The Reeve vs Dungeon Merge!
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
The Reeve
Manage a medieval town during a challenging probationary period. Make critical decisions to overcome crises like famines, cultists, and plagues, impacting your town's reputation, order, military, and supplies. Your choices determine the town's fate and your own.
- Administrator role in a medieval town
- Decision-making affecting town stats
- Deal with crises like bandits and plagues
- Branching narrative with unexpected events
- Multiple endings based on strategy
- Town simulator mechanics
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You are an Administrator serving your probationary period in a medieval town. Make decisions to affect the town's reputation, order, military and supplies. Choose wisely to deal with bandits, famines, cultists and plagues. The most difficult choices will decide the fate of your town! [Details] Long, long ago, there was a large island south of a kingdom. You are an Administrator tasked with running one of its towns. Your 4-week probationary period will be riddled with adversities. Economic crises, bandits, a dreadful plague and a hostile indigenous religion all threaten to dismantle your little town. You will have to make decisions in the face of each hardship. Your choices will decide your fate after 4 weeks. Choose wisely. Each decision will affect stats including reputation, order, military and supplies. Low numbers on any of these may indicate your town's eventual demise. Predict which stats will be affected by how much before making your decision using your best judgment. The island's Governor is a very impatient man. He will not hesitate to strip you of your power if he disapproves of your policies. Gain the peoples favor and make the most of troops and supplies to get through your probationary period. You won't be alone. Work together with allies to overcome various hardships. [Features] - Unexpected Crises: New events await you with each playthrough. The narrative branches out in multiple different ways depending on your choices. - Town Simulator: Your actions must be based on your town's various stats. Stats are what shape your town and the events that unfold within it. - 11 Endings: There is more than one way to overcome each hardship. Your strategies employed during your probationary period will lead to vastly different endings.
Dungeon Merge!
Embark on a turn-based deckbuilding roguelite adventure where each playthrough offers unique heroes, skill cards, and relics. Strategize your way through procedurally generated dungeons, facing diverse enemies and challenging bosses. Customize your difficulty and compete in weekly challenges for endless replayability.
- Turn-based deckbuilding roguelite gameplay
- Unique heroes with distinct playstyles
- Diverse skill cards for strategic combinations
- Powerful relics that alter gameplay
- Challenging enemies and bosses
- Customizable difficulty with Seal System
- Weekly Challenge Mode with leaderboards
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Dominate the dungeon. Or let it dominate you. A turn-based deckbuilding roguelite — Dungeon Merge! Every run, a different strategy. A different hero. A different ending. ■ Unique Heroes — Not just different stats. A completely different way to play. Assassin: Double damage to a single target. Pick one. Make it count. Engineer: Stack shields, then unleash devastating area attacks. Defense is offense. Gambler: Free level-up rerolls. When luck becomes strategy. Noble: +1 level-up choice, gold-powered leveling at shrines. Money is your weapon. …Every hero demands a different strategy. ■ Diverse Skill Cards — Not collection. Combination. Your deck is your strategy. Chain Lightning: Hit up to 3 enemies in a chain Double Cast: Trigger the same skill twice in a row Replicate: Copy any card in your deck on the spot Skill grades: Common → Rare → Epic → Legendary Upgrade cards mid-combat and discover powerful combinations. ■ Powerful Relics — Sometimes a single relic changes everything. Chalice: Revive once with 50% HP upon death Shard of Collapse: For the next 3 battles, all non-boss enemies start with 1 HP Shackles of Binding: +1 mana per turn, but shop prices increase by 25% Sanctuary Lantern: Fully restore HP whenever you enter a shop ■ Distinct Enemies — Every battle is a new puzzle. Read the pattern or die. Treasure Goblin: Escapes after 7 turns if you fail to defeat it Snowman: Freezes you for 1 turn Crow: Forces you to discard a random card from your hand Face powerful bosses with unique attack patterns and multiple phases. ■ Seal System — The real challenge starts here. Normal mode is only the beginning. As you unlock more Seals, increasingly brutal challenges await. Combine Trials and Contracts to design your own difficulty. Only a handful of players will conquer the hardest combinations. ■ Challenge Mode — New rules. New competition. Every week. Face rotating Grand Pacts and Trials each week. Discover powerful builds under unfamiliar rules where old strategies may no longer work. Compete with other players for the highest score and climb the weekly rankings. Clear the final region of a Challenge to unlock Endless Battle. How long can you survive against enemies that never stop growing stronger? ■ Endless Replayability 3 regions × 11 floors — procedurally generated every run Battle, Event, Elite, Shrine, Shop — diverse room types Different maps, enemy combinations, and card rewards every time Even with the same hero, no two adventures are alike. ■ Features Turn-based strategy + deckbuilding roguelite Unique heroes, skills, relics, and enemies Seal System — customize difficulty with Trials and Contracts Challenge Mode — weekly rules and competitive rankings Endless Battle — push your limits against endless enemies Procedurally generated dungeons Multiple languages supported Cloud save Tear the dungeon apart with your own strategy. One run is never enough.
Screenshots
Verdict
The clearest difference is in-app purchases: The Reeve at none against Dungeon Merge!'s 6. The Reeve also leads on iOS requirement (12.0 vs 17). Dungeon Merge!'s advantage is update cadence (every 3 days vs every 2 months) and review sentiment (74% vs 60%). On price, ads, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
The Reeve costs $2.99 and Dungeon Merge! $2.99 up front. Dungeon Merge! sells 6 one-off in-app purchases. The Reeve asks for nothing beyond the download.
The Reeve ships an update every 2 months, Dungeon Merge! every 3 days. The most recent releases landed on October 30, 2026 and October 31, 2026 respectively.
| Parameter | The Reeve | Dungeon Merge! |
|---|---|---|
| Price | $2.99 | $2.99 |
| Rating | — | 5.0 (2 ratings) — better |
| Positive reviews | 60.0% of reviews | 74.4% of reviews — better |
| Number of ratings | — | 2 — better |
| Update frequency | Every 2 months | Every 3 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 17 |
| Further details — not scored | ||
| Size | 69 MB | 292 MB |
| Age rating | 12+ | 12+ |
| Developer | Gray Muscat | Brilbox |
Customer experience
The Reeve
Dungeon Merge!
In-app purchases
The Reeve
No in-app purchases
Dungeon Merge!
- Starter Pack 1$1.99
- 50 Diamonds$1.99
- 120 Diamonds$3.99
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- 700 Diamonds$19.99
- 16 Base Heroes Unlock Pack$39.99
- 4000 Diamonds$99.99









