Vector Star Brawl vs Singularity
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Vector Star Brawl
Engage in thrilling space combat with unique ships and realistic physics. Battle friends locally or challenge endless alien waves. Features multiple game modes and Game Center integration for high scores.
- Unique ships with special powers
- Realistic 2D physics
- Local multiplayer mode
- Endless challenge mode
- Game Center leaderboards and achievements
- Controller support
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This game supports iCade and Gamedock controllers. Also, play on an external screen using those controllers. Vector Star Brawl pays tribute to vector games of old. Choose among a bunch of unique ships, each with their own special power and characteristics to fight versus a friend or the computer. The game features realistic 2D physics with gravity that affects every object (even bullets). Multiple scenarios to fight in are available as well as a challenge mode with infinite levels to hone your skills, alone or with the help of a friend. Log in to Game Center to compete for high scores and unlock the ten available achievements. If you liked old space games like Asteroids, Space War or Space Duel, then this game is for you! Features: - Brawl Mode: Fight against your friends on the same device. - Challenge Mode: Fight versus waves of Aliens, both alone or with a friend. - Six different ships with different powers (teleport, laser, missile, shield, invisibility, auto-aiming gun) all which weight and handle different. - Game Center Support: Leader Boards for Challenge Mode and 10 Achievements. - Realistic Physics and Ship control. - Deformable vector objects. - A great electronic-surf soundtrack (check our site if you want to download it).
Singularity
Grow from a tiny black hole to a cosmic devourer. Swallow objects lighter than you, growing larger to consume increasingly massive items like planets and stars. Build producers to gather resources while offline and challenge opponents in trials.
- Consume objects to grow larger
- Build producers for offline resource generation
- Challenge opponents in trials
- Collect swallowed objects in a codex
- Progress from desk-sized to galaxy-sized
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You are a black hole. You start on a desk, and you are smaller than a crumb. Swallow anything lighter than you. Every bite makes you heavier, and heavier means the next thing up the ladder finally fits: the crumb, the paperclip, the coffee mug, the desk, the street, the city, the planet, the star, the galaxy. Nothing on screen is decoration - if it has a mass, you can eventually eat it. Anything too heavy tells you exactly how much too heavy. That refusal is the game: come back when you outweigh it. WHAT YOU DO - Drift into things. Bigger things need a bigger you. - Buy producers - companion holes, accretion disks, relativistic jets - that keep feeding while the app is closed. - Come back to a settlement of everything they swallowed while you were away. - Take on Trials: named opponents that push back, and only give in to a real effort. - Collect. Every object you have ever swallowed is named and kept in the codex - the collection, not the number, is what you are playing for. YOUR CHOICES - Optional rewarded videos offer extra in-game rewards. - The Supporter Pack includes a black hole skin, halo, and leaderboard badge. - Core gameplay works offline; ads and store purchases require a connection. An idle game where the fantasy is scale: the same hole that could not manage a breadcrumb on Tuesday is a problem for a galaxy by the weekend.
Screenshots
Verdict
The clearest difference is rating: Vector Star Brawl at 5.0 against Singularity's 4.0. Vector Star Brawl also leads on ads (none vs shown) and iOS requirement (8.0 vs 15.0). Singularity's advantage is update cadence (every 3 days vs every 2 months) and review sentiment (75% vs 67%). On price, ratings volume, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Vector Star Brawl holds the better App Store score, 5.0 against 4.0. Both are backed by a comparable volume of ratings — 2 and 5 respectively. Written reviews complicate that: 67% of Vector Star Brawl's written reviews are positive against 75% of Singularity's, so the app with the better star average is not the one people write more warmly about.
Vector Star Brawl ships an update every 2 months, Singularity every 3 days. The most recent releases landed on October 12, 2026 and October 14, 2026 respectively.
| Parameter | Vector Star Brawl | Singularity |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) — better | 4.0 (5 ratings) |
| Positive reviews | 66.7% of reviews | 75.0% of reviews — better |
| Number of ratings | 2 | 5 — better |
| Update frequency | Every 2 months | Every 3 days — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 22 MB | 68 MB |
| Age rating | 9+ | 12+ |
| Developer | Jorge Arroyo | MSP AI, LLC |
Customer experience
Vector Star Brawl
Singularity
In-app purchases
Vector Star Brawl
No in-app purchases
Singularity
No in-app purchases
Questions
Is Vector Star Brawl free?
Is Singularity free?
Which has better reviews, Vector Star Brawl or Singularity?
Do Vector Star Brawl or Singularity have ads?
Which is updated more often, Vector Star Brawl or Singularity?
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