCAM also leads on update cadence (fortnightly vs every 13 months) and iOS requirement (14.1 vs 16.0). Shaderly's advantage is review sentiment (80% vs 50%) and ratings volume (8 vs 1). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. ZIGCAM sells 1 one-off in-app purchase and Shaderly sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
ZIGCAM holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: Shaderly has 8 ratings behind it against 1, so its average is the more settled of the two. Written reviews complicate that: 50% of ZIGCAM's written reviews are positive against 80% of Shaderly's, so the app with the better star average is not the one people write more warmly about.
ZIGCAM ships an update fortnightly, Shaderly every 13 months. The most recent releases landed on November 11, 2026 and November 3, 2026 respectively.
| Parameter | ZIGCAM | Shaderly |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | 4.4 (8 ratings) |
| Positive reviews | 50.0% of reviews | 80.0% of reviews — better |
| Number of ratings | 1 | 8 — better |
| Update frequency | Fortnightly — better | Every 13 months |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 14.1 — better | 16.0 |
| Further details — not scored | ||
| Size | 3 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | Tech Director's Association | Dmytro Denys |
Customer experience
ZIGCAM
Shaderly
In-app purchases
ZIGCAM
- Release All Features$7.99
Shaderly
- Donate Coffee$1.99
- Donate Three Coffees$4.99
- Donate Five Coffees$9.99









