Comparison

World to Conquer vs Wellington's Victory

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

World to Conquer

Engage in turn-based tactical battles with a variety of fantasy units. Command soldiers, samurai, archers, and ninjas, utilizing magic and special abilities to defeat enemies in a campaign or with a friend.

Highlights
  • Turn-based tactical battles
  • Diverse unit types (soldiers, samurai, archers, ninjas)
  • Campaign mode with story
  • Hotseat local multiplayer
  • Magic and special abilities
  • Customer support and strategy guide
Features
Read full description

World to Conquer is a turn-based game of swords and sorcery. Command brave soldiers, fierce samurai, archers, and sneaky ninja in tactical battles. Smite foes with fiery blasts of magic and lightning. Breath life into trees and rocks. World to Conquer, Shadow of the Kraul is a follow-up to the award winning 2002 udev games contest entry, lovingly redesigned from the ground up for tactical on-the-go gaming. Features: - campaign mode with cinematic story - slay mighty dragons and evil overlords - recruit and use over a dozen unique units - hotseat battles with a local friend - earn OpenFeint and GameCenter achievements - access convenient customer support & online strategy guide right from the main menu 4/21/2011 - made Apple's New & Noteworthy lists for board and strategy games in Canada! "World to Conquer is a very solid and well balanced turn-based strategy game. 4/5" -PauseUnpause.com "World to Conquer doesn’t need such folly to keep you glued to its turn-based screen. Instead, it relies on a combination of good old-fashioned tactics and sweat-inducing fear. 7/10 Bronze Award" -PocketGamer.co.uk

About

Wellington's Victory

Engage in a historically accurate simulation of the Battle of Waterloo. Command Napoleonic units across seven iconic missions, utilizing advanced tactical features and detailed combat analysis. Experience hours of strategic gameplay.

Highlights
  • Historically accurate gameplay
  • 7 iconic missions
  • Accurate Napoleonic units
  • Unit quality categories
  • Diverse formations
  • Detailed combat analysis
  • Advanced tactical features
Features
Read full description

At dawn on June 18th, the torrential rain which had soaked the Belgium countryside the previous day began tapering off. Seventy thousand French troops, constituting the bulk of Napoleon’s Armee du Nord, which two days earlier had vanquished the Prussian Army of the Rhine at Ligney, now expected to exploit their initial victory by destroying the unsupported and inexperienced Anglo-Dutch forces which the Duke of Wellington had deployed across the Brussels-Charleroi highway a few miles south of the inconsequential hamlet called Waterloo. That morning at his headquarters in Le Caillou, Napoleon discussed the impending battle with his subordinates while awaiting the arrival of several French Corps which had bivouacked further south. Disagreeing with the French generals whom Wellington had consistently defeated in Spain, Napoleon insisted that his opponent was a poor commander and that the English troops were much inferior to the French. The battle which Napoleon envisioned would resemble ‘le petit dejeuner’, Wellington’s army would be devoured as easily as a light continental breakfast. - Historically accurate game play. - 7 missions including - Quatre Bras - Hougomont - La Haye Sainte - Plancenoit - Waterloo - Accurate Napoleonic Units; - Five categories of unit quality. - Different types of formations. - Detailed combat analysis. - In-depth reference charts. - Advanced tactical features including: - Map zoom. - Strategic movement. - Flank attacks. - Low Ammo. - Hours of Gameplay. © 2015 HexWar Games Ltd. © 2015 Decision Games, Inc © 2015 Lordz Games Studio s.a.r.l. All Rights Reserved. Please note this games runs best on iPhone 5S+ and iPad 3+

Screenshots

World to Conquer4 screens
Wellington's Victory3 screens

Verdict

The call

The clearest difference is rating: Wellington's Victory at 4.2 against World to Conquer's 3.3. Wellington's Victory also leads on update cadence (every 3 months vs every 9 months) and ratings volume (19 vs 3). World to Conquer's advantage is review sentiment (74% vs 54%) and price ($2.99 vs $4.99). On ads, in-app purchases, monetization model and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

World to Conquer costs $2.99 and Wellington's Victory $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Wellington's Victory holds the better App Store score, 4.2 against 3.3. That said, the two scores are not equally well evidenced: Wellington's Victory has 19 ratings behind it against 3, so its average is the more settled of the two. Written reviews complicate that: 74% of World to Conquer's written reviews are positive against 54% of Wellington's Victory's, so the app with the better star average is not the one people write more warmly about.

UpkeepUpdate frequency

World to Conquer ships an update every 9 months, Wellington's Victory every 3 months. The most recent releases landed on October 23, 2026 and October 24, 2026 respectively.

Scorecard6 real differences · 4 level
World to Conquer versus Wellington's Victory: the parameters behind the verdict, then further details
ParameterWorld to ConquerWellington's Victory
Price$2.99 — better$4.99
Rating3.3 (3 ratings)4.2 (19 ratings) — better
Positive reviews73.7% of reviews — better53.6% of reviews
Number of ratings319 — better
Update frequencyEvery 9 monthsEvery 3 months — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
DevicesiPhone, iPadiPhone, iPad
Requires iOS18.616.3 — better
Further details — not scored
Size28 MB1.0 GB
Age rating9+12+
DeveloperEasy 8 SoftwareHunted Cow Studios Ltd.

Customer experience

World to Conquer

All ratings3 ratings
Positive66.7%
Neutral0.0%
Negative33.3%
Written reviews19 reviews
Positive73.7%
Neutral5.3%
Negative21.1%

Wellington's Victory

All ratings19 ratings
Positive84.2%
Neutral10.5%
Negative5.3%
Written reviews28 reviews
Positive53.6%
Neutral35.7%
Negative10.7%

In-app purchases

None

World to Conquer

No in-app purchases

None

Wellington's Victory

No in-app purchases

Questions

Is World to Conquer free?
World to Conquer costs $2.99, with no in-app purchases.
Is Wellington's Victory free?
Wellington's Victory costs $4.99, with no in-app purchases.
Which has better reviews, World to Conquer or Wellington's Victory?
Wellington's Victory is rated higher. World to Conquer averages 3.3 out of 5 from 3 ratings, while Wellington's Victory averages 4.2 from 19 ratings.
Do World to Conquer or Wellington's Victory have ads?
Neither World to Conquer nor Wellington's Victory shows ads.
Which is updated more often, World to Conquer or Wellington's Victory?
World to Conquer ships an update every 9 months, and Wellington's Victory every 3 months. Most recently, World to Conquer was updated on October 23, 2026 and Wellington's Victory on October 24, 2026.

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