Comparison

Hex for iPad vs Push through

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Hex for iPad

A classic abstract strategy board game played on a hexagonal grid. Players aim to connect opposite sides of the board with their colored stones before their opponent does. Features include undo functionality and a clear turn indicator.

Highlights
  • Hexagonal grid gameplay
  • Connect opposite sides
  • Turn-based strategy
  • Undo last move
  • Clear turn indicator
Features
Read full description

Hex is a strategy board game played on a hexagonal grid, theoretically of any size and several possible shapes, but traditionally as an 11×11 rhombus. Other popular dimensions are 13×13 and 19×19 as a result of the game's relationship to the older game of Go. According to the book A Beautiful Mind, John Nash (one of the game's inventors) advocated 14×14 as the optimal size. History The game was invented by the Danish mathematician Piet Hein, who introduced it in 1942 at the Niels Bohr Institute. It was independently re-invented in 1947 by the mathematician John Nash at Princeton University. Hex is an abstract strategy game that belongs to the general category of "connection" games. Rules Each player has an allocated color, Red and Blue being conventional. Players take turns placing a stone of their color on a single cell within the overall playing board. The goal is to form a connected path of your stones linking the opposing sides of the board marked by your color, before your opponent connects his or her sides in a similar fashion. The first player to complete his or her connection wins the game. The four corner hexagons each belong to both adjacent sides. The turn of each player is shown by a red or blue disc on a side of the board game. The player must touch a cell to fill it with his own color. After that, he can cancel his last move using the 'Undo' button, and redo a different move. When the move is done, the turn comes of the opponent player. John Nash proved in 1952 that a game of Hex cannot end in a tie, and that for a symmetric board there exists a winning strategy for the player who makes the first move (by the strategy-stealing argument). However, the argument is non-constructive: it only shows the existence of a winning strategy, without describing it explicitly. Finding an explicit strategy has been the main subject of research since then.

About

Push through

Features
Read full description

The game is know as "breakthrough". The 8x8 board is initially set up with the two front rows filled by white piece and the two back rows filled with red pieces. White player go first; then play alternates, with each player moving one piece per turn. A piece may move one space straight or diagonally forward if the target square is empty. A piece may move into a square containing an opponent's piece if and only if that square is one step diagonally forward. The opponent's piece is removed and the player's piece replaces it. Note that capturing is not compulsory, nor is it "chained" as in checkers. The first player to reach the opponent's home row — the one farthest from the player — is the winner. If all the pieces of a player are captured, that player loses. A draw is impossible because pieces can only move ahead (or be captured), and the piece closest to the opponent's home row always has at least one forward diagonal move available.

Screenshots

Push through1 screens

Verdict

The call

The clearest difference is price: Push through at Free against Hex for iPad's $0.99. Push through also leads on device support (3 vs 1). On ads, in-app purchases and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Push through is free to download; Hex for iPad costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.

Scorecard2 real differences · 8 level
Hex for iPad versus Push through: the parameters behind the verdict, then further details
ParameterHex for iPadPush through
Price$0.99Free — better
Rating3.0 (2 ratings) — better—
Positive reviews33.3% of reviews—
Number of ratings2 — better—
Update frequencyEvery 37 months—
AdsNoNo
In-app purchasesNoNo
MonetizationPaid—
DevicesiPadiPhone, iPad, iPod — better
Requires iOS12.011.2 — better
Further details — not scored
Size1 MB12 MB
Age rating4+4+
DeveloperLuigi FontiPhilG

In-app purchases

None

Hex for iPad

No in-app purchases

None

Push through

No in-app purchases

Questions

Is Hex for iPad free?
Hex for iPad costs $0.99, with no in-app purchases.
Is Push through free?
Push through is free to download, with no in-app purchases.
Do Hex for iPad or Push through have ads?
Neither Hex for iPad nor Push through shows ads.

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