Pixel Odyssey vs PlayWallIt
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel Odyssey
This portrait-mode MMORPG offers a fair play experience with no ads or pay-to-win mechanics. Engage in turn-based combat, explore a pixel-art world, trade with players, and compete in PvP arenas. Customize your character and play at your own pace, anytime, anywhere.
- Portrait mode, one-handed play
- Turn-based combat
- Real player economy
- PvP Coliseum
- Endless Tower challenges
- Customizable character skins
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There's no button to buy power. There never will be. Everything you're carrying, you earned — and everyone can tell. A real MMORPG you can play while the show is on: combat resolves on its own, nothing is timed, and it waits for you when you put it down. You start with a stick. Months later you're selling rare gear on a player-driven market where every price was set by a person, not a shop — and caring far more than you expected to. No ads. No pay-to-win. An optional subscription adds convenience, never power. Built and updated by one developer, with a small community that's kind to new players. EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
PlayWallIt
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Wall It is a fast, elegant strategy duel: be the first to walk your pawn to the far side of the board — while dropping walls to send your opponent the long way around. No openings to memorize. No sprawling rulebook. You learn it in thirty seconds, then spend weeks getting good at it. Every turn is a simple choice with deep consequences: do you move, or do you build. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://www.playwallit.com/privacy.html
Screenshots
Verdict
The clearest difference is update cadence: PlayWallIt at every 5 days against Pixel Odyssey's every 3 weeks. PlayWallIt also leads on device support (3 vs 1). On price, ads, in-app purchases and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pixel Odyssey sells 7 in-app purchases, starting at $4.99 per month and PlayWallIt sells 2 in-app purchases, starting at $2.99 per month. Whichever you choose, the download price is not the number that matters.
Pixel Odyssey ships an update every 3 weeks, PlayWallIt every 5 days. The most recent releases landed on November 8, 2026 and November 5, 2026 respectively.
| Parameter | Pixel Odyssey | PlayWallIt |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (167 ratings) — better | — |
| Positive reviews | 69.4% of reviews | — |
| Number of ratings | 167 — better | — |
| Update frequency | Every 3 weeks | Every 5 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone | iPhone, iPad, iPod — better |
| Requires iOS | 16.4 | 15.0 — better |
| Further details — not scored | ||
| Size | 96 MB | 14 MB |
| Age rating | 12+ | 12+ |
| Developer | Lino Iten | Saleh Jarrah |
Bugs and requests
Pixel Odyssey
Reported bugs
79 issues- Items and steps disappear
- Crafting not working
- Tower/PVP infinite enemy health
- Spells become closed
- Crafting bugs out
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- Notification something wrong with crafting
- Enemies health bars disappear
- Spells delete themselves
- Player market bugs out
- User interface menus are wonky
- Critical features not functioning consistently
- Daily reward glitchy
- Daily mine task gives error
- Player market unresponsive
- Cheaters and hackers
- Food consumed but steps didn't register
- Market list button covered by keyboard on iOS
- Game crashing on startup
- Item names don't fit on top of the screen
- Mass crafting not working
- Materials gone after mass crafting attempt
- Cannot touch inventory after selling item
- Skills perk points reset
- UI bugs where cannot click things or numbers don't match up
- Items collected not going to inventory
- Losing steps when items not going to inventory
- Error window appears when updating inventory or re-entering game
- Cannot gain or use anything from inventory
- Lost steps and items due to inventory bug
- Progress halted due to inventory bug
- Items picked up not registering
- Frequent infinite loading spinners
- Cannot open chests or buy from merchants due to connection issues
- Unlocking purchased skin didn't work and it's gone
- Nerfed tower XP
- Confusing obol window shapes
- Daily reward not received
- Cannot click or close daily reward easily
- When trying to buy something on player market nothing happens
- Market page becomes unresponsive
- Steps didn’t register after consuming food
- Cheaters and hackers are everywhere
- Keyboard covers list button on iOS market
- Game keeps crashing on start up
- Item names don't fit on top of the screen on iPhone SE
- Mass crafting 30 iron ingots resulted in nothing
- Materials gone and none made after mass crafting attempt
- Cannot touch inventory after selling item
- Perk points reset for skills
- UI bugs where cannot click things or numbers don't match up
- All collected items disappeared
- Bags become empty after each game restart
- Crafting button greyed out
- Steps not registering after consuming food
- Steps lost when items not going to inventory
- Error window appears when updating inventory or re-entering game
- Cannot gain or use anything from inventory
- Lost steps and items due to inventory bug
- Progress halted due to inventory bug
- Items picked up not registering
- Frequent infinite loading spinners
- Cannot open chests or buy from merchants due to connection issues
- Unlocking purchased skin didn't work and it's gone
- Nerfed tower XP
- Confusing obol window shapes
- Daily reward not received
- Cannot click or close daily reward easily
- When trying to buy something on player market nothing happens
- Market page becomes unresponsive
- Steps didn’t register after consuming food
- Cheaters and hackers are everywhere
- Keyboard covers list button on iOS market
- Game keeps crashing on start up
- Item names don't fit on top of the screen on iPhone SE
- Mass crafting 30 iron ingots resulted in nothing
- Materials gone and none made after mass crafting attempt
- Cannot touch inventory after selling item
- Perk points reset for skills
- UI bugs where cannot click things or numbers don't match up
Requested features
16 requests- Russian language support
- More things to do
- More challenges
- Smithing addition
- More content in the future
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- Dark mode option
- Chat as a main button
- Show item source on click
- Show zone drops on click
- Add Chinese language support
- Make the game more idle
- Fix keyboard covering market list button on iOS
- Add ability to remove or replace obols without replacing them with others
- More guides on where things are and how they work
- Make step regeneration faster
- Make it known that you can craft more than one item at a time
PlayWallIt
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Pixel Odyssey
- Noble Knight$4.991 Month
- Handful of Diamonds$0.99
- Pouch of Diamonds$2.99
- Pouches of Diamonds$9.99
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- Chest of Diamonds$24.99
- Overloaded Chest of Diamonds$49.99
- Barrel of Diamonds$99.99
PlayWallIt
- Wall It Premium3 Days trial$2.991 Month
- Wall It Premium3 Days trial$19.991 Year
Questions
Is Pixel Odyssey free?
Is PlayWallIt free?
Do Pixel Odyssey or PlayWallIt have ads?
Which is updated more often, Pixel Odyssey or PlayWallIt?
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