Cyberrunner vs Unpossible
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Cyberrunner
Experience intense 3D action as you race through cyberspace at ever-increasing speeds. Dodge a variety of moving and rotating obstacles, and leap over treacherous abysses to survive the digital landscape.
- Intense 3D action
- Increasing speed gameplay
- Dodge moving obstacles
- Jump over abysses
- Cyberspace environment
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Cyberrunner is intense 3D action at increasing speed. Dodge moving and rotating obstacles and jump over abysses on your way through cyberspace.
Unpossible
This challenging game tests your reflexes, memory, and skills with relentless obstacles. Master different gameplay levels, from a simple introduction to hardcore challenges, or relax in a no-death mode. It's designed for intuitive control across touch, tilt, and external controllers.
- Skill and reflex testing
- Multiple difficulty levels (Simplicity, Futile, Ultra)
- Daily gameplay levels
- Zen 'Cruise' mode
- Intuitive touch, tilt, and controller support
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Unpossible will test your skills, your reflexes, and even your memory. It will make you smile. It will probably make you scream. You will die often and it will always be your fault. Fight to learn the obstacles…they already know how to fight you. Relentless. Thrilling. Unpossible! "Best New Games" - Apple "App Pick of the Week...An unpossibly entertaining twitch game" - Starbucks "Editors Choice - Unpossible is a wonderful example of its genre and is a must-buy." - 148 Apps "Game of the Week" - TouchArcade "Unpossible will be your next twitch game obsession...Playing Unpossible is a total rush." - TouchArcade "Whoa. Whhoooooaaaaa!" - Jared Nelson, TouchArcade "A menacingly tough twitch runner, Unpossible is a highly polished, highly enjoyable addition to the genre" - Pocket Gamer "Super Highly Recommended! - 5 stars" - The Chatroom "Unpossible is unpossibly brilliant" - Sirloin Apple "Wenn man anfängt zu überlegen, hat man schon längst verloren" - AppGefahren.de "Sin duda este juego es excelente, mostrando buenos gráficos, buena jugabilidad y una excelente dificultad." - Apple5x1.es Unpossible is played with easy to learn controls with options for touch, tilt and external controllers. Each control scheme is designed so the controls get out of your way. You'll feel at one with the game. Gameplay levels: Simplicity: Super approachable introduction to the Unpossible world. Hone your skills here. Last 60 seconds in Simplicity to unlock Futile and Daily Futile. Futile: Where most people will spend their time. Faster than Simplicity, Futile will find your weakness and make you conquer it. Survive for 60 seconds in Futile to unlock Ultra and Daily Ultra. Ultra: It's Ultra Unpossible. This is the pinnacle of Unpossible. The obstacles spin, the sequences you learned before will need to be unlearned. You will be challenged all the way to your soul. Ultra is hardcore. Masocore even. Only the strongest will make it through Ultra. Daily gameplay levels: Daily Simplicity, Daily Futile and Daily Ultra. If you like to practice the same level, these levels are for you. These levels are the same difficulty as their namesakes except the levels stay the same for a full day. There are also special achievements for the daily levels - beat them every day to find out! Special mode: Cruise: This is the zen level. You can’t die. Practice your turns if you’d like or hang your device on a wall to make a live-action art piece. It’s chill. The Unpossible hand-picked, award-winning development team: Game design & programming: Bryan Duke, Acceleroto CFO: Tanya Duke, Acceleroto Art director: Michael Heald, Fully Illustrated Artist: Mike Berg, We Heart Games Composer/musician: Mark Cook Sound effects: Matt Piersall, Gl33k
Screenshots
Verdict
The clearest difference is monetization model: Cyberrunner at free against Unpossible's paid. Cyberrunner also leads on update cadence (every 12 months vs every 41 months) and rating (4.8 vs 4.6). Unpossible's advantage is ratings volume (906 vs 6) and iOS requirement (16.1 vs 18.0). On price, review sentiment, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Cyberrunner costs $1.99 and Unpossible $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Cyberrunner holds the better App Store score, 4.8 against 4.6. That said, the two scores are not equally well evidenced: Unpossible has 906 ratings behind it against 6, so its average is the more settled of the two. Written reviews complicate that: 79% of Cyberrunner's written reviews are positive against 81% of Unpossible's, so the app with the better star average is not the one people write more warmly about.
Cyberrunner ships an update every 12 months, Unpossible every 41 months. Both last shipped on September 25, 2026.
| Parameter | Cyberrunner | Unpossible |
|---|---|---|
| Price | $1.99 | $1.99 |
| Rating | 4.8 (6 ratings) — better | 4.6 (906 ratings) |
| Positive reviews | 78.7% of reviews | 80.8% of reviews — better |
| Number of ratings | 6 | 906 — better |
| Update frequency | Every 12 months — better | Every 41 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Best chart rank | #129 | #109 — better |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 18.0 | 16.1 — better |
| Further details — not scored | ||
| Size | 21 MB | 133 MB |
| Age rating | 4+ | 4+ |
| Developer | caweb.de | Acceleroto |
Customer experience
Cyberrunner
Unpossible
Bugs and requests
Cyberrunner
Not enough reviews yet to summarise bugs or requests.
Unpossible
Reported bugs
3 issues- Music/sound effects not working
- Compatibility issues with certain devices or iOS versions
- Occasional crashes or performance problems
Requested features
4 requests- Add pause button or resume functionality
- Introduce new levels, tracks, or gameplay modes
- Allow users to customize colors or background
- Improve compatibility with newer devices/iOS versions
In-app purchases
Cyberrunner
No in-app purchases
Unpossible
No in-app purchases









