Pokémon TCG Pocket vs PacketGlide
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pokémon TCG Pocket
Collect, trade, and battle with Pokémon cards on your mobile device. Open daily booster packs, discover unique 3D-style cards, and share your collection with friends worldwide. Engage in casual or ranked battles to test your skills.
- Daily booster pack openings
- Exclusive 3D-style cards
- Card sharing with friends
- Card trading with friends
- Collection display
- Casual and ranked battles
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Pokémon Trading Card Game Pocket has players in 150 countries and regions around the world. Use your mobile device to enjoy collecting and battling with Pokémon cards anytime, anywhere! ■ Open packs every day to collect cards! Players can enjoy the experience of collecting with two booster packs available to open every day. Collect different kinds of Pokémon cards, including those with nostalgic illustrations as well as completely new cards exclusive to this game! ■ Experience a new kind of Pokémon card! This game features immersive cards with illustrations that have a 3D feel. Players can feel like they’ve leapt into the world of the card’s illustration! In addition, Dual-type Pokémon, that have two types, are debuting! Enjoy illustrated effects that are only possible digitally! ■ Special packs are here! Special packs that can be opened once per week have made their debut. You can obtain the first partner Pokémon from each title in the Pokémon video games! ■ Expand your card collection using the share feature! You can gift ◆‑◆◆◆◆ rarity cards to your friends using the share feature! ■ Trade cards with friends! Certain cards can be traded with friends. Use the trade feature to collect even more cards! ■ Show off your collection! Display your cards with binders or display boards, and showcase them to players around the world! Try building a collection you’re proud to show off! ■ You can enjoy battling casually—even on auto! You can enjoy battling casually even during short periods of time like during quick breaks! Players who want to test their skills even more can take on ranked matches. Terms of Use: https://www.apppokemon.com/tcgp/kiyaku/kiyaku001/rule/
PacketGlide
Navigate a dynamic data center by tapping to boost and releasing to fall. Master timing to thread through circuit boards, avoid hazards, and collect power-ups. Compete on leaderboards and unlock cosmetic finishes.
- One-thumb arcade flight controls
- Dynamic, changing environments
- Hazard avoidance and timing challenges
- Collect power-ups for advantages
- Multiplier system for high scores
- Daily challenges and leaderboards
- Unlockable cosmetic board finishes
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PacketGlide is a one-thumb arcade flight through a data center that keeps changing under you. Tap to boost, let go to fall, and thread a circuit board between the racks. That is the whole control scheme. Everything else is timing. FIVE ZONES, FIVE WAYS TO GO DOWN The Edge Racks teach you the tap. Then the room changes: scanner beams patrol the gaps in the Core Switch, cold air drags you down on the Cooling Deck, firewall ports lock open on one side as you close in, and fibre trunks funnel the corridor in the Backbone. Every hazard is beatable by height alone. Whether you are at the right height is on you. DOCK IN, POWER UP Sockets pay 25 and open the route ahead, and every one of them rolls a power-up: Surge doubles your points, Open widens the next three gates, Clear drops every obstacle for three seconds, Shield eats one hit. KEEP THE CHAIN ALIVE Every Bit and every dock pushes your multiplier up to x4. Skip one and it resets. Skim a rack edge for close-call points, if you dare. THE BACKBONE HITS DIFFERENT The last zone is faster and louder, and its bass rises with your chain. SOMETHING TO COME BACK FOR - Three difficulties that ramp in their own way; Hard is relentless. - Light, Heavy and Fragile payloads that change how the board flies and what it pays. - A daily circuit that is the same course for everyone, with your best attempt flying beside you as a ghost. - Three delivery contracts a day, paid in bandwidth that unlocks board finishes. - Game Center leaderboards for every mode and for the daily. - The end screen tells you exactly how close you were: one gate from the Backbone, one Bit from x4, sixty bandwidth from the next finish. No ads. No timers. No energy. Just the racks.
Screenshots
Verdict
The clearest difference is review sentiment: PacketGlide at 100% against Pokémon TCG Pocket's 53%. PacketGlide also leads on in-app purchases (none vs 10) and ads (none vs shown). Pokémon TCG Pocket's advantage is ratings volume (706K vs 2) and chart position (#8 vs unranked). On price there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pokémon TCG Pocket sells 10 in-app purchases, starting at $9.99 per month. PacketGlide asks for nothing beyond the download.
PacketGlide holds the better App Store score, 5.0 against 4.8. That said, the two scores are not equally well evidenced: Pokémon TCG Pocket has 706K ratings behind it against 2, so its average is the more settled of the two. Written reviews point the same way: 53% of Pokémon TCG Pocket's written reviews are positive against 100% of PacketGlide's.
Pokémon TCG Pocket ships an update monthly, PacketGlide every 5 days. The most recent releases landed on November 12, 2026 and November 6, 2026 respectively.
| Parameter | Pokémon TCG Pocket | PacketGlide |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (706K ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 53.1% of reviews | 100.0% of reviews — better |
| Number of ratings | 706K — better | 2 |
| Update frequency | Monthly | Every 5 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Best chart rank | #8 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 761 MB | 180 MB |
| Age rating | 4+ | 4+ |
| Developer | The Pokemon Company | Edward Griggs |
Customer experience
Pokémon TCG Pocket
PacketGlide
Bugs and requests
Pokémon TCG Pocket
Reported bugs
2 issues- Game crashes on launch for some users
- Issues with claiming gifts and rewards
Requested features
5 requests- Add trading feature
- Introduce ranked/competitive PvP mode
- Increase daily pack openings and rewards
- Implement dark mode and battery-saving options
- Allow scanning of physical cards to add to digital collection
PacketGlide
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Pokémon TCG Pocket
- Premium Pass14 Days trial$9.991 Month
- Poké Gold ×5 + Bonus Poké Gold$0.99
- Poké Gold (paid) ×5$0.99
- Release Poké Gold (paid) x5$0.99
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- Release Poké Gold (paid) x15$2.99
- Poké Gold (paid) ×25$4.99
- Poké Gold (paid) ×50$9.99
- Release Poké Gold (paid) x50$9.99
- Poké Gold (paid) ×100$19.99
- Poké Gold (paid) ×200$39.99
PacketGlide
No in-app purchases
Questions
Is Pokémon TCG Pocket free?
Is PacketGlide free?
Which has better reviews, Pokémon TCG Pocket or PacketGlide?
Do Pokémon TCG Pocket or PacketGlide have ads?
Which is updated more often, Pokémon TCG Pocket or PacketGlide?
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