Comparison

Sword Sonata vs Meteorfall

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Sword Sonata

Engage in fast-paced, turn-based roguelike combat by strategically planning skill actions. Collect new abilities, upgrade existing ones, and gather items to overcome dungeon challenges and defeat bosses. Experience high replayability with diverse actions, characters, and randomized rewards.

Highlights
  • Turn-based combat
  • Action planning and arrangement
  • Roguelike dungeon crawling
  • Skill acquisition and upgrades
  • Item collection
  • Multiple characters and actions
Features
Read full description

This is a fast-paced roguelike dungeon-crawling turn-based game where you plan your battles by arranging skill actions and defeating enemies. Throughout your adventure, you'll acquire new actions, upgrade skills, and collect items. The gameplay is simple and easy to understand. It involves controlling a character on a horizontally scrolling one-dimensional axis, maneuvering to defeat enemies. Actions include movement, turning, and arranging actions such as sword attacks, which deal damage to enemies within one square ahead, or dashes that allow you to dash towards enemies. By arranging actions in this rhythmic order, for example, scheduling a dash followed by a sword attack when your character is at a distance from the enemy, executing this sequence will make your character dash to the enemy and then use a sword attack to defeat it. I genuinely hope you'll try out this game and experience what I've described. Currently, I've designed a total of 37 different types of actions with unique characteristics, as well as 4 different characters, each with their own unique skills and equipped with 2 specific actions. In the process of roguelike dungeon-crawling, you'll also acquire more actions and upgrades for these actions. Now, let's talk about the roguelike gameplay. The game features over 50 levels, and the goal is to clear through to the final boss and defeat them. Each time you complete a level, you'll randomly receive a reward, which could be an action or an upgrade to an action. As you continuously challenge yourself, you'll discover actions that better suit you or the character you're using, as well as upgrade options that are more suitable for each action, until your experience is enough to help you clear the game. This is what makes the game so replayable. In terms of content richness, the game also includes 10 types of items that can be used in combat, including health potions, and a "Frostbolt" that freezes all enemies. These items provide additional assistance in completing the game challenges. Additionally, the game features 27 passive skills, which will have an impact on you during each challenge. Well, that's a brief introduction to my game. I hope you'll give it a try and enjoy playing it.

About

Meteorfall

Engage in rapid card battles by strategically playing cards and positioning allies. Build powerful combos by mixing card upgrades and impress the crowd with challenging feats to gain an edge. Assemble a dream team of heroes and explore over 200 unique cards to dominate the arena.

Highlights
  • Fast-paced card battles
  • Mix-and-match card upgrades
  • Impress crowd with feats
  • Build a team of 3 heroes
  • Over 200 unique cards
  • Upgrade cards in Bramble Town
Features
Currently charting
Read full description

Play cards, maneuver your allies, and brawl in fast-paced battles. Welcome to the Rustbowl Rumble - the great tournament in all of Meteorfall - where the likes of sozzled bearbearians and nuke-addled snotwolves battle it out for a chance to win the legendary Mask of the Uberlich. Win over legions of fans and help fill Bramble’s pockets as he seeks to rebuild his once-mighty arena. Winning the Rustbowl Rumble isn't about fighting fair - it's about winning. The crowd demands spectacle! Take advantage of Wild Cards to change the rules of the brawl, exploiting them to your advantage. - Mix-and-match multiple upgrades on a single card to build overpowered combos - Impress the crowd and power-up in battle by completing challenging feats - Build your dream team of 3 heroes (from a pool of 8), each with their own unique set of cards - Discover more than 200 cards to turn the tides of battle in your favor Between bouts in the arena, you'll take a break in Bramble Town, where you'll have an opportunity to upgrade your cards, train your heroes, or just enjoy the sights. There's not enough time between brawls to do it all, so you'll have to make critical decisions about which vendors you want to visit.

Screenshots

Sword Sonata4 screens
Meteorfall4 screens

Verdict

The call

The clearest difference is update cadence: Meteorfall at weekly against Sword Sonata's every 3 months. Meteorfall also leads on chart position (#120 vs unranked). Sword Sonata's advantage is price ($1.99 vs $6.99) and iOS requirement (11.0 vs 13.0). On rating, review sentiment, ratings volume and ads there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Sword Sonata costs $1.99 and Meteorfall $6.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

On the App Store both sit at effectively the same score — 4.3 for Sword Sonata against 4.3 for Meteorfall. Both are backed by a comparable volume of ratings — 15 and 31 respectively. Written reviews are what separate them: 75% of Sword Sonata's written reviews are positive against 69% of Meteorfall's.

UpkeepUpdate frequency

Sword Sonata ships an update every 3 months, Meteorfall weekly. The most recent releases landed on October 8, 2026 and October 19, 2026 respectively.

Scorecard4 real differences · 7 level
Sword Sonata versus Meteorfall: the parameters behind the verdict, then further details
ParameterSword SonataMeteorfall
Price$1.99 — better$6.99
Rating4.3 (15 ratings)4.3 (31 ratings)
Positive reviews75.0% of reviews — better69.4% of reviews
Number of ratings1531 — better
Update frequencyEvery 3 monthsWeekly — better
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
Best chart rank—#120 — better
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS11.0 — better13.0
Further details — not scored
Size35 MB780 MB
Age rating9+9+
DeveloperJampot Software co., ltdEric Farraro

Customer experience

Sword Sonata

All ratings15 ratings
Positive80.0%
Neutral6.7%
Negative13.3%
Written reviews8 reviews
Positive75.0%
Neutral0.0%
Negative25.0%

Meteorfall

All ratings31 ratings
Positive80.6%
Neutral6.5%
Negative12.9%
Written reviews36 reviews
Positive69.4%
Neutral8.3%
Negative22.2%

Bugs and requests

Sword Sonata

Not enough reviews yet to summarise bugs or requests.

Meteorfall

Reported bugs

3 issues
  • Game stalls and crashes during battles
  • UI elements like card previews bug out
  • Misclicks due to poor UI design

Requested features

3 requests
  • More playable characters
  • Improved tutorial and training mode
  • Larger text and better UI readability

In-app purchases

None

Sword Sonata

No in-app purchases

None

Meteorfall

No in-app purchases

Questions

Is Sword Sonata free?
Sword Sonata costs $1.99, with no in-app purchases.
Is Meteorfall free?
Meteorfall costs $6.99, with no in-app purchases.
Which has better reviews, Sword Sonata or Meteorfall?
Sword Sonata and Meteorfall are both rated 4.3 out of 5 on the App Store, from 15 and 31 ratings respectively.
Do Sword Sonata or Meteorfall have ads?
Neither Sword Sonata nor Meteorfall shows ads.
Which is updated more often, Sword Sonata or Meteorfall?
Sword Sonata ships an update every 3 months, and Meteorfall weekly. Most recently, Sword Sonata was updated on October 8, 2026 and Meteorfall on October 19, 2026.

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