Climb vs Everbound
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Climb
Sharpen your math abilities by solving equations against the clock. Progress through increasingly challenging levels as you improve your skills. Test your knowledge and aim for the highest score.
- Solve math equations
- Beat the timer
- Increasing difficulty levels
- Skill sharpening
- Performance testing
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Practice, sharpen, and test your math skills! Solve the equations and beat the timer. Levels will only get harder the higher you get!
Everbound
Embark on a turn-based strategy RPG roguelike adventure. Explore a procedurally generated map, battle diverse enemies, and conquer six unique bosses. Collect and upgrade a vast array of loot to prepare for challenging encounters and achieve victory.
- Turn-based strategy combat
- Procedurally generated maps
- Defeat 6 unique bosses
- Collect and upgrade loot
- Multiple player classes
- Adjustable difficulty
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This is a turn-based strategy RPG roguelike. Traverse the expansive map and defeat all 6 bosses to claim victory! • Battle hostiles • Conquer all 6 bosses • Collect loot • Gear up with armor, accessories, weapons, potions, and items • Upgrade your equipment with Enhancers • Purchase from Merchants • Accept offers from Traders • Recover your stats with Restorers • 6 player classes available • Pick your difficulty • Beat your high score Every game is unique with a generated map layout, custom bosses and loot, different hostile types, and tonnes of unique items, armor, weapons, accessories, and potions to discover.
Screenshots
Verdict
The clearest difference is in-app purchases: Climb at none against Everbound's 4. Climb also leads on rating (5.0 vs 4.5) and review sentiment (100% vs 80%). Everbound's advantage is update cadence (fortnightly vs every 17 months) and iOS requirement (17.0 vs 26.0). On price, ratings volume, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Everbound sells 4 one-off in-app purchases. Climb asks for nothing beyond the download.
Climb holds the better App Store score, 5.0 against 4.5. Both are backed by a comparable volume of ratings — 10 and 22 respectively. Written reviews point the same way: 100% of Climb's written reviews are positive against 80% of Everbound's.
Climb ships an update every 17 months, Everbound fortnightly. The most recent releases landed on October 9, 2026 and October 16, 2026 respectively.
| Parameter | Climb | Everbound |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (10 ratings) — better | 4.5 (22 ratings) |
| Positive reviews | 100.0% of reviews — better | 80.0% of reviews |
| Number of ratings | 10 | 22 — better |
| Update frequency | Every 17 months | Fortnightly — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone | iPhone |
| Requires iOS | 26.0 | 17.0 — better |
| Further details — not scored | ||
| Size | 34 MB | 99 MB |
| Age rating | 4+ | 9+ |
| Developer | Maria Reyna | ANDRE K PHAM |
Customer experience
Climb
Everbound
In-app purchases
Climb
No in-app purchases
Everbound
- Tip$0.99
- Tip$2.99
- Tip$5.99
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- Tip$9.99









