RRLL vs Touch The Number
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
RRLL
This game tests dynamic visual acuity by having players tap the correct half of the screen based on visual cues. Aim to beat your high score by accurately responding within a 10-second measurement period. Improve your reaction time and precision with this engaging challenge.
- Dynamic visual acuity measurement
- 10-second testing periods
- High score tracking
- Left/right screen touch controls
- Score-based feedback
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RRLL is a game that measures dynamic visual acuity. When you start the game, the measurement for 10 seconds will start. Let's measure with the aim of updating the high score. R: Touch the right half of the screen. L: Touch the left half of the screen. Good = score + 100 / Miss = score - 100
Touch The Number
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A game in which numbers are pushed in order. For those who want to train their brain training and reflexes. It is a time-killing game that you can play casually. There are 3 modes: 9 squares for 3x3, 16 squares for 4x4, and 25 squares for 5x5.
Screenshots
Verdict
The clearest difference is update cadence: Touch The Number at every 3 months against RRLL's every 10 months. RRLL's advantage is iOS requirement (12.0 vs 15.6). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
RRLL ships an update every 10 months, Touch The Number every 3 months. The most recent releases landed on October 17, 2026 and October 10, 2026 respectively.
| Parameter | RRLL | Touch The Number |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 10 months | Every 3 months — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 24 MB | 13 MB |
| Age rating | 4+ | 4+ |
| Developer | YUSEI MIYOSHI | Ryouhei Azuma |
In-app purchases
RRLL
No in-app purchases
Touch The Number
No in-app purchases









