Necromancer vs Two Thrones
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Necromancer
Engage in a strategy game blending Tower Defense and RPG elements. Build your fortress, train an army, and upgrade heroes to defend against enemies and conquer new lands in a vast fantasy world.
- Tower Defense gameplay
- RPG hero upgrades
- Fortress building and defense
- Army recruitment and training
- City and land conquest
- Strategic battle planning
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Necromancer is a fascinating strategy game that combines the Tower Defense genre with RPG elements. Feel like a Lord in the vast fantasy world, where you have to defend your fortress from enemies, as well as capture new lands. Build a variety of buildings in the city to train your army and provide it with quality weapons. Upgrade the heroes to protect your fortress from raids by brigands and monster attacks. Recruit and train new warriors to build up a powerful army, and rank at the top of the rankings. Plan your own tactics in battle, capture cities, castles, and caravans of your enemies, and earn more gold.
Two Thrones
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Two thrones, one battlefield. Two Thrones is a real-time battle game fought on a single lane between two facing thrones. Summon units, push the front line, and bring down the enemy throne within 4 minutes. When time runs out, sudden death begins — the first hit on a throne wins. ■ 4-minute matches, dense real-time combat - Ground units form a front line on a single lane; flying units pass over it - Skip anti-air and the sky breaks you; stack anti-air and the ground caves in - Thrones fight back, striking enemies in range with magic bolts - Your king rises from the throne to cheer, buffing your whole army ■ A 6-card deck, chess-like unit control - Pick 6 from 20 units (Common, Elite, Hero) — save up to 3 decks - Only one of each unit on the field. It must fall before you redeploy — every piece matters - One Hero per deck: Knight King, Shadow Reaper, or Dragon Lord - Bank mana for one big push, or bleed your opponent with cheap trades ■ Skills are cast by hand - All 20 units carry a unique skill — the timing is entirely yours - Piercing snipe, meteor, taunt, shadow-step assassination, carpet of flame... - The same deck plays a completely different game in different hands ■ Winning doesn't make you stronger. It makes you wider - Earn gold from victories and daily rewards to unlock new units - No stat advantages, ever — the same unit performs identically for everyone - No card levels, no random boxes. Unlocks only widen your options - No in-app purchases. There is nothing in this game money can buy ■ The daily loop - Daily login rewards and 3 rotating daily missions - Ranked trophies — win to climb, lose to fall - New player protection: early defeats cost you no trophies ■ Easy to start - Jump in as a guest — no sign-up required - Link email or Google to keep your account safe (optional) - A 5-step tutorial teaches the rules in live combat - 5 rotating battlefield backdrops (plains, snow, desert, misty forest, volcano) - Korean, English, Japanese / landscape only Cartoon-style fantasy combat — no graphic violence. New units and content are on the way. Take your throne. The other one is yours to break.
Screenshots
Verdict
The clearest difference is iOS requirement: Necromancer at 12.4 against Two Thrones's 15.0. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Necromancer ships an update every 3 weeks, Two Thrones monthly. The most recent releases landed on November 3, 2026 and November 10, 2026 respectively.
| Parameter | Necromancer | Two Thrones |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (311 ratings) — better | — |
| Positive reviews | 52.8% of reviews | — |
| Number of ratings | 311 — better | — |
| Update frequency | Every 3 weeks — better | Monthly |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 12.4 — better | 15.0 |
| Further details — not scored | ||
| Size | 114 MB | 25 MB |
| Age rating | 9+ | 9+ |
| Developer | APPWILL COMPANY LTD | SeungDae Bang |
Bugs and requests
Necromancer
Reported bugs
9 issues- Game bugged, could not gain experience
- Units training time option doesn't work
- Castles downgraded from level 10 to level 1
- Loading to and from map takes too long
- Ads not giving rewards
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- Castles randomly return to level 1
- Game stopped working, loading bar reaches 99%
- Maxed castle reverted back to level one
- Lost all progress after logging out
Requested features
9 requests- Option to remove unskippable ads
- Increase daily rewards
- More updates and various tasks
- Easier way to get bones
- Faster than 2x speed option
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- More unit spots
- More units
- Melee characters should be able to move
- Bone collection equivalent of passive gold
Two Thrones
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Necromancer
No in-app purchases
Two Thrones
No in-app purchases
Questions
Is Necromancer free?
Is Two Thrones free?
Do Necromancer or Two Thrones have ads?
Which is updated more often, Necromancer or Two Thrones?
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