Comparison

ZIGCAM vs Shaderly

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

ZIGCAM

This app transforms your iPad or iPhone into a device that transmits real-time depth and camera data using NDI. It integrates seamlessly with development environments like Unreal Engine and broadcast applications such as OBS, allowing you to utilize LiDAR depth data and ARKit information in your preferred PC applications.

Highlights
  • Real-time NDI data transmission
  • Emulates iPad/iPhone as data source
  • Utilizes LiDAR depth data
  • Supports ARKit data
  • Integrates with TouchDesigner and Unreal Engine
  • Secure and simple operation
Features
Read full description

ZIGCAM is an application for building virtual production prototypes and new visual production workflows. Using NDI and NDI metadata, it emulates the iPad and iPhone as devices capable of transmitting depth data and camera data in real time. Because it uses NDI, it can be used out-of-the-box with various development environments such as TouchDesigner and Unreal Engine, as well as broadcast applications such as OBS. With Tablet or Smartphone, you can use LiDAR's highly accurate depth data along with camera images in your favorite PC application. This application is also very simple and secure. This application will allow you to receive the following information to your PC or other device for as long as you want, but will stop all communication the moment you press the "Sending!" button in the application. ・Camera Data ・True Depth (Face Tracking) ・Smoothed Depth (LiDAR) ・Estimated Depth ・Various other ARKit data ZIGCAM provides real-time Face Tracking functionality using the TrueDepth API, but we do not collect, use, disclose, share, or retain any of this data.

About

Shaderly

Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.

Highlights
  • Real-time shader editing
  • SpriteKit SKShader compatibility
  • Code highlighting
  • Live preview (resizable, fullscreen, picture-in-picture)
  • Save and share shader videos/snapshots
  • Shader thumbnails and previews
Features
Read full description

Shaderly is real-time OpenGL ES 2.0 shader editor. It runs on SpriteKit SKShader, so all shaders you made with Shaderly can be used later in your SpriteKit projects. Great tool for prototyping effects and for making generative art. I hope this app is useful to you. The app was born as a result of the desire to continue working on my game while sitting in a bomb shelter without my computer. And now I'm creating it for you. Features: • Code highlighting • Live preview (resizable, fullscreen, picture-in-picture) • Save and share shader video or snapshot • Shader Thumbnails • Shader Previews

Screenshots

ZIGCAM2 screens
Shaderly4 screens

Verdict

The call

The clearest difference is rating: ZIGCAM at 5.0 against Shaderly's 4.4. ZIGCAM also leads on update cadence (fortnightly vs every 13 months) and iOS requirement (14.1 vs 16.0). Shaderly's advantage is review sentiment (80% vs 50%) and ratings volume (8 vs 1). On price, ads, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. ZIGCAM sells 1 one-off in-app purchase and Shaderly sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

ReceptionRating · Positive reviews · Number of ratings

ZIGCAM holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: Shaderly has 8 ratings behind it against 1, so its average is the more settled of the two. Written reviews complicate that: 50% of ZIGCAM's written reviews are positive against 80% of Shaderly's, so the app with the better star average is not the one people write more warmly about.

UpkeepUpdate frequency

ZIGCAM ships an update fortnightly, Shaderly every 13 months. The most recent releases landed on November 11, 2026 and November 3, 2026 respectively.

Scorecard5 real differences · 5 level
ZIGCAM versus Shaderly: the parameters behind the verdict, then further details
ParameterZIGCAMShaderly
PriceFreeFree
Rating5.0 (1 ratings) — better4.4 (8 ratings)
Positive reviews50.0% of reviews80.0% of reviews — better
Number of ratings18 — better
Update frequencyFortnightly — betterEvery 13 months
AdsNoNo
In-app purchasesYesYes
MonetizationFree with in-app purchasesFree with in-app purchases
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS14.1 — better16.0
Further details — not scored
Size3 MB7 MB
Age rating4+4+
DeveloperTech Director's AssociationDmytro Denys

Customer experience

ZIGCAM

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews2 reviews
Positive50.0%
Neutral0.0%
Negative50.0%

Shaderly

All ratings8 ratings
Positive87.5%
Neutral0.0%
Negative12.5%
Written reviews5 reviews
Positive80.0%
Neutral0.0%
Negative20.0%

In-app purchases

1 purchases

ZIGCAM

One-time1
  • Release All Features$7.99
3 purchases

Shaderly

One-time3
  • Donate Coffee$1.99
  • Donate Three Coffees$4.99
  • Donate Five Coffees$9.99

Questions

Is ZIGCAM free?
ZIGCAM is free to download, with in-app purchases available.
Is Shaderly free?
Shaderly is free to download, with in-app purchases available.
Which has better reviews, ZIGCAM or Shaderly?
ZIGCAM is rated higher. ZIGCAM averages 5.0 out of 5 from 1 ratings, while Shaderly averages 4.4 from 8 ratings.
Do ZIGCAM or Shaderly have ads?
Neither ZIGCAM nor Shaderly shows ads.
Which is updated more often, ZIGCAM or Shaderly?
ZIGCAM ships an update fortnightly, and Shaderly every 13 months. Most recently, ZIGCAM was updated on November 11, 2026 and Shaderly on November 3, 2026.

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