Konjur3D vs Pixelart Studio
Price, ratings, monetisation and update history for both apps, side by side โ with what reviewers say about each.
Konjur3D
Create and paint 3D/2D assets with a blend of precise modeling and organic sculpting tools. Build complex projects or games with an integrated engine and export to various formats, including AR.
- Hard surface and CAD modeling
- Clay sculpting
- Texture editing
- Integrated game engine
- GLTF, USDZ, STL export
- Augmented Reality support
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Konjur3D enables a designer to model and paint 3D/2D assets or create games on the move. The App combines precise hard surface and CAD modelling functions like extrusion and lathe with clay sculpting and texture editing features. The combination of engineering precision and organic modelling provides an enormous creature space to explore. It also has an integrated, visually scriptable game engine to create new experiences. A designer can explore several objects independently and then combine them into a complex project assembly or basic game. Konjur3D supports exports into the GLTF, USDZ (for Augmented Reality) and STL formats. It is intuitive, fast, cautious with storage and includes detailed help functionality. Support for export to AR viewing is included. For some features, the app is best used with the Apple Pencil to ensure sufficient accuracy in design.
Pixelart Studio
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You are not going to believe what fits inside this app. Pixel Art Studio is a pixel art and animation studio built from scratch for iPad and Mac. The feel is inspired by Procreate, the output is pure pixels: no blur, no interpolation, every pixel exactly where you put it. And then it keeps going, way past what a pixel editor is supposed to do. ONE TAP AND THE SHAPE IS PERFECT Scribble a wobbly line, hold the pencil at the end of the stroke, and QuickShape turns it into a flawless line, rectangle, ellipse or polygon, snapped to the classic pixel art angles. Believe it: you can draw an isometric cube, a cylinder, a staircase or a rounded box in one gesture, extrude it to any height, and never nudge a single pixel by hand. Independent brush axes, spray, pressure shading, glow, blur and a silhouette brush that closes your outline and floods it the moment you lift the pencil. Four axis symmetry, Lock Alpha, one coat of paint per pixel, and Smart Nudge that snaps shapes to their neighbours. ANIMATION TOOLS FROM ANOTHER UNIVERSE This is where it stops behaving like a pixel editor. Leave frames empty between two drawings and Tweening fills them in, reading how your art moved, scaled and rotated, object by object. Two sketches become a full animation. Layer Loop is the loopOut of After Effects: two frames of a blinking eye on Cycle, Ping-pong or Reverse, and that layer animates the entire scene by itself, forever. Infinite Scroll slides a layer with wrap around, one full lap every N frames, on X or Y. Paint one strip of clouds, get an endless sky. Offset Assist is the Photoshop Offset filter, live under your pen, so seamless tiles are built, not guessed. Add per layer frames, onion skinning, animation tags, a scrub bar with playhead, folders, blend modes and Parallax Assist playing depth right inside the canvas. SELECT LIKE MAGIC Tap an object and the whole object is selected. Tap a color and it is selected across the layer, connected or not. Freehand and polygon lasso, exact color matching, additive wand, 9 slice scaling in the Unity Sliced style, rotation, mirroring, and a move handle with 1px arrows because pixel art is precision. Erase or transform the same selection across every frame at once. A TILESET STUDIO HIDING INSIDE Build a tileset, stamp a map with it, edit one tile and watch every copy in the map update. Then export PNG plus Tiled .tsj and .tmj, one tile layer per app layer, ready to drop into your engine. Ask around: almost nobody does this. EXPORT LIKE A PRO PNG, JPG, GIF, image sequence and sprite sheet with a configurable grid. MP4 in 4:5, 9:16, 1:1, 16:9 or the canvas ratio, with a safe area drawn over the canvas and loop repetition inside the file. Ship everything, the current frame or a single tag. Opens and saves .aseprite, so your work is never locked in. Record a time lapse of the session and publish your process. IPAD AND MAC Apple Pencil with pressure, two and three finger gestures, project tabs, automatic backup of your library and preview broadcast to another screen. On Mac, the same app with keyboard shortcuts, hover hints and wheel zoom. Your projects and your .aseprite files travel between both. One tap. Perfect pixels. Animation that thinks for you. Maximum effort!
Screenshots
Verdict
The clearest difference is update cadence: Pixelart Studio at every 10 days against Konjur3D's every 3 weeks. Pixelart Studio also leads on price ($12.99 vs $14.99). Konjur3D's advantage is device support (3 vs 1) and iOS requirement (15.6 vs 17.0). On ads and in-app purchases there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Konjur3D costs $14.99 and Pixelart Studio $12.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Konjur3D ships an update every 3 weeks, Pixelart Studio every 10 days. The most recent releases landed on October 24, 2026 and October 15, 2026 respectively.
| Parameter | Konjur3D | Pixelart Studio |
|---|---|---|
| Price | $14.99 | $12.99 โ better |
| Positive reviews | 100.0% of reviews | โ |
| Update frequency | Every 3 weeks | Every 10 days โ better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | โ |
| Devices | iPhone, iPad, iPod โ better | iPad |
| Requires iOS | 15.6 โ better | 17.0 |
| Further details โ not scored | ||
| Size | 311 MB | 9 MB |
| Age rating | 9+ | 4+ |
| Developer | Relentless Technology, Inc | Leonardo Amora |
In-app purchases
Konjur3D
No in-app purchases
Pixelart Studio
No in-app purchases









