Comparison

Severance Pain vs Bolo 2000

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Severance Pain

A brutal and bloody roguelike top-down slasher where players whirl around to defeat enemies. Expect frequent deaths as you delve into dangerous dungeons to retrieve valuable artifacts.

Highlights
  • Roguelike top-down slasher gameplay
  • Fast-paced, high-difficulty combat
  • Dungeon exploration
  • Artifact collection
  • Unique movement mechanic
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Brutal and bloody roguelike topdown slasher. Expect to die a lot, and quickly. You have only one move - whirl around like a maniac and woe betide any fool that gets in your way. Delve into dungeons like the Cursed Crypt of Neverending Tragedies and retrieve valuable artifacts like the Forbidden Grimoire of Inscrutable Vampire Mating Rituals. For example.

About

Bolo 2000

Features
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Drive a tank through an overgrown alien maze. Find the six enemy bases, punch a hole in each one, and get out before what's left in there finds you. Bolo 2000 is a modern arcade game built on the bones of a 1982 classic: pure twin-stick handling, a scrolling maze, and explosions that fill the screen. LOCAL MULTIPLAYER — UP TO SIX PHONES Same Wi-Fi, no account, no server, no room code. Open the game, drive your tank into the START pad, and the match begins when everyone is standing in it. Every base in the maze has to come down and nobody can clear it alone, so you work together — with friendly fire on and three lives each, and the match ending when one player still has a life left. The alliance is real, and it is temporary. Nobody is the host, either: if someone's battery dies or they walk out, the game carries on without them. TWIN-STICK, NO COMPROMISE Drive with the left stick, aim and fire with the right — independently. Hold the fire stick to lay down a stream while you keep moving. A paired hardware keyboard works too. FOUR SPECIALS, ONE TAP EACH Stockpile charges and spend them when it matters: • TELEPORT — warp straight to the furthest surviving base. • INVINCIBLE — eight seconds where nothing can touch you. • RAILGUN — rounds that fly through walls, armour and base shells alike. • NOVA — a blast centred on your tank that you alone walk away from. THE MAZE FIGHTS BACK • Sentry drones orbit every base, and break orbit to hunt you the moment it falls. • Crawler trains wander the corridors at random. They never shoot. They don't have to — touching one kills. Shoot one from the tail and every car is its own kill in the chain. • Gates slide open and shut across the corridors on their own timers. • Boss fortresses every fifth sector, ringed by rotating shields, shooting back. • Night patrols every sixth sector: the field goes black and your headlight is raycast against the walls, so the beam stops exactly where the wall does. SHOCKWAVE CHAINS A shot that hits a wall leaves a burning shockwave. Fly another round into it and the explosion walks back down your own bullet stream. Powder kegs chain off each other. Clearing half a sector with one well-placed shot is entirely possible — and so is killing yourself with it. CLEAR THE SECTOR, THEN RUN With the last base down, an exit portal opens on the outer wall and the radar switches to point at it. Everything still alive comes with you. CHAIN, SCORE, CLIMB Kills that land close together multiply. Game Center all-time and daily leaderboards, plus achievements. The Daily Challenge hands every player the same maze and the same difficulty each day. MAKE IT YOURS Colour-blind palette, left-handed layout, CRT scanline toggle, difficulty and maze-complexity dials, and a retro soundtrack that changes with the sector type. Free to try for ten minutes. One optional unlock opens the full game for good — no ads, ever, and no timers dressed up as gameplay.

Screenshots

Severance Pain4 screens
Bolo 20004 screens

Verdict

The call

The clearest difference is in-app purchases: Severance Pain at none against Bolo 2000's 1. Severance Pain also leads on iOS requirement (10.0 vs 17.0). Bolo 2000's advantage is ads (none vs shown) and update cadence (every 4 days vs every 15 months). On price and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Bolo 2000 sells 1 one-off in-app purchase. Severance Pain asks for nothing beyond the download.

UpkeepUpdate frequency

Severance Pain ships an update every 15 months, Bolo 2000 every 4 days. The most recent releases landed on October 23, 2026 and October 21, 2026 respectively.

Scorecard4 real differences · 6 level
Severance Pain versus Bolo 2000: the parameters behind the verdict, then further details
ParameterSeverance PainBolo 2000
PriceFreeFree
Rating4.6 (23 ratings) — better—
Positive reviews90.9% of reviews—
Number of ratings23 — better—
Update frequencyEvery 15 monthsEvery 4 days — better
AdsYesNo — better
In-app purchasesNo — betterYes
MonetizationAd-supported—
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS10.0 — better17.0
Further details — not scored
Size74 MB10 MB
Age rating17+4+
DeveloperVladimir JovanovicAnton Popov

In-app purchases

None

Severance Pain

No in-app purchases

1 purchases

Bolo 2000

One-time1
  • Full Unlock$2.99

Questions

Is Severance Pain free?
Severance Pain is free to download, with no in-app purchases.
Is Bolo 2000 free?
Bolo 2000 is free to download, with in-app purchases available.
Do Severance Pain or Bolo 2000 have ads?
Severance Pain shows ads; Bolo 2000 does not.
Which is updated more often, Severance Pain or Bolo 2000?
Severance Pain ships an update every 15 months, and Bolo 2000 every 4 days. Most recently, Severance Pain was updated on October 23, 2026 and Bolo 2000 on October 21, 2026.

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