Shaderly vs MultiSet
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Shaderly
Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.
- Real-time shader editing
- SpriteKit SKShader compatibility
- Code highlighting
- Live preview (resizable, fullscreen, picture-in-picture)
- Save and share shader videos/snapshots
- Shader thumbnails and previews
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Shaderly is real-time OpenGL ES 2.0 shader editor. It runs on SpriteKit SKShader, so all shaders you made with Shaderly can be used later in your SpriteKit projects. Great tool for prototyping effects and for making generative art. I hope this app is useful to you. The app was born as a result of the desire to continue working on my game while sitting in a bomb shelter without my computer. And now I'm creating it for you. Features: • Code highlighting • Live preview (resizable, fullscreen, picture-in-picture) • Save and share shader video or snapshot • Shader Thumbnails • Shader Previews
MultiSet
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Scan a space with your iPhone and MultiSet builds a 3D map of it. Point your camera at that space later, from any angle, and the app works out exactly where you are standing, down to a few centimeters. That is visual positioning. This app is the field tool for it. SCAN AND BUILD MAPS Capture a room, a floor, or a whole building with LiDAR. Large sites are mapped across several sessions and merged into one coordinate system, so a warehouse does not have to be scanned in one go. Scans upload in the background and save as drafts if you lose signal. TEST ON SITE Open any map and localize against it then and there. You see the pose, the confidence, and the response time, with the reconstructed mesh drawn over the real room so you can tell at a glance whether it lines up. TRACK OBJECTS Upload a 3D model and the app recognizes that object in the camera feed and traces its outline in place. PLACE CONTENT IN A REAL SPACE Pin 3D text, images, and location markers to a mapped space, set the points people should be guided to, and publish it. Visitors open it by scanning a QR code. No install, no account, no App Store. GEOREFERENCE Capture control points and tie a map to real world coordinates. INSPECT MESHES Open the reconstructed mesh of any map or object in a 3D viewer. Orbit, zoom, switch shading, check triangle counts. BUILT FOR DEVELOPERS Everything here runs on the same visual positioning system behind the MultiSet SDKs for Unity, iOS, Android, Quest, and WebXR. Maps you build in this app work in your own builds. Requires a MultiSet account, free to create at developer.multiset.ai. Scanning needs an iPhone or iPad with LiDAR. Localization, object tracking, and published experiences run on any device that supports ARKit.
Screenshots
Verdict
The clearest difference is rating: MultiSet at 5.0 against Shaderly's 4.4. MultiSet also leads on in-app purchases (none vs 3) and update cadence (every 2 weeks vs every 13 months). Shaderly's advantage is ratings volume (8 vs 1). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Shaderly sells 3 one-off in-app purchases. MultiSet asks for nothing beyond the download.
MultiSet holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: Shaderly has 8 ratings behind it against 1, so its average is the more settled of the two.
Shaderly ships an update every 13 months, MultiSet every 2 weeks. The most recent releases landed on October 27, 2026 and October 30, 2026 respectively.
| Parameter | Shaderly | MultiSet |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (8 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 80.0% of reviews | — |
| Number of ratings | 8 — better | 1 |
| Update frequency | Every 13 months | Every 2 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.0 | 16.0 |
| Further details — not scored | ||
| Size | 7 MB | 25 MB |
| Age rating | 4+ | +4 |
| Developer | Dmytro Denys | MultiSet AI Inc. |
In-app purchases
Shaderly
- Donate Coffee$1.99
- Donate Three Coffees$4.99
- Donate Five Coffees$9.99
MultiSet
No in-app purchases









