Shaderly vs CGPlus
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Shaderly
Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.
- Real-time shader editing
- SpriteKit SKShader compatibility
- Code highlighting
- Live preview (resizable, fullscreen, picture-in-picture)
- Save and share shader videos/snapshots
- Shader thumbnails and previews
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Shaderly is real-time OpenGL ES 2.0 shader editor. It runs on SpriteKit SKShader, so all shaders you made with Shaderly can be used later in your SpriteKit projects. Great tool for prototyping effects and for making generative art. I hope this app is useful to you. The app was born as a result of the desire to continue working on my game while sitting in a bomb shelter without my computer. And now I'm creating it for you. Features: • Code highlighting • Live preview (resizable, fullscreen, picture-in-picture) • Save and share shader video or snapshot • Shader Thumbnails • Shader Previews
CGPlus
This application serves as an offline compiler for C++ code, specifically designed for graphics programming. It enables users to write and compile applications that utilize OpenGLES and Metal graphics APIs.
- Offline C++ compilation
- Graphics programming focus
- OpenGLES support
- Metal API support
- Mobile development tool
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An offline C++ compiler focus on graphics programming, supports writing OpenGLES and Metal.
Screenshots
Verdict
The clearest difference is rating: Shaderly at 4.4 against CGPlus's 3.0. Shaderly also leads on review sentiment (80% vs 67%). CGPlus's advantage is in-app purchases (none vs 3) and update cadence (every 5 days vs every 13 months). On price, ratings volume, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Shaderly sells 3 one-off in-app purchases. CGPlus asks for nothing beyond the download.
Shaderly holds the better App Store score, 4.4 against 3.0. Both are backed by a comparable volume of ratings — 8 and 4 respectively. Written reviews point the same way: 80% of Shaderly's written reviews are positive against 67% of CGPlus's.
Shaderly ships an update every 13 months, CGPlus every 5 days. Both last shipped on October 24, 2026.
| Parameter | Shaderly | CGPlus |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (8 ratings) — better | 3.0 (4 ratings) |
| Positive reviews | 80.0% of reviews — better | 66.7% of reviews |
| Number of ratings | 8 — better | 4 |
| Update frequency | Every 13 months | Every 5 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 15.2 — better |
| Further details — not scored | ||
| Size | 7 MB | 108 MB |
| Age rating | 4+ | 4+ |
| Developer | Dmytro Denys | 雄龙 许 |
Customer experience
Shaderly
CGPlus
In-app purchases
Shaderly
- Donate Coffee$1.99
- Donate Three Coffees$4.99
- Donate Five Coffees$9.99
CGPlus
No in-app purchases








