Comparison

Tichu vs 66

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Tichu

A strategic partnership card game for four players where teams compete to be the first to empty their hands and score points. Features challenging AI opponents and online multiplayer for global play. Learn the game with a comprehensive tutorial and helpful hints.

Highlights
  • Partnership card game for four players
  • Strategic gameplay with risk and scoring
  • Challenging configurable AI opponents
  • Online multiplayer with up to 4 players
  • Cloud data backup and sync
  • Extensive tutorial and in-game documentation
  • Hint feature for learning
Features
Currently charting
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*** Listed on Games Magazine's Electronic Games 100 for 2011! *** Legend has it that over 642 million Chinese play Tichu nearly every day! I don't know about that. All I know is that Tichu might very well be the world's best card game. Tichu is a partnership game for four players where partners battle to be the first to play all of their cards and score points. Each hand is filled with strategy and risk. Will you be the first player to play all of your cards? Perhaps you'd like to make a little wager on that? Are you willing to risk 100 points? How about 200? Tichu has long been the favorite card game of all time on BoardGameGeek. Find out why! I promise that you won't regret it! Tichu boasts the following great features: Fully licensed and authorized by designer Urs Hostettler and publisher Fata Morgana Spiele. Computer controlled opponents boast a challenging and lifelike Artificial Intelligence that is configurable in numerous ways. Up to 4 humans can play from any supported device in any part of the world. Data automatically backed up to the cloud and synced to any device that runs the game! Extensive tutorial and in-game documentation will teach you how to play and have you playing like a champ in no time. Hint feature helps you play while you learn. Choose from multiple beautiful deck styles.

About

66

This app simulates a popular 6-card trick-taking card game. Players aim to score points by winning tricks, making marriages, and reaching a target score before their opponent. It features detailed rules for play with and without a stock.

Highlights
  • 6-card trick-taking gameplay
  • Trump suit designation
  • Marriage scoring (20 or 40 points)
  • Stock depletion rules
  • Closing the game mechanic
  • Detailed scoring system
Features
Read full description

Sixty-six is a 6-card game played with a deck of 24 cards consisting of the Ace, Ten, King, Queen, Jack and Nine, worth 11, 10, 4, 3, 2 and 0 card-points, respectively. Dealer is determined by any method acceptable to both players. The deal then alternates between players. Each player is dealt six cards and the top card of the remaining deck is turned face-up to show the trump suit. The remaining stock is placed crosswise on the trump card. The non-dealer leads to the first trick. A trick is taken by the highest card of the suit led that is in the trick, unless the trick contains a card from the trump suit, in which case it is taken by the highest trump card in the trick. Until the stock is gone, there is no obligation to follow suit or to trump. The trick is taken by the winner, turned face down, and should not be looked at again. The winner scores the value of the two cards in the trick, as shown on the table above. Players must remember how many points they have taken since their scores may not be recorded, and they are not allowed to look back at previous tricks. Once the trick is played, the winner takes the top card of the stock to replenish his hand, then the loser does the same. The winner of the trick leads to the next trick. The holder of the lowest trump card, the nine, can exchange it for the turned up trump. This can be done only by a player who has the lead and has won at least one trick. This exchange cannot be done in the middle of a trick. It must be done just after the players restock their hands, when no cards are in play. On his turn when he has the lead, a player may marry a Queen-King couple of the same suit by playing one and simultaneously showing the other. Regular marriages are worth 20 card points and trump marriages are worth 40. A marriage or meld is usually announced in some way to the other player, often by saying the number of points made. The points do not count towards the player's total until he has taken at least one trick. Once the stock is gone, with the turned up trump taken by the loser of the sixth trick, the rules of play change to become more strict. Players now must follow the suit led (winning the trick when possible), they must trump if they have no cards of the suit led, and marriages can no longer be played. Closing indicates that the closer has a good enough hand to reach the 66-point target under the stock-depleted rules above. The player must be on lead to the next trick in order to close. It is indicated by turning over the face-up trump card, before or after taking cards to make the hands back up to 6 cards. The rules change to the strict rules given above for play after the stock is depleted. The stock is now "closed" and players do not replenish their hands, and there is no 10-point bonus for taking the last trick. If the closer reaches 66 card-points first, he scores game points as described below. If he fails to reach 66 card-points or his opponent reaches 66 card-points first, his opponent scores 2 game points, or 3 if that opponent has no tricks. A player who thinks that the points in the tricks he or she has taken together with those from any marriages add up to 66 or more, stops the game and begins counting card points. If the player who stopped the game does not have 66 card and marriage points, then the opponent wins 2 game points, or 3 if that opponent has taken no tricks. If the player does have 66 points, then he or she wins game points as follows. One game point if the opponent has 33 or more card points. Two game points if the opponent won at least one trick and has 0–32 card points

Screenshots

Tichu4 screens
664 screens

Verdict

The call

The clearest difference is price: 66 at Free against Tichu's $4.99. 66 also leads on iOS requirement (10.0 vs 14). Tichu's advantage is review sentiment (70% vs 34%) and chart position (#125 vs unranked). On rating, update cadence, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

66 is free to download; Tichu costs $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

On the App Store both sit at effectively the same score — 4.3 for Tichu against 4.3 for 66. Both are backed by a comparable volume of ratings — 319 and 85 respectively. Written reviews are what separate them: 70% of Tichu's written reviews are positive against 34% of 66's.

UpkeepUpdate frequency

Both ship on a similar rhythm, roughly monthly. The most recent releases landed on November 1, 2026 and October 29, 2026 respectively.

Scorecard6 real differences · 5 level
Tichu versus 66: the parameters behind the verdict, then further details
ParameterTichu66
Price$4.99Free — better
Rating4.3 (319 ratings)4.3 (85 ratings) — better
Positive reviews70.3% of reviews — better34.4% of reviews
Number of ratings319 — better85
Update frequencyMonthlyMonthly
AdsNoNo
In-app purchasesNoNo
MonetizationPaidFree — better
Best chart rank#125 — better—
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS1410.0 — better
Further details — not scored
Size162 MB75 MB
Age rating4+4+
DeveloperHouse Full of GamesGLOBILE BILISIM BILGISAYAR HIZMETLERI ILETISIM DANISMANLIK SANAYI TICARET LIMITED SIRKETI

Customer experience

Tichu

All ratings319 ratings
Positive82.1%
Neutral3.1%
Negative14.7%
Written reviews266 reviews
Positive70.3%
Neutral7.5%
Negative22.2%

66

All ratings83 ratings
Positive83.1%
Neutral6.0%
Negative10.8%
Written reviews32 reviews
Positive34.4%
Neutral6.3%
Negative59.4%

Bugs and requests

Tichu

Reported bugs

5 issues
  • Crashes on launch or during gameplay
  • Inability to join or maintain multiplayer games
  • Inconsistent behavior when calling Tichu
  • Incorrect card interactions (e.g. overplaying)
  • Persistent login and username issues

Requested features

5 requests
  • Multiplayer support (online and local)
  • More statistics and performance tracking
  • Ability to forfeit games
  • Faster animations and gameplay
  • Improved card visibility on smaller screens

66

Not enough reviews yet to summarise bugs or requests.

In-app purchases

None

Tichu

No in-app purchases

None

66

No in-app purchases

Questions

Is Tichu free?
Tichu costs $4.99, with no in-app purchases.
Is 66 free?
66 is free to download, with no in-app purchases.
Which has better reviews, Tichu or 66?
66 is rated higher. Tichu averages 4.3 out of 5 from 319 ratings, while 66 averages 4.3 from 85 ratings.
Do Tichu or 66 have ads?
Neither Tichu nor 66 shows ads.
Which is updated more often, Tichu or 66?
Tichu ships an update monthly, and 66 monthly. Most recently, Tichu was updated on November 1, 2026 and 66 on October 29, 2026.

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