Pattern Play Story vs Eldermyth
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pattern Play Story
A match-3 puzzle game where players clear lines to advance through levels. Maintain a high time bonus to avoid game over. Enjoy limitless, offline gameplay with full voiceover compatibility.
- Match-3 gameplay
- Level-based progression
- Time bonus mechanics
- Limitless gameplay
- Offline play
- Voiceover compatible
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Welcome to a match 3 game for everyone. Make lines clear the levels and keep the time bonus high or the game stops. Features Easy to play Limitless gameplay Offline play NO in app purchases 100% voiceover compatible
Eldermyth
Guide mythical beasts to defend indigenous villagers and their land from foreign invaders. Utilize unique powers, land types, and weather cycles in this turn-based roguelike to achieve high scores. Discover hidden mechanics or use the in-built guide for immediate knowledge.
- Turn-based roguelike gameplay
- Play as 6 unique beasts or custom Amalgam
- Strategic risk/reward decisions
- Interact with 5 land types
- Procedurally generated game boards
- Dynamic weather cycles
- Voiceover accessibility
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A once hidden land, inhabited by indigenous villagers and mythical beasts, is under threat from foreign invaders. Play as one of the beasts, using the weather, your unique powers and your synergy with the different land types, to save villagers, drive off invaders and prevent them from mining and colonising the land. All in the name of chasing a high score! Key features: - Turn-based roguelike (broughlike) inspired by mechanics from games of Michael Brough (868-HACK, Cinco Paus and Imbroglio) - Play as 1 of 6 beasts, each with unique rules and powers. Or, play the new Amalgam mode to create a custom beast - Risk/Reward strategic decisions on how you manage the board - Game grid is made up of 5 different land types which beasts engage with differently - Procedural generated game board (land tile placement) means a different game every time - 6 dynamic weather cycles each with a different impact on invader and/or beast behaviour - 4 different invader types, each with their own behaviour and purpose/actions - Local and Game Center high score leaderboards - Voiceover accessibility - Full dark mode theme The gameplay mechanics and rules are hidden and the intention is for them to be discovered through multiple runs. However, for those that want to jump straight in with full knowledge of the game, an in-built guide is included.
Screenshots
Verdict
The clearest difference is in-app purchases: Pattern Play Story at none against Eldermyth's 3. Pattern Play Story also leads on device support (3 vs 1) and price ($1.99 vs $2.99). Eldermyth's advantage is update cadence (every 6 days vs every 3 weeks) and review sentiment (89% vs 75%). On rating, ads, monetization model and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Pattern Play Story costs $1.99 and Eldermyth $2.99 up front. Eldermyth sells 3 one-off in-app purchases. Pattern Play Story asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 4.3 for Pattern Play Story against 4.4 for Eldermyth. That said, the two scores are not equally well evidenced: Eldermyth has 20 ratings behind it against 3, so its average is the more settled of the two. Written reviews are what separate them: 75% of Pattern Play Story's written reviews are positive against 89% of Eldermyth's.
Pattern Play Story ships an update every 3 weeks, Eldermyth every 6 days. The most recent releases landed on September 27, 2026 and October 8, 2026 respectively.
| Parameter | Pattern Play Story | Eldermyth |
|---|---|---|
| Price | $1.99 — better | $2.99 |
| Rating | 4.3 (3 ratings) | 4.4 (20 ratings) — better |
| Positive reviews | 75.0% of reviews | 88.9% of reviews — better |
| Number of ratings | 3 | 20 — better |
| Update frequency | Every 3 weeks | Every 6 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Paid |
| Best chart rank | — | #176 — better |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 16.6 |
| Further details — not scored | ||
| Size | 19 MB | 85 MB |
| Age rating | 4+ | 9+ |
| Developer | John Sturt | KIERAN HARTNETT |
Customer experience
Pattern Play Story
Eldermyth
In-app purchases
Pattern Play Story
No in-app purchases
Eldermyth
- Small Tip$1.99
- Medium Tip$4.99
- Large Tip$9.99
Questions
Is Pattern Play Story free?
Is Eldermyth free?
Which has better reviews, Pattern Play Story or Eldermyth?
Do Pattern Play Story or Eldermyth have ads?
Which is updated more often, Pattern Play Story or Eldermyth?
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