Unpossible vs HAAK
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Unpossible
This challenging game tests your reflexes, memory, and skills with relentless obstacles. Master different gameplay levels, from a simple introduction to hardcore challenges, or relax in a no-death mode. It's designed for intuitive control across touch, tilt, and external controllers.
- Skill and reflex testing
- Multiple difficulty levels (Simplicity, Futile, Ultra)
- Daily gameplay levels
- Zen 'Cruise' mode
- Intuitive touch, tilt, and controller support
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Unpossible will test your skills, your reflexes, and even your memory. It will make you smile. It will probably make you scream. You will die often and it will always be your fault. Fight to learn the obstacles…they already know how to fight you. Relentless. Thrilling. Unpossible! "Best New Games" - Apple "App Pick of the Week...An unpossibly entertaining twitch game" - Starbucks "Editors Choice - Unpossible is a wonderful example of its genre and is a must-buy." - 148 Apps "Game of the Week" - TouchArcade "Unpossible will be your next twitch game obsession...Playing Unpossible is a total rush." - TouchArcade "Whoa. Whhoooooaaaaa!" - Jared Nelson, TouchArcade "A menacingly tough twitch runner, Unpossible is a highly polished, highly enjoyable addition to the genre" - Pocket Gamer "Super Highly Recommended! - 5 stars" - The Chatroom "Unpossible is unpossibly brilliant" - Sirloin Apple "Wenn man anfängt zu überlegen, hat man schon längst verloren" - AppGefahren.de "Sin duda este juego es excelente, mostrando buenos gráficos, buena jugabilidad y una excelente dificultad." - Apple5x1.es Unpossible is played with easy to learn controls with options for touch, tilt and external controllers. Each control scheme is designed so the controls get out of your way. You'll feel at one with the game. Gameplay levels: Simplicity: Super approachable introduction to the Unpossible world. Hone your skills here. Last 60 seconds in Simplicity to unlock Futile and Daily Futile. Futile: Where most people will spend their time. Faster than Simplicity, Futile will find your weakness and make you conquer it. Survive for 60 seconds in Futile to unlock Ultra and Daily Ultra. Ultra: It's Ultra Unpossible. This is the pinnacle of Unpossible. The obstacles spin, the sequences you learned before will need to be unlearned. You will be challenged all the way to your soul. Ultra is hardcore. Masocore even. Only the strongest will make it through Ultra. Daily gameplay levels: Daily Simplicity, Daily Futile and Daily Ultra. If you like to practice the same level, these levels are for you. These levels are the same difficulty as their namesakes except the levels stay the same for a full day. There are also special achievements for the daily levels - beat them every day to find out! Special mode: Cruise: This is the zen level. You can’t die. Practice your turns if you’d like or hang your device on a wall to make a live-action art piece. It’s chill. The Unpossible hand-picked, award-winning development team: Game design & programming: Bryan Duke, Acceleroto CFO: Tanya Duke, Acceleroto Art director: Michael Heald, Fully Illustrated Artist: Mike Berg, We Heart Games Composer/musician: Mark Cook Sound effects: Matt Piersall, Gl33k
HAAK
Embark on a parkour-filled adventure in a vibrant pixel-art post-apocalyptic world. Utilize a versatile hookshot to swing, slash, and solve puzzles. With adjustable difficulty, multiple endings, and extensive gameplay, this experience caters to both casual explorers and hardcore players.
- Parkour and hookshot mechanics
- Pixel-art Metroidvania world
- Hidden rooms and puzzles
- Challenging boss battles
- Unique difficulty system
- Multiple endings
- Global leaderboards
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HAAK: Where Dead Cells Meets Spider-Man in a Post-Apocalyptic Playground Ready to become the ultimate wasteland parkour master? HAAK throws you into a vibrant pixel-art world that's one part Mad Max, two parts Metroidvania madness. Your secret weapon? A badass hookshot that'd make even Spider-Man jealous. Swing, slash, and dash your way through a sprawling map filled with hidden rooms, brain-teasing puzzles, and bosses that'll make you question your life choices (in a good way). But don't sweat it, newbies – our unique difficulty system means everyone can feel like a hook-slinging hero. Whether you're a casual explorer or a hardcore speedrunner, HAAK's got your back. With 10+ side quests and 40+ hours of gameplay, you'll have plenty of time to perfect your hook-fu. And hey, your choices actually matter here – multiple endings mean you're not just along for the ride. Think you've got what it takes to conquer the wasteland? Prove it on our global leaderboards and show the world your hook-shot prowess! So grab your hook, channel your inner post-apocalyptic acrobat, and dive into HAAK. Trust us, it's way more fun than surviving an actual apocalypse. Ready to get hooked? Download HAAK now and start your adventure!
Screenshots
Verdict
The clearest difference is update cadence: HAAK at every 2 months against Unpossible's every 41 months. HAAK also leads on device support (4 vs 2). Unpossible's advantage is ratings volume (906 vs 101). On price, rating, review sentiment and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Unpossible costs $1.99 and HAAK $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.6 for Unpossible against 4.5 for HAAK. That said, the two scores are not equally well evidenced: Unpossible has 906 ratings behind it against 101, so its average is the more settled of the two. Written reviews are what separate them: 81% of Unpossible's written reviews are positive against 76% of HAAK's.
Unpossible ships an update every 41 months, HAAK every 2 months. The most recent releases landed on September 22, 2026 and September 23, 2026 respectively.
| Parameter | Unpossible | HAAK |
|---|---|---|
| Price | $1.99 | $1.99 |
| Rating | 4.6 (906 ratings) — better | 4.5 (101 ratings) |
| Positive reviews | 80.8% of reviews — better | 76.0% of reviews |
| Number of ratings | 906 — better | 101 |
| Update frequency | Every 41 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #102 — better | #140 |
| Devices | iPhone, iPad | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 16.1 | 15.0 — better |
| Further details — not scored | ||
| Size | 133 MB | 481 MB |
| Age rating | 4+ | 12+ |
| Developer | Acceleroto | ZhiXiong Huang |
Customer experience
Unpossible
HAAK
Bugs and requests
Unpossible
Reported bugs
3 issues- Music/sound effects not working
- Compatibility issues with certain devices or iOS versions
- Occasional crashes or performance problems
Requested features
4 requests- Add pause button or resume functionality
- Introduce new levels, tracks, or gameplay modes
- Allow users to customize colors or background
- Improve compatibility with newer devices/iOS versions
HAAK
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Unpossible
No in-app purchases
HAAK
No in-app purchases









