Monster Dash vs Magnet Hunter
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Monster Dash
Embark on an action-packed adventure running and gunning through monster hordes. Master simple controls to blast enemies with powerful weapons across diverse worlds. Discover hidden awards and enjoy uninterrupted gameplay.
- Run and gun gameplay
- Powerful weapons
- Diverse worlds
- Unique enemies
- Hidden awards
- Simple controls
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Sprint, Jump and Blast your way through Monster Dash, an action-packed game by the creators of Jetpack Joyride and Fruit Ninja. Experience the classic game resurrected from the dead! With simple controls, just two buttons, making it easy-to-learn but hard to master. Join Barry Steakfries and his iconic Machine Gun Jetpack in a world full of menacing monster mayhem, as you run and gun your way through hordes of zombies, vampires and more with the most explosive and powerful weapons you can find! UNIQUE FEATURES: • Clear your path with punchy and powerful Weapons! • Uninterrupted gameplay without ads or in-app purchases • 5 different exotic worlds to survive • Unique enemies to defeat in each world • 62 Hidden Awards and Accolades to discover Download Monster Dash now and embark on an action-packed, monster-slaying, adventure… with a dash of nostalgia. Do the dash, do the Monster Dash! WHAT'S HALFBRICK+ Halfbrick+ is a mobile games subscription service featuring: ● Exclusive access to the highest-rated games ● No ads or in app purchases ● Brought to you by the makers of Award-winning mobile games ● Regular updates and new games ● Curated by hand - for gamers by gamers! Kick off your Guest Access with 60 minutes of gameplay! If you like what you see, start your One Month free trial and play all our games without ads, in app purchases, and fully unlocked games! Your subscription will auto-renew after 30 days, or save money with an annual membership! If you have any questions, please contact our support team https://support.halfbrick.com **************************************** View our privacy policy at https://halfbrick.com/hbpprivacy View our terms of service at https://www.halfbrick.com/terms-of-service
Magnet Hunter
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One game. One rule. One button. You are a magnetic drone at the bottom of the screen. Everything falls toward you: orbs worth points, hazards worth your life. Your field does not pick sides. In ATTRACT it pulls in the orbs AND the spikes. In REPEL it pushes away the spikes AND the orbs you wanted. So every tap is a real decision, several times a second. Take the orb and eat the spike, or clear the lane and lose the streak. That is the whole game. DRAG TO MOVE. TAP TO FLIP. TWELVE SECTORS, THEN THE ABYSS No level select, no mode menu, no tutorial. Every 25 seconds a new sector brings exactly one new thing: • DRIFT — just orbs • STATIC — spikes • FRACTURE — splitters that break in two • WOBBLE — weaving zigzags • HUNT — hunters that steer at you • BLACKOUT — jammers that kill your field inside their aura • MASS — heavies that resist your push • THIEF — thieves that steal your gold • SWERVE — telegraphed sideways cuts • SURGE — waves, and vortices that drag everything in • STORM — all of it at once, plus repulsors that scatter your orbs • ABYSS — no end The menu says it out loud: REACH THE ABYSS. A twelve-rung ladder shows how deep you have gone, where the bosses stand and where your warp starts. BUILD YOUR RUN Every even sector deals three module cards. Pick one; it is yours until you fall. WIDE FIELD reaches further. HARD PUSH shoves hazards harder. PLATING adds a fourth hit. SCAVENGER makes orbs worth more. GOLD SENSE finds gold. SLOW FIELD slows whatever your field touches. They stack, so no two runs are shaped alike. DEFLECTORS Hexagonal bumpers slide in, stand for two sectors, then crumble. Orbs and hazards bounce off them; you pass straight through. A spike you repel into one comes back from somewhere you did not expect. THREE BOSSES From sector 2, every third sector, a fifteen-second encounter. The SENTINEL sweeps overhead dropping orbs and fans of spikes — collect to hurt it. The REAPER telegraphs columns and dangles gold — take its gold to hurt it. The WARDEN flips its shell between cyan and magenta — match its polarity or get hit. Beat one for a hit back, a burst of gold and points. Fail and it leaves. THREE HITS No health bar, no heat meter, no timer. Three hits and the run is over. Shield orbs heal. Pulse orbs clear the screen. Multiplier orbs raise the stakes, funnel orbs steer every orb into your lane, freeze orbs lock your combo. A missed orb only costs your combo — nothing else can kill you. DAILY COURSE One seed for every player, every day — and the day is a course, not a coin flip. It deals the board: two deflectors standing from frame one. It deals the loadout: three fixed modules, the same for everyone. It adds a twist — HEAVY HAZARDS, FAST FALL, STICKY FIELD, GOLD RUSH, TWO LIVES or NO SHIELDS — and a shared goal: forty orbs, a twenty combo, fifteen hundred points, sector five. Learn the terrain, beat the board, keep the streak. Guests compete too. GOALS, RANK AND CORES Over thirty goals, three active at a time. Reach sector 7. Hold a 50 combo. Clear a sector unhurt. Reach the Abyss. Ten ranks run from DRIFTER to MAGNETAR, and every rank hands you a new core — COBALT to AURORA, ten in all, each its own world in a full-screen gallery. Cosmetic only: the core still burns cyan when you pull and magenta when you push. Progress follows you to any device you sign in on. RANKINGS Four boards: today's course with a week of past days, all-time depth, live streak and best streak. Every board shows the top ten and your own neighbourhood — five above, five below — whether there are ten players or ten thousand. WARP Reach a sector three times and you can start closer to it. BUILT TO FEEL RIGHT Momentum drag, an aurora sky that turns cyan when you pull and magenta when you push, visible field lines, and a fixed-step simulation so the daily is fair on every device.
Screenshots
Verdict
The clearest difference is in-app purchases: Magnet Hunter at none against Monster Dash's 19. Monster Dash's advantage is iOS requirement (12.0 vs 17.0). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Monster Dash sells 17 in-app purchases, starting at $2.99 per month. Magnet Hunter asks for nothing beyond the download.
Monster Dash ships an update every 3 weeks, Magnet Hunter every 2 weeks. The most recent releases landed on October 12, 2026 and October 8, 2026 respectively.
| Parameter | Monster Dash | Magnet Hunter |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (2.1K ratings) — better | — |
| Positive reviews | 61.8% of reviews | — |
| Number of ratings | 2.1K — better | — |
| Update frequency | Every 3 weeks | Every 2 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Subscription | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 127 MB | 59 MB |
| Age rating | 12+ | 4+ |
| Developer | Halfbrick | MJK APPS SRL |
Bugs and requests
Monster Dash
Reported bugs
3 issues- Progress and purchases disappearing after updates
- Game Center integration not working properly
- Spawning enemies too close to the player
Requested features
3 requests- Bring back the original pixel art style
- Add more unlockable weapons and gadgets
- Implement a classic mode without energy/stamina system
Magnet Hunter
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Monster Dash
- Halfbrick+$2.991 Month
- Halfbrick+ (Trial)1 Month trial$2.991 Month
- Halfbrick+ (Early Adopter)6 Months trial$2.991 Month
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- Halfbrick+ (Yearly discount)$2.991 Month
- Halfbrick+3 variants$29.991 Year
- Halfbrick+1 Year trial$29.991 Year
- The Mega Magnet$0.99
- Special Ammo Gadget$0.99
- Small Gem Pack$1.99
Show 8 moreShow fewer
- Fruit Ninja Blade$1.99
- Weapon Bundle 1$1.99
- Weapon Bundle 2$1.99
- Apocalypse Starter Pack$2.99
- Medium Gem Pack$3.99
- Incredibubble$3.99
- Large Gem Pack$8.99
- Halfbrick+$99.99
Magnet Hunter
No in-app purchases
Questions
Is Monster Dash free?
Is Magnet Hunter free?
Do Monster Dash or Magnet Hunter have ads?
Which is updated more often, Monster Dash or Magnet Hunter?
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