SinkSub vs Drill Down
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SinkSub
Control a mine sweeper, dropping depth charges to destroy submarines and avoid enemy weapons. Master intuitive controls to navigate action-packed levels and adapt your strategy against increasing threats. Can you clear all the mines and submarines?
- Drop depth charges
- Destroy submarines
- Dodge enemy weapons
- Avoid float mines and missiles
- 50 challenging levels
- Three play modes
- Earn navy ranks
Read full descriptionHide full description
New in 2.1 + Minor improvements * * * * * "Most Downloaded App - All categories", SinkSub - Deep Sweep LITE, Jan '09 Sweden+ many more countries... * * * * * SinkSub is a classic game now available on your mobile. The game play is easy to pick up, but a real challenge to master! Control the mine sweeper and drop depth charges at the right time and place, while dodging the enemies' intelligent weapons. Destroy all the submarines and avoid the float mines, missiles, target seeking bombs and more! Adapt your bombing strategies to meet the increasing threat from the enemies. Spread your depth charges using the thrower, and always take out the most dangerous enemies first! With intuitive controls, tilt, tap and swipe to release and throw depth charges and sweep your way through the action packed levels. + 50 levels with challenging enemies + Three play modes, Easy - Medium - Hard + 18 authentic navy ranks to reach + Great sound effects + theme music
Drill Down
Explore a procedurally generated mine by drilling downwards, collecting minerals, and upgrading your equipment. The mine evolves with your choices, creating a unique map each time. Uncover a story as you delve deeper into the earth.
- One-thumb portrait controls
- Persistent, non-regenerating mine
- Dynamic environmental hazards (water, gas, lava)
- Visible rig upgrades
- Surface camp progression
- Offline play
Read full descriptionHide full description
Drill Down is a beautiful portrait mining game where every run takes you a little deeper, until one of them reaches the centre of the earth. You drive one machine into one mountain. Put a finger anywhere on the glass and the rig turns toward it and eats its way there. No buttons, no menus while you are down, just a heading and a tank of fuel. When the tank runs low the hoist pulls you home with whatever you were carrying. Nothing you cut is ever undone. The bore you opened yesterday is the road you ride down today, so the mine slowly becomes a map of your own decisions: the shortcut you drilled, the flooded gallery you gave up on, the seam you followed sideways for two hundred metres. Between runs, the surface is where you spend it: • a machine rebuilt part by part, every upgrade bolted on where you can see it • a museum that fills up with the minerals you carried out • a camp that quietly changes as the shaft gets deeper Hard ground refuses a weak cutter outright. Water finds your tunnels and sits in them. Gas collects along the roof and waits for a spark off the wrong rock. Deeper still, the ground is hot enough to cost you fuel just for being in it. There is no losing here. There is only the gap between where you stopped and where you were trying to get to, and the mountain will be exactly as you left it when you come back. Underneath all of it, a professor pays you by the load and does not say why. Others came this way before you. Their rooms are still down there, and what they left behind is the reason none of them made it home. Features: • one thumb, portrait, no second control anywhere • runs of a few minutes that fit into a gap in the day • a mine that is never regenerated and never reset • layers of ground that each look, sound and cut differently • flooding, gas and lava that behave like themselves rather than like traps • minerals to find, haul out and put on a shelf • upgrades visible on the rig from the moment you buy them • a surface camp that grows out of what you bring back • a neighbour with a boat, a borrowed digger and work of his own • expeditions to places that are not your mountain • a story on the radio, and an older one written into the rock • an ending, and a way to reach it • no ads, no in-app purchases, no timers, fully offline Keep going down. It stops sounding like rock long before you arrive.
Screenshots
Verdict
The clearest difference is monetization model: SinkSub at free against Drill Down's paid. SinkSub also leads on iOS requirement (8.0 vs 15.0). Drill Down's advantage is update cadence (every 4 days vs every 11 months) and chart position (#164 vs unranked). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
SinkSub costs $1.99 and Drill Down $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
SinkSub ships an update every 11 months, Drill Down every 4 days. Both last shipped on October 31, 2026.
| Parameter | SinkSub | Drill Down |
|---|---|---|
| Price | $1.99 | $1.99 |
| Rating | 2.9 (56 ratings) — better | — |
| Positive reviews | 91.2% of reviews | 100.0% of reviews — better |
| Number of ratings | 56 — better | — |
| Update frequency | Every 11 months | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Best chart rank | — | #164 — better |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 15 MB | 156 MB |
| Age rating | 4+ | 4+ |
| Developer | Wihlborg Entertainment | Luis Herskovic |
Customer experience
SinkSub
Drill Down
Bugs and requests
SinkSub
Reported bugs
4 issues- Game freezes constantly
- Cannot open application
- Game freezes after round 11
- Ship won't move after freezing
Requested features
8 requests- Add more levels
- More missiles/power-ups
- Option to play without high scores
- Unlockable weapons/upgrades
- Add a storyline
Show 3 moreShow fewer
- More game modes
- Move pause button to bottom
- Improve control sensitivity for mines
Drill Down
Not enough reviews yet to summarise bugs or requests.
In-app purchases
SinkSub
No in-app purchases
Drill Down
No in-app purchases









